Player Matchup

Scylla
Scylla
CorruptProphet
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
NobleAscendance
Chaac
Level 24
God Stats
13W - 14L
1,480 SR
Queue Stats
96W - 93L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Threeski55
Danzaburou
Level 24
God Stats
8W - 4L
1,583 SR
Queue Stats
308W - 264L
1,608 Elo+
Party 2
Ares
Ares
Toastynewb
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
pbmsimp
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,500 Elo+
Party 2
Team Averages
Level 15
1,513 SR
1,513 Elo+

VS

Team Averages
Level 22
1,461 SR
1,410 Elo+
Anhur
Anhur
AleLN010
Anhur
Level 16
God Stats
0W - 2L
1,321 SR
Queue Stats
80W - 56L
1,454 Elo+
Solo
Neith
Neith
GlizzyGoblin3708
Neith
Level 27
God Stats
10W - 13L
1,481 SR
Queue Stats
11W - 15L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
QQguizi
Gilgamesh
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 66L
1,481 Elo+
Solo
Loki
Loki
iiAmPepe
Loki
Level 12
God Stats
33W - 40L
1,500 SR
Queue Stats
101W - 110L
1,214 Elo+
Solo
Discordia
Discordia
udolfgg
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,021
502
4,079
6,602
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 0 / 3
7,858
561
11,553
10,907
9,376
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Threeski55
Danzaburou
14
5 / 0 / 4
8,707
622
7,303
7,434
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 2 / 2
6,396
457
1,556
6,198
4,395
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
pbmsimp
Camazotz
15
7 / 1 / 5
8,843
632
7,697
13,611
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AleLN010
Anhur
10
0 / 6 / 0
5,988
428
2,277
9,490
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 0
5,785
413
3,309
7,258
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
QQguizi
Gilgamesh
11
4 / 5 / 1
6,922
494
8,960
10,753
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
11
2 / 3 / 3
6,850
489
4,070
9,355
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
udolfgg
Discordia
11
2 / 5 / 2
6,605
472
6,754
7,602
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
22
Kills
8
8
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
AleLN010
Anhur
0
6
0
0
W
2
5
3
0.7
L
0
3
0
0
W
6
0
3
7.5
L
Gilgamesh
QQguizi
Gilgamesh
4
5
1
0.9
W
Danzaburou
Threeski55
Danzaburou
5
0
4
7
W
2
2
2
1.5
L
Loki
2
3
3
1.17
W
Camazotz
pbmsimp
Camazotz
7
1
5
9.5
L
Discordia
udolfgg
Discordia
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,188
Damage
25,370
44,752
Taken
44,458
24,067
Mitigated
15,334
20,351
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AleLN010
Anhur
2,277
990
0
1,753
9,490
2,501
83
447
9,043
0
25,433
W
4,079
392
0
725
6,602
2,118
718
3,099
3,005
26,314
0
L
3,309
1,265
234
1,786
7,258
2,179
683
398
6,860
0
27,530
W
11,553
3,543
0
5,376
10,907
9,376
212
1,230
9,576
365
39,602
L
Gilgamesh
QQguizi
Gilgamesh
8,960
3,566
0
577
10,753
5,717
487
945
9,780
0
32,136
W
Danzaburou
Threeski55
Danzaburou
7,303
3,760
0
3,638
7,434
2,536
1,326
0
7,434
0
50,174
W
1,556
383
0
0
6,198
4,395
420
861
5,255
9,779
0
L
Loki
4,070
1,122
0
2,321
9,355
2,797
0
1,736
7,513
0
32,197
W
Camazotz
pbmsimp
Camazotz
7,697
2,755
0
10,612
13,611
5,642
0
791
12,728
0
55,550
L
Discordia
udolfgg
Discordia
6,754
156
0
1,756
7,602
2,140
551
2,059
5,333
25,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
32,150
337
Minions Killed
290
0
Camps Cleared
0
1,325,835
Distance Traveled
1,290,810
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,988
428
66
5
0
235,682
4
W
Scylla
7,021
502
52
4
0
236,578
0
L
Neith
5,785
413
52
4
0
254,007
3
W
Chaac
7,858
561
77
6
0
278,576
1
L
Gilgamesh
6,922
494
65
5
0
271,338
0
W
Danzaburou
8,707
622
92
7
0
261,323
2
W
Ares
6,396
457
21
2
0
228,281
4
L
Loki
6,850
489
61
4
0
289,664
0
W
Camazotz
8,843
632
95
7
0
321,077
0
L
Discordia
6,605
472
46
3
0
240,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role