Player Matchup

Xing Tian
Xing Tian
Diamond II
Araite
Xing Tian
Diamond II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
293W - 270L
2,213 MMR
Party 3
Susano
Susano
Masters
Blessed0ne
Susano
Masters
Level 160
God Stats
1W - 3L
1,733 SR
Queue Stats
222W - 223L
2,708 MMR
Solo
Apollo
Apollo
Diamond V
Chompyyyy
Apollo
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Platinum III
MaceWindú
Hercules
Platinum III
Level 145
God Stats
0W - 2L
1,651 SR
Queue Stats
29W - 15L
2,184 MMR
Party 1
Janus
Janus
Diamond II
Nesfor
Janus
Diamond II
Level 160
God Stats
34W - 33L
1,600 SR
Queue Stats
462W - 419L
2,372 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,597 SR
2,195 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,687 SR
2,217 MMR
Cernunnos
Cernunnos
Diamond I
GucclG
Cernunnos
Diamond I
Level 69
God Stats
2W - 0L
1,757 SR
Queue Stats
13W - 4L
2,407 MMR
Solo
Artio
Artio
Diamond II
TheeHamburger
Artio
Diamond II
Level 160
God Stats
2W - 1L
1,762 SR
Queue Stats
188W - 166L
2,229 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Zekr40ui
Cu Chulainn
Masters
Level 160
God Stats
76W - 77L
1,639 SR
Queue Stats
537W - 537L
2,553 MMR
Party 2
Raijin
Raijin
Diamond IV
brevilin
Raijin
Diamond IV
Level 48
God Stats
9W - 5L
1,775 SR
Queue Stats
56W - 37L
2,395 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond II
Ömar
Tsukuyomi
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Araite
Xing Tian
18
2 / 5 / 7
12,724
509
10,454
25,298
23,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Blessed0ne
Susano
19
5 / 7 / 5
12,225
489
14,763
19,941
12,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Chompyyyy
Apollo
17
2 / 9 / 4
11,573
463
10,170
23,114
8,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MaceWindú
Hercules
19
4 / 8 / 7
13,191
528
15,187
34,398
37,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Nesfor
Janus
20
10 / 3 / 3
15,868
635
21,861
17,208
6,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatSetAnhurAthenaSobek

VS

Bans
GilgameshKhepriAresYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GucclG
Cernunnos
20
9 / 6 / 6
16,044
642
28,707
25,691
11,505
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 2 / 11
13,816
553
5,586
28,347
37,670
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Zekr40ui
Cu Chulainn
20
7 / 7 / 8
15,422
617
24,395
30,937
35,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
brevilin
Raijin
20
6 / 6 / 8
14,963
599
20,930
18,053
7,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Ömar
Tsukuyomi
20
9 / 2 / 10
15,421
617
17,091
22,760
12,634
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
23
Kills
32
32
Deaths
23
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Araite
Xing Tian
2
5
7
1.1
L
Susano
Blessed0ne
Susano
5
7
5
1.07
L
Apollo
Chompyyyy
Apollo
2
9
4
0.44
W
Cernunnos
GucclG
Cernunnos
9
6
6
2
L
Hercules
MaceWindú
Hercules
4
8
7
0.94
L
Janus
Nesfor
Janus
10
3
3
3.83
W
1
2
11
3.25
W
Cu Chulainn
Zekr40ui
Cu Chulainn
7
7
8
1.57
W
Raijin
brevilin
Raijin
6
6
8
1.67
W
Tsukuyomi
Ömar
Tsukuyomi
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,435
Damage
96,709
119,959
Taken
125,788
88,746
Mitigated
104,735
27,173
Healing
40,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Araite
Xing Tian
10,454
1,003
0
2,891
25,298
23,452
0
7,676
17,266
36,484
0
L
Susano
Blessed0ne
Susano
14,763
4,213
0
1,265
19,941
12,851
0
3,376
16,373
0
96,656
L
Apollo
Chompyyyy
Apollo
10,170
6,524
0
5,397
23,114
8,075
0
4,224
18,706
0
76,544
W
Cernunnos
GucclG
Cernunnos
28,707
19,681
0
10,712
25,691
11,505
11,044
7,289
18,260
0
129,850
L
Hercules
MaceWindú
Hercules
15,187
5,984
0
13,287
34,398
37,683
1,105
8,653
25,368
8,131
64,765
L
Janus
Nesfor
Janus
21,861
925
0
4,333
17,208
6,685
0
4,413
12,340
130,294
0
W
5,586
759
1,114
8,620
28,347
37,670
427
10,027
18,144
23,859
0
W
Cu Chulainn
Zekr40ui
Cu Chulainn
24,395
5,645
0
9,514
30,937
35,038
2,094
5,925
24,868
12,295
96,593
W
Raijin
brevilin
Raijin
20,930
1,406
452
5,155
18,053
7,888
3,088
7,770
10,100
109,874
0
W
Tsukuyomi
Ömar
Tsukuyomi
17,091
5,676
0
4,647
22,760
12,634
1,327
6,861
15,669
0
118,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,581
Gold Earned
75,666
711
Minions Killed
696
0
Camps Cleared
0
2,409,695
Distance Traveled
2,479,552
39
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,724
509
43
2
0
509,941
8
L
Susano
12,225
489
143
6
0
500,341
8
L
Apollo
11,573
463
138
6
0
386,619
5
W
Cernunnos
16,044
642
180
7
0
422,309
7
L
Hercules
13,191
528
139
6
0
481,792
7
L
Janus
15,868
635
248
10
0
531,002
11
W
Artio
13,816
553
22
1
0
530,935
11
W
Cu Chulainn
15,422
617
178
7
0
493,934
4
W
Raijin
14,963
599
185
7
0
478,760
12
W
Tsukuyomi
15,421
617
131
5
0
553,614
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role