Player Matchup

Scylla
Scylla
 
Scylla
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ElemenTaL ShokZ
Odin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 110L
1,527 Elo+
Party 2
Medusa
Medusa
Gamerboylad786
Medusa
Level 67
God Stats
2W - 3L
1,559 SR
Queue Stats
248W - 230L
1,511 Elo+
Party 2
King Arthur
King Arthur
J1MMY G4MES
King Arthur
Level 80
God Stats
35W - 21L
1,559 SR
Queue Stats
594W - 550L
1,536 Elo+
Party 2
Sobek
Sobek
tproco207
Sobek
Level 69
God Stats
1W - 2L
1,736 SR
Queue Stats
324W - 310L
1,465 Elo+
Party 2
Team Averages
Level 62
1,571 SR
1,508 Elo+

VS

Team Averages
Level 70
1,511 SR
1,448 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ESP--Andrew_A2X2
Ullr
Level 42
God Stats
13W - 18L
1,418 SR
Queue Stats
142W - 141L
1,448 Elo+
Party 3
Mercury
Mercury
NicolasStones
Mercury
Level 97
God Stats
16W - 13L
1,703 SR
Queue Stats
267W - 263L
1,539 Elo+
Party 3
Discordia
Discordia
XxJ03LxX-TTV
Discordia
Level 80
God Stats
27W - 16L
1,583 SR
Queue Stats
219W - 211L
1,479 Elo+
Party 3
Jing Wei
Jing Wei
he-lord-of-lords
Jing Wei
Level 18
God Stats
2W - 0L
1,352 SR
Queue Stats
67W - 38L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 5 / 1
6,470
498
3,306
7,281
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 3
7,067
544
4,535
6,425
3,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 8 / 1
6,384
491
7,203
11,854
3,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
J1MMY G4MES
King Arthur
12
4 / 3 / 1
7,087
545
7,318
10,070
7,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
tproco207
Sobek
10
0 / 5 / 2
6,144
473
4,039
13,574
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 1 / 17
7,366
567
4,467
8,281
3,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 2
7,506
577
3,150
7,678
2,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
14
4 / 3 / 1
7,889
607
3,434
8,528
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
XxJ03LxX-TTV
Discordia
13
1 / 2 / 8
7,213
555
5,891
4,463
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
16 / 0 / 2
9,163
705
16,911
8,937
3,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
22
22
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
1
0.5
W
Kumbhakarna
 
Kumbhakarna
1
1
17
9.5
W
0
2
2
0.5
L
1
1
3
2.5
L
1
8
1
0.19
L
King Arthur
J1MMY G4MES
King Arthur
4
3
1
1.5
W
Mercury
4
3
1
1.5
W
Discordia
XxJ03LxX-TTV
Discordia
1
2
8
2.5
W
16
0
2
17
L
Sobek
tproco207
Sobek
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
33,853
49,204
Taken
37,887
26,163
Mitigated
14,066
10,476
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,306
71
0
0
7,281
2,333
606
2,656
4,261
25,910
0
W
Kumbhakarna
 
Kumbhakarna
4,467
150
689
1,284
8,281
3,573
529
2,368
5,873
16,787
0
W
3,150
1,878
0
2,969
7,678
2,800
534
936
6,742
0
38,913
L
4,535
1,117
0
1,060
6,425
3,816
0
368
6,015
0
31,230
L
7,203
3,212
0
2,712
11,854
3,700
0
2,635
9,123
0
41,142
L
King Arthur
J1MMY G4MES
King Arthur
7,318
1,120
0
3,156
10,070
7,263
0
1,797
8,139
0
44,288
W
Mercury
3,434
1,673
0
930
8,528
3,330
0
1,038
7,414
0
48,242
W
Discordia
XxJ03LxX-TTV
Discordia
5,891
298
0
716
4,463
1,185
595
1,544
2,734
34,669
0
W
16,911
12,656
0
3,036
8,937
3,178
2,422
1,128
7,779
0
54,619
L
Sobek
tproco207
Sobek
4,039
267
0
3,548
13,574
9,051
0
2,204
11,308
17,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
39,137
318
Minions Killed
380
0
Camps Cleared
0
1,178,289
Distance Traveled
1,309,734
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,470
498
63
5
0
207,658
1
W
Kumbhakarna
7,366
567
17
1
0
273,780
0
W
Ullr
7,506
577
96
7
0
232,593
0
L
Odin
7,067
544
68
5
0
244,013
0
L
Medusa
6,384
491
65
5
0
219,520
1
L
King Arthur
7,087
545
93
7
0
271,885
1
W
Mercury
7,889
607
98
8
0
288,140
0
W
Discordia
7,213
555
72
6
0
276,771
0
W
Jing Wei
9,163
705
97
7
0
238,450
1
L
Sobek
6,144
473
29
2
0
235,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role