Player Matchup

Ymir
Ymir
Bergett
Ymir
Level 26
God Stats
6W - 4L
1,734 SR
Queue Stats
77W - 88L
1,494 Elo+
Party 4
Skadi
Skadi
Fulluff
Skadi
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
56W - 69L
1,530 Elo+
Party 4
Arachne
Arachne
LESERPENTBLANC
Arachne
Level 29
God Stats
5W - 4L
1,585 SR
Queue Stats
128W - 126L
1,583 Elo+
Party 1
Zhong Kui
Zhong Kui
PatataJimmy
Zhong Kui
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
WrasLucky
Gilgamesh
Level 28
God Stats
6W - 1L
1,968 SR
Queue Stats
14W - 12L
1,557 Elo+
Party 1
Team Averages
Level 24
1,657 SR
1,542 Elo+

VS

Team Averages
Level 16
1,568 SR
1,527 Elo+
Hou Yi
Hou Yi
BillyG75093
Hou Yi
Level 28
God Stats
79W - 75L
1,523 SR
Queue Stats
241W - 235L
1,503 Elo+
Party 2
Ravana
Ravana
BubbleBunn
Ravana
Level 5
God Stats
2W - 1L
1,821 SR
Queue Stats
4W - 1L
1,839 Elo+
Solo
Ymir
Ymir
Elysen
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,394 Elo+
Party 3
Merlin
Merlin
Joke39
Merlin
Level 28
God Stats
14W - 13L
1,710 SR
Queue Stats
352W - 332L
1,503 Elo+
Party 2
Odin
Odin
SiLenthDeathx
Odin
Level 10
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 12L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bergett
Ymir
12
2 / 3 / 3
7,406
494
2,596
8,043
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Fulluff
Skadi
13
2 / 2 / 5
7,800
520
6,195
8,167
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
16 / 2 / 1
10,346
690
12,426
11,625
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
PatataJimmy
Zhong Kui
15
2 / 5 / 3
9,035
602
6,894
11,139
6,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
WrasLucky
Gilgamesh
13
3 / 5 / 3
8,221
548
5,608
9,445
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 5 / 2
6,029
402
4,578
8,485
1,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
BubbleBunn
Ravana
11
6 / 3 / 1
7,569
505
4,788
6,230
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Elysen
Ymir
9
0 / 6 / 3
5,739
383
4,151
10,596
7,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes

Shoes

+6%
Movement Speed

Merlin
Joke39
Merlin
14
5 / 7 / 2
8,303
554
9,202
9,799
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 5 / 0
7,946
530
7,730
11,882
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
25
Kills
17
17
Deaths
26
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bergett
Ymir
2
3
3
1.17
L
Hou Yi
1
5
2
0.4
L
Ravana
BubbleBunn
Ravana
6
3
1
2.17
L
Ymir
Elysen
Ymir
0
6
3
0.25
W
Skadi
Fulluff
Skadi
2
2
5
2.25
L
Merlin
Joke39
Merlin
5
7
2
0.86
W
16
2
1
8.25
W
Zhong Kui
PatataJimmy
Zhong Kui
2
5
3
0.7
L
5
5
0
1
W
Gilgamesh
WrasLucky
Gilgamesh
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,719
Damage
30,449
48,419
Taken
46,992
24,322
Mitigated
27,483
14,708
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bergett
Ymir
2,596
784
270
1,434
8,043
4,441
160
3,006
4,979
28,395
0
L
Hou Yi
4,578
2,051
0
1,446
8,485
1,965
0
353
8,132
0
30,756
L
Ravana
BubbleBunn
Ravana
4,788
2,196
0
2,000
6,230
2,541
0
2,064
4,166
0
30,895
L
Ymir
Elysen
Ymir
4,151
535
135
1,232
10,596
7,690
0
3,336
7,260
11,008
0
W
Skadi
Fulluff
Skadi
6,195
2,660
0
2,749
8,167
3,220
180
2,101
5,990
0
48,657
L
Merlin
Joke39
Merlin
9,202
615
0
500
9,799
3,216
214
2,757
7,042
41,934
0
W
12,426
9,165
0
5,956
11,625
5,752
21
2,369
8,938
0
54,442
W
Zhong Kui
PatataJimmy
Zhong Kui
6,894
1,150
0
3,226
11,139
6,893
0
4,515
6,228
62,345
0
L
7,730
3,376
0
842
11,882
12,071
0
980
10,902
0
37,646
W
Gilgamesh
WrasLucky
Gilgamesh
5,608
1,976
0
1,073
9,445
4,016
41
708
8,241
0
32,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
35,586
431
Minions Killed
290
0
Camps Cleared
0
1,378,616
Distance Traveled
1,149,058
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,406
494
52
3
0
250,913
1
L
Hou Yi
6,029
402
46
3
0
205,610
2
L
Ravana
7,569
505
75
5
0
208,603
3
L
Ymir
5,739
383
15
1
0
234,028
1
W
Skadi
7,800
520
85
6
0
260,474
2
L
Merlin
8,303
554
90
6
0
239,358
3
W
Arachne
10,346
690
94
6
0
333,504
2
W
Zhong Kui
9,035
602
120
8
0
250,196
2
L
Odin
7,946
530
64
4
0
261,459
1
W
Gilgamesh
8,221
548
80
5
0
283,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role