Player Matchup

Merlin
Merlin
Silas2876
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,461 Elo+
Party 2
Bacchus
Bacchus
Taronja888
Bacchus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 120L
1,535 Elo+
Solo
Chiron
Chiron
TyagiG
Chiron
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,504 Elo+
Solo
Arachne
Arachne
artturikov
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 140L
1,458 Elo+
Solo
Chaac
Chaac
tomzockt181
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,491 Elo+

VS

Team Averages
Level 26
1,498 SR
1,480 Elo+
Odin
Odin
AnanasAlanek
Odin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Elessnar
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,504 Elo+
Party 1
Apollo
Apollo
Kamilazaz
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,580 Elo+
Party 1
Hel
Hel
Steffanh94
Hel
Level 25
God Stats
8W - 17L
1,275 SR
Queue Stats
131W - 149L
1,334 Elo+
Solo
Merlin
Merlin
Vistri
Merlin
Level 29
God Stats
4W - 2L
1,717 SR
Queue Stats
25W - 17L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Silas2876
Merlin
11
3 / 1 / 1
6,232
623
3,912
4,220
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Taronja888
Bacchus
10
3 / 1 / 5
6,230
623
4,443
5,728
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
TyagiG
Chiron
11
8 / 0 / 2
6,944
694
9,139
6,303
1,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
artturikov
Arachne
10
0 / 2 / 6
6,028
603
1,707
5,886
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 4 / 0
6,298
630
4,234
8,170
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,789
579
2,825
5,576
3,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Elessnar
Thanatos
10
6 / 4 / 1
6,513
651
5,183
9,335
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Kamilazaz
Apollo
7
0 / 5 / 1
4,177
418
3,541
7,377
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,850
485
1,328
6,303
2,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
Vistri
Merlin
10
0 / 3 / 2
5,548
555
4,343
5,896
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
8
8
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Thanatos
Elessnar
Thanatos
6
4
1
1.63
L
Apollo
Kamilazaz
Apollo
0
5
1
0.1
W
Merlin
Silas2876
Merlin
3
1
1
3.5
L
0
3
1
0.17
W
Bacchus
Taronja888
Bacchus
3
1
5
5.5
W
Chiron
TyagiG
Chiron
8
0
2
9
L
Merlin
Vistri
Merlin
0
3
2
0.33
W
Arachne
artturikov
Arachne
0
2
6
1.5
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
17,220
30,307
Taken
34,487
15,422
Mitigated
12,298
9,631
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,825
1,084
0
330
5,576
3,075
0
0
5,156
0
18,104
L
Thanatos
Elessnar
Thanatos
5,183
1,993
0
6,586
9,335
2,775
0
1,063
8,082
0
25,811
L
Apollo
Kamilazaz
Apollo
3,541
1,765
0
1,239
7,377
1,963
0
2,092
5,285
0
14,278
W
Merlin
Silas2876
Merlin
3,912
342
0
866
4,220
1,202
784
2,475
1,355
27,297
0
L
1,328
340
2,042
3,077
6,303
2,638
0
1,596
4,707
13,596
0
W
Bacchus
Taronja888
Bacchus
4,443
542
0
1,322
5,728
3,381
0
781
4,873
13,927
0
W
Chiron
TyagiG
Chiron
9,139
2,234
374
2,549
6,303
1,645
52
858
5,445
0
39,404
L
Merlin
Vistri
Merlin
4,343
228
0
1,140
5,896
1,847
0
3,208
2,362
30,028
0
W
Arachne
artturikov
Arachne
1,707
1,098
0
2,300
5,886
2,304
46
1,025
4,793
0
28,430
W
4,234
626
0
2,220
8,170
6,890
424
0
7,808
0
26,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
26,877
259
Minions Killed
217
0
Camps Cleared
0
976,993
Distance Traveled
937,061
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,789
579
35
4
0
197,570
1
L
Thanatos
6,513
651
58
6
0
185,394
1
L
Apollo
4,177
418
33
3
0
166,940
0
W
Merlin
6,232
623
53
5
0
202,766
0
L
Hel
4,850
485
22
2
0
192,684
1
W
Bacchus
6,230
623
19
2
0
210,238
3
W
Chiron
6,944
694
68
7
0
172,739
2
L
Merlin
5,548
555
69
7
0
194,473
2
W
Arachne
6,028
603
67
7
0
200,007
0
W
Chaac
6,298
630
52
5
0
191,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role