Player Matchup

Hel
Hel
Bronze III
EviLxAnTH0nY
Hel
Bronze III
Level 45
God Stats
4W - 4L
1,571 SR
Queue Stats
13W - 12L
1,354 MMR
Solo
Bastet
Bastet
Gold V
rapiedade
Bastet
Gold V
Level 125
God Stats
5W - 10L
1,483 SR
Queue Stats
545W - 545L
1,151 MMR
Party 1
Mulan
Mulan
Silver III
unemployedwaffle
Mulan
Silver III
Level 138
God Stats
35W - 33L
1,443 SR
Queue Stats
772W - 810L
970 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,499 SR
1,158 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,335 SR
1,136 MMR
Achilles
Achilles
Silver I
ElGríngo
Achilles
Silver I
Level 92
God Stats
8W - 14L
1,190 SR
Queue Stats
277W - 261L
1,192 MMR
Solo
Aphrodite
Aphrodite
Silver IV
TimmE
Aphrodite
Silver IV
Level 146
God Stats
2W - 1L
1,430 SR
Queue Stats
169W - 178L
1,168 MMR
Solo
Cernunnos
Cernunnos
Silver III
True_Zig_Zags
Cernunnos
Silver III
Level 76
God Stats
10W - 11L
1,384 SR
Queue Stats
50W - 62L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
9,680
645
10,074
15,276
10,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
rapiedade
Bastet
14
5 / 8 / 4
11,581
772
11,337
14,180
7,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 7 / 5
9,969
665
10,604
20,594
20,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
YmirAthenaIzanamiScyllaChaac

VS

Bans
GilgameshHadesCabrakanKukulkanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElGríngo
Achilles
14
8 / 4 / 14
11,584
772
14,003
20,960
25,041
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
TimmE
Aphrodite
15
7 / 3 / 7
11,517
768
12,625
15,747
10,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
True_Zig_Zags
Cernunnos
15
8 / 2 / 9
11,914
794
14,960
13,830
4,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
23
23
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
ElGríngo
Achilles
8
4
14
3.75
L
2
8
3
0.44
W
Aphrodite
TimmE
Aphrodite
7
3
7
3.5
W
Cernunnos
True_Zig_Zags
Cernunnos
8
2
9
6.25
L
Bastet
rapiedade
Bastet
5
8
4
0.88
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,015
Damage
41,588
50,050
Taken
50,537
38,043
Mitigated
40,060
11,328
Healing
24,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ElGríngo
Achilles
14,003
5,018
0
3,649
20,960
25,041
311
3,113
17,443
0
26,870
L
10,074
641
3,877
5,039
15,276
10,147
0
3,248
12,028
32,060
0
W
Aphrodite
TimmE
Aphrodite
12,625
1,155
7,542
9,485
15,747
10,071
644
3,727
11,728
47,248
0
W
Cernunnos
True_Zig_Zags
Cernunnos
14,960
6,647
904
2,702
13,830
4,948
1,411
2,333
11,199
0
77,011
L
Bastet
rapiedade
Bastet
11,337
2,709
0
111
14,180
7,582
0
3,596
10,584
0
29,391
L
10,604
1,688
0
2,301
20,594
20,314
0
5,813
14,781
0
21,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
35,015
89
Minions Killed
199
0
Camps Cleared
0
751,601
Distance Traveled
837,358
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,584
772
31
2
0
281,358
0
L
Hel
9,680
645
33
2
0
256,379
0
W
Aphrodite
11,517
768
85
6
0
290,601
2
W
Cernunnos
11,914
794
83
6
0
265,399
2
L
Bastet
11,581
772
34
2
0
265,023
1
L
Mulan
9,969
665
22
1
0
230,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role