Player Matchup

Merlin
Merlin
PeytonCeltigar
Merlin
Level 107
God Stats
100W - 81L
1,639 SR
Queue Stats
235W - 203L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
TheVulcan10
Jing Wei
Level 12
God Stats
4W - 4L
1,574 SR
Queue Stats
6W - 8L
1,533 Elo+
Party 1
Sobek
Sobek
valk33
Sobek
Level 51
God Stats
6W - 0L
2,038 SR
Queue Stats
56W - 52L
1,587 Elo+
Party 1
Team Averages
Level 57
1,750 SR
1,585 Elo+

VS

Team Averages
Level 56
1,258 SR
1,424 Elo+
Cerberus
Cerberus
FlushToilet
Cerberus
Level 13
God Stats
2W - 8L
1,201 SR
Queue Stats
12W - 34L
1,078 Elo+
Solo
Ah Puch
Ah Puch
davecorbin
Ah Puch
Level 87
God Stats
13W - 12L
1,058 SR
Queue Stats
239W - 233L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
gravybavy
Danzaburou
Level 67
God Stats
19W - 26L
1,515 SR
Queue Stats
355W - 370L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 4
9,536
867
12,366
7,843
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
TheVulcan10
Jing Wei
10
1 / 3 / 5
7,575
689
3,384
9,554
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
valk33
Sobek
13
6 / 4 / 9
9,704
882
7,409
12,865
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlushToilet
Cerberus
9
0 / 5 / 8
7,423
675
4,285
10,420
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
davecorbin
Ah Puch
12
7 / 5 / 3
8,910
810
10,286
9,338
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
gravybavy
Danzaburou
10
3 / 6 / 5
8,232
748
9,680
9,481
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
16
Kills
10
10
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FlushToilet
Cerberus
0
5
8
0.8
W
9
3
4
3.67
W
Jing Wei
TheVulcan10
Jing Wei
1
3
5
1.17
L
Ah Puch
davecorbin
Ah Puch
7
5
3
1.7
L
Danzaburou
gravybavy
Danzaburou
3
6
5
0.92
W
Sobek
valk33
Sobek
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,159
Damage
24,251
30,262
Taken
29,239
18,414
Mitigated
12,797
6,020
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FlushToilet
Cerberus
4,285
212
0
2,015
10,420
6,974
0
6,527
3,625
12,342
0
W
12,366
1,504
0
1,182
7,843
2,866
0
3,926
3,917
42,551
0
W
Jing Wei
TheVulcan10
Jing Wei
3,384
3,257
0
1,237
9,554
3,416
0
5,161
4,393
0
21,544
L
Ah Puch
davecorbin
Ah Puch
10,286
304
0
3,204
9,338
2,903
0
6,685
2,281
37,869
0
L
Danzaburou
gravybavy
Danzaburou
9,680
4,805
0
1,620
9,481
2,920
120
5,717
3,486
0
23,978
W
Sobek
valk33
Sobek
7,409
1,462
367
3,234
12,865
12,132
0
5,534
7,331
19,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
24,565
149
Minions Killed
112
0
Camps Cleared
0
605,487
Distance Traveled
536,550
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,423
675
26
2
0
161,718
4
W
Merlin
9,536
867
73
7
0
195,112
1
W
Jing Wei
7,575
689
55
5
0
196,379
2
L
Ah Puch
8,910
810
48
4
0
189,211
3
L
Danzaburou
8,232
748
38
3
0
185,621
3
W
Sobek
9,704
882
21
2
0
213,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role