Player Matchup

Ganesha
Ganesha
Heerudora
Ganesha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 271L
1,424 Elo+
Party 2
Artio
Artio
SkinnyLegend105
Artio
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 17L
1,541 Elo+
Party 4
Fenrir
Fenrir
Teshh
Fenrir
Level 89
God Stats
16W - 15L
1,413 SR
Queue Stats
70W - 75L
1,463 Elo+
Party 4
Chiron
Chiron
Tharadius
Chiron
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 242L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
shane_o_meads
Kukulkan
Level 87
God Stats
128W - 111L
1,606 SR
Queue Stats
369W - 379L
1,491 Elo+
Solo
Team Averages
Level 96
1,504 SR
1,456 Elo+

VS

Team Averages
Level 88
1,574 SR
1,498 Elo+
Gilgamesh
Gilgamesh
AgoxZ
Gilgamesh
Level 62
God Stats
17W - 21L
1,480 SR
Queue Stats
270W - 278L
1,398 Elo+
Party 1
Loki
Loki
JThompsxn
Loki
Level 67
God Stats
33W - 21L
1,649 SR
Queue Stats
41W - 32L
1,550 Elo+
Party 3
Thanatos
Thanatos
SpoiledBear5240
Thanatos
Level 107
God Stats
2W - 3L
1,747 SR
Queue Stats
22W - 14L
1,674 Elo+
Party 3
Merlin
Merlin
opirion2647
Merlin
Level 64
God Stats
29W - 30L
1,481 SR
Queue Stats
345W - 351L
1,414 Elo+
Party 1
Neith
Neith
wessamalhtaitani
Neith
Level 141
God Stats
1W - 1L
1,516 SR
Queue Stats
39W - 43L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Heerudora
Ganesha
15
0 / 7 / 12
10,489
420
6,103
25,537
21,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 4 / 4
11,629
465
13,918
26,271
29,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Teshh
Fenrir
19
5 / 7 / 3
12,705
508
9,731
20,985
9,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Tharadius
Chiron
16
8 / 8 / 2
11,163
447
15,579
19,815
6,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
shane_o_meads
Kukulkan
16
1 / 8 / 0
10,504
420
3,055
14,376
4,725
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgoxZ
Gilgamesh
11
1 / 4 / 0
8,898
356
6,649
8,987
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
2 / 4 / 7
9,475
379
4,771
13,024
7,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
20
25 / 1 / 7
15,850
634
32,394
21,545
12,659
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
6 / 2 / 13
13,450
538
24,402
11,112
4,349
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 8 / 10
10,163
407
12,274
18,749
6,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
19
Kills
34
34
Deaths
19
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AgoxZ
Gilgamesh
1
4
0
0.25
W
Ganesha
Heerudora
Ganesha
0
7
12
0.86
L
Loki
2
4
7
1.38
W
5
4
4
1.75
L
Thanatos
25
1
7
28.5
W
Fenrir
Teshh
Fenrir
5
7
3
0.93
W
Chiron
Tharadius
Chiron
8
8
2
1.13
L
Merlin
6
2
13
6.25
W
Kukulkan
shane_o_meads
Kukulkan
1
8
0
0.13
L
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,386
Damage
80,490
106,984
Taken
73,417
72,056
Mitigated
35,148
27,835
Healing
37,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AgoxZ
Gilgamesh
6,649
2,047
0
2,686
8,987
4,330
476
4,565
3,912
0
28,410
W
Ganesha
Heerudora
Ganesha
6,103
332
407
3,916
25,537
21,953
18
4,406
21,131
30,166
0
L
Loki
4,771
1,317
0
480
13,024
7,534
443
2,726
10,268
0
33,052
W
13,918
576
318
10,401
26,271
29,546
833
6,873
19,398
50,627
0
L
Thanatos
32,394
15,267
0
25,072
21,545
12,659
0
4,655
16,656
0
137,243
W
Fenrir
Teshh
Fenrir
9,731
1,546
449
7,141
20,985
9,484
500
4,978
16,007
0
91,922
W
Chiron
Tharadius
Chiron
15,579
6,170
1,184
3,599
19,815
6,348
102
1,457
18,336
0
80,260
L
Merlin
24,402
637
255
1,708
11,112
4,349
1,692
3,783
7,149
90,745
0
W
Kukulkan
shane_o_meads
Kukulkan
3,055
45
0
420
14,376
4,725
285
6,688
7,688
63,731
0
L
12,274
6,375
708
6,591
18,749
6,276
3,065
6,105
12,356
0
68,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,490
Gold Earned
57,836
525
Minions Killed
553
0
Camps Cleared
0
2,138,989
Distance Traveled
1,914,832
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,898
356
58
2
0
232,023
0
W
Ganesha
10,489
420
2
0
0
458,324
5
L
Loki
9,475
379
57
2
0
293,358
1
W
Artio
11,629
465
87
3
0
444,436
2
L
Thanatos
15,850
634
184
7
0
548,789
2
W
Fenrir
12,705
508
150
6
0
408,039
3
W
Chiron
11,163
447
155
6
0
369,860
9
L
Merlin
13,450
538
149
6
0
453,235
2
W
Kukulkan
10,504
420
131
5
0
458,330
4
L
Neith
10,163
407
105
4
0
387,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role