Player Matchup

Pele
Pele
Iver321
Pele
Level 60
God Stats
14W - 8L
1,673 SR
Queue Stats
125W - 114L
1,457 Elo+
Party 2
Chaac
Chaac
Jo651
Chaac
Level 49
God Stats
28W - 25L
1,500 SR
Queue Stats
228W - 240L
1,491 Elo+
Solo
Izanami
Izanami
Lyckefant
Izanami
Level 29
God Stats
15W - 15L
1,534 SR
Queue Stats
97W - 82L
1,450 Elo+
Party 2
Athena
Athena
Teslow96
Athena
Level 22
God Stats
4W - 1L
1,806 SR
Queue Stats
53W - 49L
1,464 Elo+
Party 2
Ra
Ra
paulw93
Ra
Level 34
God Stats
2W - 4L
1,314 SR
Queue Stats
113W - 104L
1,460 Elo+
Party 2
Team Averages
Level 39
1,565 SR
1,464 Elo+

VS

Team Averages
Level 81
1,571 SR
1,565 Elo+
Discordia
Discordia
Katha1109
Discordia
Level 43
God Stats
7W - 5L
1,500 SR
Queue Stats
348W - 338L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mmuki13
Cu Chulainn
Level 87
God Stats
18W - 7L
1,730 SR
Queue Stats
529W - 461L
1,587 Elo+
Party 1
Apollo
Apollo
SnprMonkey
Apollo
Level 123
God Stats
12W - 11L
1,619 SR
Queue Stats
894W - 782L
1,627 Elo+
Party 1
Ganesha
Ganesha
The Phoenix39
Ganesha
Level 49
God Stats
132W - 89L
1,683 SR
Queue Stats
314W - 256L
1,609 Elo+
Party 1
Anhur
Anhur
YoRHaHuntz
Anhur
Level 102
God Stats
1W - 2L
1,324 SR
Queue Stats
345W - 290L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Iver321
Pele
17
4 / 6 / 1
10,276
514
8,268
17,373
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
Jo651
Chaac
15
5 / 3 / 2
10,077
504
10,619
14,807
11,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Lyckefant
Izanami
16
3 / 4 / 2
10,148
507
5,646
13,683
4,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Athena
Teslow96
Athena
12
1 / 7 / 3
8,421
421
3,480
15,107
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 6 / 4
8,529
426
5,998
10,485
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Katha1109
Discordia
15
1 / 4 / 2
9,243
462
5,929
9,450
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Mmuki13
Cu Chulainn
18
5 / 3 / 9
11,205
560
11,218
12,365
8,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
SnprMonkey
Apollo
20
17 / 3 / 2
12,912
646
19,993
14,721
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
14
2 / 2 / 12
9,453
473
7,089
7,157
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
17
1 / 1 / 11
10,431
522
9,067
10,983
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
13
Kills
26
26
Deaths
13
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Pele
Iver321
Pele
4
6
1
0.75
L
Chaac
Jo651
Chaac
5
3
2
2
W
Discordia
Katha1109
Discordia
1
4
2
0.5
L
Izanami
Lyckefant
Izanami
3
4
2
1
W
Cu Chulainn
Mmuki13
Cu Chulainn
5
3
9
3.17
W
Apollo
SnprMonkey
Apollo
17
3
2
6
L
Athena
Teslow96
Athena
1
7
3
0.36
W
Ganesha
2
2
12
4
W
Anhur
1
1
11
6.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
53,296
71,455
Taken
54,676
36,548
Mitigated
27,504
19,363
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Iver321
Pele
8,268
1,576
657
4,982
17,373
6,890
0
2,362
14,947
0
77,268
L
Chaac
Jo651
Chaac
10,619
681
0
3,846
14,807
11,134
312
2,041
12,654
0
55,415
W
Discordia
Katha1109
Discordia
5,929
151
0
1,911
9,450
2,839
1,210
2,337
6,853
51,898
0
L
Izanami
Lyckefant
Izanami
5,646
4,234
183
5,490
13,683
4,007
81
2,060
11,619
0
77,477
W
Cu Chulainn
Mmuki13
Cu Chulainn
11,218
1,103
0
1,992
12,365
8,772
0
1,831
10,422
5,630
59,117
W
Apollo
SnprMonkey
Apollo
19,993
11,979
0
3,799
14,721
7,222
0
427
14,238
0
115,454
L
Athena
Teslow96
Athena
3,480
751
0
1,451
15,107
11,160
0
2,467
12,640
25,329
0
W
Ganesha
7,089
336
684
1,824
7,157
5,123
67
1,803
5,298
24,717
0
W
Anhur
9,067
3,794
0
6,418
10,983
3,548
924
2,570
8,387
0
72,793
L
5,998
414
654
2,100
10,485
3,357
48
4,904
4,925
39,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
53,244
538
Minions Killed
549
0
Camps Cleared
0
1,758,549
Distance Traveled
1,951,770
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,276
514
152
8
0
365,787
0
L
Chaac
10,077
504
117
6
0
333,916
3
W
Discordia
9,243
462
97
5
0
359,087
1
L
Izanami
10,148
507
160
8
0
355,971
4
W
Cu Chulainn
11,205
560
125
6
0
420,843
2
W
Apollo
12,912
646
166
8
0
400,275
0
L
Athena
8,421
421
36
2
0
334,947
2
W
Ganesha
9,453
473
6
0
0
413,835
6
W
Anhur
10,431
522
155
8
0
357,730
6
L
Ra
8,529
426
73
4
0
367,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role