Player Matchup

Thor
Thor
JonezLP
Thor
Level 157
God Stats
4W - 3L
1,576 SR
Queue Stats
307W - 327L
1,484 Elo+
Party 2
Anubis
Anubis
SickTurtle123
Anubis
Level 60
God Stats
16W - 10L
1,631 SR
Queue Stats
40W - 36L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Skilled_Revenent
Cthulhu
Level 141
God Stats
7W - 10L
1,241 SR
Queue Stats
367W - 352L
1,478 Elo+
Party 2
Hades
Hades
TM Kwebbelkous
Hades
Level 61
God Stats
6W - 4L
1,665 SR
Queue Stats
36W - 32L
1,505 Elo+
Party 1
Cupid
Cupid
k9xIEnergy
Cupid
Level 85
God Stats
3W - 3L
1,493 SR
Queue Stats
275W - 250L
1,475 Elo+
Party 2
Team Averages
Level 101
1,521 SR
1,484 Elo+

VS

Team Averages
Level 98
1,592 SR
1,450 Elo+
Merlin
Merlin
GB_Gaming91
Merlin
Level 109
God Stats
5W - 2L
1,716 SR
Queue Stats
132W - 141L
1,466 Elo+
Solo
Set
Set
Yotsuba x75
Set
Level 85
God Stats
0W - 3L
1,743 SR
Queue Stats
703W - 645L
1,560 Elo+
Solo
Chaac
Chaac
sicbronko
Chaac
Level 84
God Stats
5W - 6L
1,521 SR
Queue Stats
43W - 49L
1,433 Elo+
Party 3
Chiron
Chiron
tombilion
Chiron
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,400 Elo+
Party 3
Khepri
Khepri
xGaLacTic-_Pepii
Khepri
Level 95
God Stats
3W - 4L
1,479 SR
Queue Stats
3W - 5L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JonezLP
Thor
18
4 / 3 / 2
10,634
532
5,515
13,386
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
8 / 1 / 6
11,708
585
18,872
16,155
8,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 4
10,562
528
16,709
16,267
16,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 2 / 3
9,784
489
9,839
16,710
7,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
16
1 / 3 / 6
9,835
492
5,812
11,756
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 5 / 1
8,335
417
5,932
9,334
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 2
9,515
476
9,571
17,100
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
sicbronko
Chaac
17
1 / 3 / 1
10,017
501
9,498
19,623
12,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
tombilion
Chiron
18
4 / 4 / 3
10,573
529
14,707
13,121
4,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 3
9,027
451
6,002
14,415
15,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
20
Kills
10
10
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
1
0.1
W
Thor
JonezLP
Thor
4
3
2
1.67
W
8
1
6
11
W
2
1
4
4
W
5
2
3
3.25
L
3
5
2
0.8
W
Cupid
1
3
6
1.33
L
Chaac
sicbronko
Chaac
1
3
1
0.5
L
Chiron
tombilion
Chiron
4
4
3
1.38
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,747
Damage
45,710
74,274
Taken
73,593
42,520
Mitigated
42,081
40,804
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,932
141
0
1,718
9,334
2,800
0
4,976
4,358
52,012
0
W
Thor
JonezLP
Thor
5,515
2,043
0
6,366
13,386
5,269
1,431
554
12,832
0
74,406
W
18,872
1,716
0
11,040
16,155
8,869
1,037
5,195
10,960
85,013
0
W
16,709
2,224
749
7,853
16,267
16,786
458
555
15,712
78,863
0
W
9,839
885
489
8,826
16,710
7,733
536
3,537
13,173
56,229
0
L
9,571
4,554
0
3,720
17,100
6,348
0
9,138
7,962
0
44,542
W
Cupid
5,812
3,000
740
4,741
11,756
3,863
2,196
2,093
9,663
0
62,301
L
Chaac
sicbronko
Chaac
9,498
2,267
0
6,653
19,623
12,606
0
14,718
4,905
0
62,775
L
Chiron
tombilion
Chiron
14,707
6,384
452
5,969
13,121
4,908
0
6,045
7,076
0
80,644
L
6,002
572
0
1,318
14,415
15,419
0
10,543
3,872
28,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,523
Gold Earned
47,467
607
Minions Killed
523
0
Camps Cleared
0
1,903,474
Distance Traveled
1,781,413
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,335
417
102
5
0
272,937
6
W
Thor
10,634
532
134
7
0
397,114
4
W
Anubis
11,708
585
168
8
0
362,903
3
W
Cthulhu
10,562
528
122
6
0
410,068
7
W
Hades
9,784
489
82
4
0
389,430
1
L
Set
9,515
476
72
4
0
421,427
3
W
Cupid
9,835
492
101
5
0
343,959
5
L
Chaac
10,017
501
155
8
0
348,399
1
L
Chiron
10,573
529
155
8
0
383,628
2
L
Khepri
9,027
451
39
2
0
355,022
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role