Player Matchup

Discordia
Discordia
BigPeemitch
Discordia
Level 117
God Stats
4W - 1L
1,452 SR
Queue Stats
374W - 312L
1,610 Elo+
Party 1
Fenrir
Fenrir
Caponecruzader8
Fenrir
Level 29
God Stats
14W - 18L
1,459 SR
Queue Stats
42W - 47L
1,483 Elo+
Party 1
Izanami
Izanami
ElderKaizen
Izanami
Level 69
God Stats
9W - 12L
1,648 SR
Queue Stats
448W - 446L
1,576 Elo+
Party 1
Ymir
Ymir
ThunderrDeath
Ymir
Level 37
God Stats
18W - 9L
1,808 SR
Queue Stats
127W - 78L
1,723 Elo+
Party 1
Gilgamesh
Gilgamesh
zzangrypanda
Gilgamesh
Level 84
God Stats
21W - 14L
1,624 SR
Queue Stats
219W - 240L
1,499 Elo+
Party 1
Team Averages
Level 67
1,598 SR
1,578 Elo+

VS

Team Averages
Level 91
1,693 SR
1,472 Elo+
Serqet
Serqet
Midweek kebab
Serqet
Level 140
God Stats
8W - 2L
1,979 SR
Queue Stats
367W - 409L
1,582 Elo+
Party 2
Odin
Odin
MuggyMinotaur61
Odin
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 167L
1,302 Elo+
Solo
Nu Wa
Nu Wa
PixelatedCobra
Nu Wa
Level 108
God Stats
26W - 11L
1,803 SR
Queue Stats
170W - 150L
1,444 Elo+
Party 2
Anhur
Anhur
awseome123
Anhur
Level 139
God Stats
9W - 14L
1,494 SR
Queue Stats
446W - 376L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
cityzen918
Jormungandr
Level 30
God Stats
12W - 14L
1,687 SR
Queue Stats
134W - 104L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigPeemitch
Discordia
15
11 / 3 / 7
9,571
638
13,102
10,075
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 6
8,046
536
4,418
10,474
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ElderKaizen
Izanami
15
4 / 3 / 3
8,956
597
6,844
8,986
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 5 / 9
8,330
555
7,916
16,913
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
zzangrypanda
Gilgamesh
13
2 / 4 / 5
7,927
528
7,481
9,975
5,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 4
7,653
510
8,649
11,397
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 5 / 2
8,145
543
5,648
10,680
3,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 6 / 7
7,345
490
7,446
9,812
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
5 / 4 / 4
7,820
521
9,678
12,653
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
cityzen918
Jormungandr
10
0 / 7 / 5
6,587
439
4,024
10,980
5,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
26
Kills
16
18
Deaths
26
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
BigPeemitch
Discordia
11
3
7
4.83
W
4
3
6
2.33
W
Izanami
ElderKaizen
Izanami
4
3
3
1.83
L
6
4
4
2
L
3
5
2
0.8
L
2
6
7
0.92
W
5
5
9
1.9
L
Anhur
5
4
4
1.75
L
Jormungandr
cityzen918
Jormungandr
0
7
5
0.36
W
Gilgamesh
zzangrypanda
Gilgamesh
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,761
Damage
35,445
56,423
Taken
55,522
23,460
Mitigated
23,137
11,835
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BigPeemitch
Discordia
13,102
1,166
0
2,150
10,075
3,138
163
1,781
7,719
60,731
0
W
4,418
588
0
3,760
10,474
3,651
0
1,846
8,261
0
37,479
W
Izanami
ElderKaizen
Izanami
6,844
4,554
0
3,084
8,986
2,147
663
1,950
6,949
0
58,580
L
8,649
1,853
0
1,498
11,397
6,655
0
4,024
7,166
0
21,974
L
5,648
2,812
0
0
10,680
3,985
0
2,283
8,341
0
30,324
L
7,446
721
138
1,499
9,812
3,230
0
5,116
4,380
32,665
0
W
7,916
1,326
0
2,441
16,913
9,275
183
4,225
12,449
25,952
0
L
Anhur
9,678
5,452
0
4,057
12,653
4,154
0
4,613
7,960
0
45,704
L
Jormungandr
cityzen918
Jormungandr
4,024
1,565
0
1,523
10,980
5,113
0
4,227
6,657
25,090
0
W
Gilgamesh
zzangrypanda
Gilgamesh
7,481
1,790
0
400
9,975
5,249
869
929
8,671
0
41,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,830
Gold Earned
37,550
419
Minions Killed
266
0
Camps Cleared
0
1,493,202
Distance Traveled
1,394,665
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,571
638
96
6
0
276,883
2
W
Fenrir
8,046
536
75
5
0
359,536
0
W
Izanami
8,956
597
114
8
0
251,829
0
L
Serqet
7,653
510
38
3
0
327,198
0
L
Odin
8,145
543
59
4
0
256,375
0
L
Nu Wa
7,345
490
56
4
0
265,785
4
W
Ymir
8,330
555
35
2
0
273,216
2
L
Anhur
7,820
521
68
5
0
254,436
2
L
Jormungandr
6,587
439
45
3
0
290,871
0
W
Gilgamesh
7,927
528
99
7
0
331,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role