Player Matchup

Sobek
Sobek
BBrumgt
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 149L
1,382 Elo+
Solo
Janus
Janus
LeaofTheLand
Janus
Level 26
God Stats
2W - 10L
1,291 SR
Queue Stats
60W - 71L
1,412 Elo+
Solo
Apollo
Apollo
Miguel15832
Apollo
Level 28
God Stats
17W - 13L
1,554 SR
Queue Stats
161W - 149L
1,493 Elo+
Solo
Thanatos
Thanatos
SayuMunchkin04
Thanatos
Level 24
God Stats
14W - 17L
1,658 SR
Queue Stats
108W - 115L
1,466 Elo+
Solo
Amaterasu
Amaterasu
hlites
Amaterasu
Level 8
God Stats
2W - 1L
1,673 SR
Queue Stats
18W - 16L
1,528 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,456 Elo+

VS

Team Averages
Level 16
1,528 SR
1,390 Elo+
Chiron
Chiron
CaLMeDreamy
Chiron
Level 29
God Stats
13W - 9L
1,790 SR
Queue Stats
79W - 72L
1,558 Elo+
Solo
Cthulhu
Cthulhu
KrazyKrakaKraken
Cthulhu
Level 7
God Stats
10W - 13L
1,639 SR
Queue Stats
408W - 401L
1,434 Elo+
Party 1
Bellona
Bellona
RegardedCloud97
Bellona
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Snichole0-0
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,281 Elo+
Solo
Guan Yu
Guan Yu
Splash_God420
Guan Yu
Level 3
God Stats
1W - 2L
1,212 SR
Queue Stats
169W - 178L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BBrumgt
Sobek
5
1 / 1 / 1
3,771
471
1,150
3,516
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 4 / 1
3,878
485
3,005
5,058
877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
7
0 / 4 / 1
4,025
503
2,471
5,331
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thanatos
5
1 / 5 / 0
3,746
468
865
4,529
1,006
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
hlites
Amaterasu
6
1 / 2 / 0
3,865
483
766
3,952
1,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
5 / 0 / 1
5,365
671
4,448
4,475
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 1 / 6
4,812
602
1,907
4,130
1,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 0 / 1
4,962
620
2,207
3,691
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Snichole0-0
The Morrigan
10
6 / 1 / 0
5,791
724
3,664
2,705
798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
6
0 / 2 / 3
4,179
522
1,304
2,724
1,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
16
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
BBrumgt
Sobek
1
1
1
1.5
W
Chiron
5
0
1
5.5
W
1
1
6
4
L
1
4
1
0.38
L
Apollo
0
4
1
0.13
W
1
0
1
1.5
L
Thanatos
1
5
0
0.2
W
The Morrigan
Snichole0-0
The Morrigan
6
1
0
6
W
Guan Yu
0
2
3
0.75
L
Amaterasu
hlites
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,257
Damage
13,530
22,386
Taken
17,725
5,513
Mitigated
6,998
3,923
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BBrumgt
Sobek
1,150
48
0
307
3,516
1,105
0
589
2,678
5,479
0
W
Chiron
4,448
2,628
244
2,481
4,475
1,044
856
72
4,403
0
24,084
W
1,907
149
172
1,248
4,130
1,970
558
1,129
2,941
8,971
0
L
3,005
521
135
630
5,058
877
744
847
3,995
13,160
0
L
Apollo
2,471
1,522
0
732
5,331
1,169
0
262
4,979
0
14,769
W
2,207
863
0
730
3,691
2,028
0
967
2,648
0
26,736
L
Thanatos
865
230
0
1,217
4,529
1,006
65
1,555
2,713
0
8,369
W
The Morrigan
Snichole0-0
The Morrigan
3,664
764
0
401
2,705
798
625
201
2,462
30,601
1,624
W
Guan Yu
1,304
163
50
375
2,724
1,158
265
1,476
1,116
0
7,817
L
Amaterasu
hlites
Amaterasu
766
341
0
902
3,952
1,356
0
1,498
2,349
0
7,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,285
Gold Earned
25,109
105
Minions Killed
201
0
Camps Cleared
0
667,431
Distance Traveled
692,669
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,771
471
12
2
0
147,665
9
W
Chiron
5,365
671
34
4
0
131,045
1
W
Cthulhu
4,812
602
17
2
0
136,426
1
L
Janus
3,878
485
29
4
0
151,683
1
L
Apollo
4,025
503
27
3
0
131,796
0
W
Bellona
4,962
620
67
8
0
169,737
3
L
Thanatos
3,746
468
15
2
0
136,682
0
W
The Morrigan
5,791
724
64
8
0
128,832
0
W
Guan Yu
4,179
522
19
2
0
126,629
3
L
Amaterasu
3,865
483
22
3
0
99,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role