Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Beastollan
Ah Muzen Cab
Level 27
God Stats
4W - 3L
1,720 SR
Queue Stats
95W - 80L
1,558 Elo+
Solo
Ymir
Ymir
Cherrysauce
Ymir
Level 29
God Stats
2W - 1L
1,561 SR
Queue Stats
27W - 23L
1,558 Elo+
Party 2
Bakasura
Bakasura
EnviTrixDK
Bakasura
Level 49
God Stats
5W - 3L
1,395 SR
Queue Stats
35W - 27L
1,558 Elo+
Party 2
Baron Samedi
Baron Samedi
Kinimond
Baron Samedi
Level 10
God Stats
5W - 2L
1,605 SR
Queue Stats
5W - 2L
1,583 Elo+
Party 2
King Arthur
King Arthur
WeedIsland
King Arthur
Level 13
God Stats
4W - 3L
1,573 SR
Queue Stats
19W - 18L
1,486 Elo+
Party 2
Team Averages
Level 26
1,571 SR
1,548 Elo+

VS

Team Averages
Level 26
1,587 SR
1,503 Elo+
Neith
Neith
KiritoSF2
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 95L
1,441 Elo+
Solo
Guan Yu
Guan Yu
Minexis
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,534 Elo+
Party 1
Discordia
Discordia
Treshy
Discordia
Level 26
God Stats
12W - 14L
1,455 SR
Queue Stats
38W - 32L
1,450 Elo+
Party 1
Mercury
Mercury
deki23
Mercury
Level 26
God Stats
6W - 9L
1,615 SR
Queue Stats
97W - 92L
1,528 Elo+
Solo
Sobek
Sobek
xXIconoclastXx
Sobek
Level 28
God Stats
5W - 2L
1,862 SR
Queue Stats
52W - 39L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beastollan
Ah Muzen Cab
20
11 / 7 / 6
16,303
604
19,509
24,177
8,868
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 5 / 14
14,030
520
14,603
19,448
21,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
EnviTrixDK
Bakasura
20
7 / 4 / 9
14,770
547
17,836
24,991
11,820
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Kinimond
Baron Samedi
20
4 / 9 / 7
14,203
526
17,775
21,339
7,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
WeedIsland
King Arthur
18
1 / 6 / 6
12,681
470
5,661
26,628
14,105
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KiritoSF2
Neith
6
0 / 3 / 0
7,565
280
1,015
3,530
765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Minexis
Guan Yu
20
7 / 4 / 7
12,694
470
18,463
24,146
32,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Treshy
Discordia
20
10 / 8 / 9
13,928
516
26,372
17,361
7,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
deki23
Mercury
20
9 / 8 / 5
13,875
514
17,833
23,776
10,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 13
13,860
513
16,155
32,099
45,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
64
27
Kills
30
31
Deaths
27
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Beastollan
Ah Muzen Cab
11
7
6
2
W
4
5
14
2.2
W
Bakasura
EnviTrixDK
Bakasura
7
4
9
2.88
W
Baron Samedi
Kinimond
Baron Samedi
4
9
7
0.83
L
Neith
KiritoSF2
Neith
0
3
0
0
L
Guan Yu
Minexis
Guan Yu
7
4
7
2.63
L
Discordia
Treshy
Discordia
10
8
9
1.81
W
King Arthur
WeedIsland
King Arthur
1
6
6
0.67
L
Mercury
deki23
Mercury
9
8
5
1.44
L
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,384
Damage
79,838
116,583
Taken
100,912
63,682
Mitigated
97,028
37,840
Healing
21,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Beastollan
Ah Muzen Cab
19,509
13,883
0
10,919
24,177
8,868
283
9,533
14,218
0
117,332
W
14,603
1,770
0
1,558
19,448
21,020
0
8,616
10,563
39,734
0
W
Bakasura
EnviTrixDK
Bakasura
17,836
10,571
0
10,345
24,991
11,820
1,214
8,339
16,299
0
103,282
W
Baron Samedi
Kinimond
Baron Samedi
17,775
2,184
2,401
4,904
21,339
7,869
284
9,035
11,847
89,319
0
L
Neith
KiritoSF2
Neith
1,015
451
0
547
3,530
765
0
734
2,796
0
13,117
L
Guan Yu
Minexis
Guan Yu
18,463
3,601
2,016
5,999
24,146
32,704
870
5,829
17,555
0
67,940
L
Discordia
Treshy
Discordia
26,372
1,848
1,299
3,824
17,361
7,306
152
6,712
9,699
108,539
0
W
King Arthur
WeedIsland
King Arthur
5,661
905
0
7,713
26,628
14,105
62
5,790
19,955
83
60,848
L
Mercury
deki23
Mercury
17,833
10,531
0
1,690
23,776
10,888
406
9,556
13,381
0
121,240
L
16,155
1,649
0
5,841
32,099
45,365
0
12,975
18,084
42,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,987
Gold Earned
61,922
642
Minions Killed
519
0
Camps Cleared
0
2,474,854
Distance Traveled
2,144,234
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,303
604
130
5
0
445,249
2
W
Ymir
14,030
520
56
2
0
470,482
5
W
Bakasura
14,770
547
194
7
0
576,981
0
W
Baron Samedi
14,203
526
139
5
0
449,372
3
L
Neith
7,565
280
27
1
0
113,465
1
L
Guan Yu
12,694
470
114
4
0
483,293
2
L
Discordia
13,928
516
172
6
0
454,590
4
W
King Arthur
12,681
470
123
5
0
532,770
0
L
Mercury
13,875
514
146
5
0
511,855
11
L
Sobek
13,860
513
60
2
0
581,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role