Player Matchup

Cthulhu
Cthulhu
Silver I
JRockaN_-
Cthulhu
Silver I
Level 100
God Stats
1W - 3L
1,612 SR
Queue Stats
44W - 42L
1,391 MMR
Solo
Hades
Hades
Bronze III
LoS-BlAnCos1010
Hades
Bronze III
Level 116
God Stats
4W - 13L
1,591 SR
Queue Stats
31W - 62L
1,415 MMR
Solo
Medusa
Medusa
Bronze III
WiLDWOMBATT
Medusa
Bronze III
Level 51
God Stats
2W - 1L
1,450 SR
Queue Stats
121W - 137L
1,308 MMR
Party 2
King Arthur
King Arthur
Gold III
XxADRIAN_QMxX14
King Arthur
Gold III
Level 125
God Stats
2W - 7L
1,363 SR
Queue Stats
150W - 163L
1,429 MMR
Solo
Nemesis
Nemesis
Bronze III
pardoesenpardijn
Nemesis
Bronze III
Level 32
God Stats
2W - 2L
1,789 SR
Queue Stats
25W - 40L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,561 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,616 SR
1,432 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Gigantes___
Sylvanus
Gold V
Level 109
God Stats
3W - 1L
1,584 SR
Queue Stats
77W - 75L
1,389 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Karny300
Gilgamesh
Silver I
Level 100
God Stats
5W - 3L
1,572 SR
Queue Stats
73W - 77L
1,248 MMR
Party 1
Artemis
Artemis
Gold II
Pitbull2703
Artemis
Gold II
Level 121
God Stats
2W - 1L
1,566 SR
Queue Stats
133W - 136L
1,591 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Tetsuo_Schima
Kukulkan
Gold IV
Level 57
God Stats
4W - 4L
1,858 SR
Queue Stats
97W - 102L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JRockaN_-
Cthulhu
12
3 / 3 / 2
7,148
477
4,632
9,981
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 4 / 2
8,814
588
9,630
13,051
6,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
1 / 4 / 5
6,557
437
3,536
8,114
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
XxADRIAN_QMxX14
King Arthur
12
1 / 7 / 6
7,253
484
4,132
10,503
5,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 4 / 3
7,591
506
5,153
9,583
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArachneAthenaAresSetDanzaburou

VS

Bans
Cu ChulainnApolloJanusAnhurHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 2 / 5
9,215
614
8,229
10,027
6,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Gigantes___
Sylvanus
12
1 / 2 / 7
7,642
509
3,955
10,019
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Karny300
Gilgamesh
12
2 / 4 / 6
7,375
492
4,382
11,167
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Pitbull2703
Artemis
12
3 / 5 / 5
7,368
491
7,004
8,752
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Tetsuo_Schima
Kukulkan
16
8 / 1 / 1
9,741
649
10,045
7,183
2,538
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
14
Kills
22
22
Deaths
14
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
5
5.25
W
Sylvanus
Gigantes___
Sylvanus
1
2
7
2.25
L
Cthulhu
JRockaN_-
Cthulhu
3
3
2
1.33
W
Gilgamesh
Karny300
Gilgamesh
2
4
6
1.25
L
7
4
2
2
W
Artemis
Pitbull2703
Artemis
3
5
5
1.1
W
Kukulkan
Tetsuo_Schima
Kukulkan
8
1
1
8.5
L
Medusa
1
4
5
0.88
L
King Arthur
XxADRIAN_QMxX14
King Arthur
1
7
6
0.57
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
33,615
51,232
Taken
47,148
24,038
Mitigated
21,370
12,393
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,229
2,423
0
4,265
10,027
6,486
0
618
9,409
0
39,914
W
Sylvanus
Gigantes___
Sylvanus
3,955
712
569
3,243
10,019
5,319
0
3,693
6,326
28,916
0
L
Cthulhu
JRockaN_-
Cthulhu
4,632
245
189
2,335
9,981
6,010
0
3,065
6,916
30,112
0
W
Gilgamesh
Karny300
Gilgamesh
4,382
1,201
0
1,221
11,167
3,661
0
2,412
8,755
0
42,723
L
9,630
720
178
6,033
13,051
6,613
1,074
7,187
5,864
46,566
0
W
Artemis
Pitbull2703
Artemis
7,004
3,203
0
2,546
8,752
3,366
916
3,157
5,595
0
43,730
W
Kukulkan
Tetsuo_Schima
Kukulkan
10,045
1,545
0
1,765
7,183
2,538
166
4,382
2,801
68,550
0
L
Medusa
3,536
1,179
0
2,248
8,114
2,179
0
1,358
6,756
0
26,604
L
King Arthur
XxADRIAN_QMxX14
King Arthur
4,132
426
0
935
10,503
5,502
0
1,176
9,327
0
29,051
L
5,153
2,659
0
475
9,583
3,734
0
1,214
8,369
0
43,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
41,341
348
Minions Killed
428
0
Camps Cleared
0
1,345,201
Distance Traveled
1,292,335
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,215
614
99
7
0
256,461
1
W
Sylvanus
7,642
509
48
3
0
261,925
7
L
Cthulhu
7,148
477
47
3
0
295,505
2
W
Gilgamesh
7,375
492
75
5
0
272,751
3
L
Hades
8,814
588
106
7
0
261,151
0
W
Artemis
7,368
491
72
5
0
241,921
1
W
Kukulkan
9,741
649
134
9
0
259,277
3
L
Medusa
6,557
437
50
3
0
233,984
5
L
King Arthur
7,253
484
55
4
0
268,640
0
L
Nemesis
7,591
506
90
6
0
285,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role