Player Matchup

Rama
Rama
Diamond IV
AutumnMotif
Rama
Diamond IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 59L
2,413 MMR
Solo
Chronos
Chronos
Diamond III
BlackScar
Chronos
Diamond III
Level 160
God Stats
15W - 12L
1,655 SR
Queue Stats
299W - 268L
2,215 MMR
Solo
Da Ji
Da Ji
Diamond III
PIGSAW
Da Ji
Diamond III
Level 158
God Stats
5W - 8L
1,560 SR
Queue Stats
474W - 472L
2,109 MMR
Solo
King Arthur
King Arthur
Platinum I
TBEmi
King Arthur
Platinum I
Level 109
God Stats
6W - 7L
1,535 SR
Queue Stats
320W - 301L
2,065 MMR
Solo
Cerberus
Cerberus
Platinum IV
Zanziii
Cerberus
Platinum IV
Level 144
God Stats
1W - 1L
1,822 SR
Queue Stats
81W - 73L
1,963 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,614 SR
2,153 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,613 SR
2,039 MMR
Raijin
Raijin
Masters
FiveSixBetaCuck
Raijin
Masters
Level 65
God Stats
9W - 6L
1,730 SR
Queue Stats
160W - 120L
2,606 MMR
Solo
Ravana
Ravana
Platinum I
Meatymyth
Ravana
Platinum I
Level 159
God Stats
10W - 9L
1,528 SR
Queue Stats
377W - 363L
1,994 MMR
Solo
Cernunnos
Cernunnos
Platinum I
MuggleInTrouble
Cernunnos
Platinum I
Level 149
God Stats
47W - 27L
1,672 SR
Queue Stats
146W - 129L
1,906 MMR
Solo
Khepri
Khepri
Diamond IV
N8Mercy
Khepri
Diamond IV
Level 155
God Stats
15W - 9L
1,633 SR
Queue Stats
352W - 347L
2,188 MMR
Solo
Hercules
Hercules
Diamond V
oNoelYo
Hercules
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 2
13,578
543
24,626
24,786
9,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
BlackScar
Chronos
18
4 / 5 / 8
11,993
480
15,225
17,611
7,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
PIGSAW
Da Ji
18
15 / 5 / 4
12,728
509
20,420
19,483
9,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TBEmi
King Arthur
19
0 / 6 / 8
12,093
484
19,385
30,078
25,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Zanziii
Cerberus
14
1 / 7 / 14
10,485
419
9,744
29,163
28,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
GilgameshSetAthena

VS

Bans
AnhurTiamatSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 6
17,123
685
34,626
20,325
9,899
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Meatymyth
Ravana
19
2 / 7 / 16
12,785
511
13,070
20,606
11,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
MuggleInTrouble
Cernunnos
20
7 / 3 / 9
15,231
609
23,573
19,781
8,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
N8Mercy
Khepri
16
0 / 8 / 14
11,347
454
5,019
18,615
15,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
oNoelYo
Hercules
18
3 / 6 / 12
13,283
531
15,391
41,955
39,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
26
Kills
29
29
Deaths
26
36
Assists
57
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
Chronos
BlackScar
Chronos
4
5
8
1.6
W
17
2
6
10
W
Ravana
Meatymyth
Ravana
2
7
16
1.43
W
Cernunnos
MuggleInTrouble
Cernunnos
7
3
9
3.83
W
Khepri
N8Mercy
Khepri
0
8
14
0.88
L
Da Ji
PIGSAW
Da Ji
15
5
4
3.4
L
King Arthur
TBEmi
King Arthur
0
6
8
0.67
L
Cerberus
Zanziii
Cerberus
1
7
14
1.14
W
Hercules
oNoelYo
Hercules
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,400
Damage
91,679
121,121
Taken
121,282
80,361
Mitigated
84,366
34,170
Healing
45,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,626
20,322
0
11,844
24,786
9,664
112
4,575
20,211
0
124,275
L
Chronos
BlackScar
Chronos
15,225
4,472
0
3,327
17,611
7,946
160
8,055
9,556
95,906
3,838
W
34,626
4,232
1,673
8,836
20,325
9,899
1,689
5,271
15,054
150,961
0
W
Ravana
Meatymyth
Ravana
13,070
4,233
0
4,628
20,606
11,188
0
4,635
15,971
0
83,064
W
Cernunnos
MuggleInTrouble
Cernunnos
23,573
14,578
0
8,461
19,781
8,607
11,582
2,170
17,611
0
125,943
W
Khepri
N8Mercy
Khepri
5,019
285
0
3,189
18,615
15,018
846
4,674
13,941
19,410
0
L
Da Ji
PIGSAW
Da Ji
20,420
4,362
0
4,058
19,483
9,367
0
7,255
12,228
0
81,342
L
King Arthur
TBEmi
King Arthur
19,385
3,101
0
7,769
30,078
25,229
0
10,130
19,948
0
94,412
L
Cerberus
Zanziii
Cerberus
9,744
1,075
0
7,172
29,163
28,155
0
12,094
17,069
28,904
0
W
Hercules
oNoelYo
Hercules
15,391
5,125
0
19,107
41,955
39,654
658
8,947
33,008
5,005
61,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,877
Gold Earned
69,769
704
Minions Killed
683
0
Camps Cleared
0
2,309,591
Distance Traveled
2,525,088
29
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,578
543
178
7
0
410,771
4
L
Chronos
11,993
480
177
7
0
462,788
8
W
Raijin
17,123
685
261
10
0
519,431
11
W
Ravana
12,785
511
107
4
0
536,703
11
W
Cernunnos
15,231
609
177
7
0
484,701
9
W
Khepri
11,347
454
8
0
0
493,247
9
L
Da Ji
12,728
509
119
5
0
484,503
2
L
King Arthur
12,093
484
177
7
0
476,375
7
L
Cerberus
10,485
419
53
2
0
475,154
8
W
Hercules
13,283
531
130
5
0
491,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role