Player Matchup

Terra
Terra
NFavMasterchief
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
290W - 156L
1,663 Elo+
Party 2
Jing Wei
Jing Wei
SecretPandora76
Jing Wei
Level 24
God Stats
6W - 3L
1,620 SR
Queue Stats
149W - 68L
1,701 Elo+
Party 2
Zeus
Zeus
SillyBunny88492
Zeus
Level 135
God Stats
13W - 4L
1,799 SR
Queue Stats
157W - 64L
1,744 Elo+
Party 2
Team Averages
Level 76
1,640 SR
1,703 Elo+

VS

Team Averages
Level 14
1,530 SR
1,595 Elo+
Tiamat
Tiamat
Cyclone15
Tiamat
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,643 Elo+
Party 1
Ymir
Ymir
Driptoomid
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,816 Elo+
Solo
Susano
Susano
TwiZzy69420
Susano
Level 25
God Stats
3W - 1L
1,591 SR
Queue Stats
15W - 27L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 10
8,301
830
4,906
8,285
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
10
2 / 1 / 10
7,210
721
3,951
3,257
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 0 / 4
8,532
853
14,444
4,620
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cyclone15
Tiamat
9
0 / 4 / 2
6,207
621
3,736
6,925
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 1
5,664
566
385
11,700
5,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
10
2 / 6 / 0
6,745
675
3,569
8,081
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cyclone15
Tiamat
0
4
2
0.25
L
0
5
1
0.1
W
4
1
10
9
W
Jing Wei
2
1
10
7
W
9
0
4
11
L
Susano
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,301
Damage
7,690
16,162
Taken
26,706
8,968
Mitigated
11,080
8,095
Healing
2,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cyclone15
Tiamat
3,736
176
0
2,284
6,925
2,960
0
4,494
2,127
22,592
0
L
385
100
0
0
11,700
5,275
0
8,309
3,051
5,099
0
W
4,906
546
1,888
3,676
8,285
6,250
90
1,546
6,438
16,182
0
W
Jing Wei
3,951
3,151
0
865
3,257
1,276
1,295
1,081
2,058
0
19,735
W
14,444
1,578
0
1,666
4,620
1,442
705
941
3,525
31,027
0
L
Susano
3,569
283
0
360
8,081
2,845
0
5,575
2,094
0
15,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
18,616
103
Minions Killed
74
0
Camps Cleared
0
486,145
Distance Traveled
477,353
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,207
621
36
4
0
144,942
0
L
Ymir
5,664
566
18
2
0
160,477
0
W
Terra
8,301
830
17
2
0
188,343
1
W
Jing Wei
7,210
721
35
4
0
146,636
2
W
Zeus
8,532
853
51
5
0
151,166
1
L
Susano
6,745
675
20
2
0
171,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role