Player Matchup

Chaac
Chaac
NinjaFeliz
Chaac
Level 27
God Stats
1W - 4L
1,266 SR
Queue Stats
73W - 119L
1,307 Elo+
Party 1
Hel
Hel
esflome
Hel
Level 88
God Stats
2W - 4L
1,331 SR
Queue Stats
231W - 265L
1,412 Elo+
Party 1
Nemesis
Nemesis
esflome97
Nemesis
Level 28
God Stats
2W - 1L
1,487 SR
Queue Stats
95W - 127L
1,379 Elo+
Party 1
Team Averages
Level 48
1,361 SR
1,366 Elo+

VS

Team Averages
Level 19
1,578 SR
1,534 Elo+
Yemoja
Yemoja
JojoGaruT
Yemoja
Level 29
God Stats
1W - 5L
1,402 SR
Queue Stats
22W - 40L
1,407 Elo+
Solo
Ares
Ares
fartyr
Ares
Level 5
God Stats
1W - 3L
1,757 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Persephone
Persephone
jamestra5
Persephone
Level 22
God Stats
11W - 7L
1,574 SR
Queue Stats
21W - 19L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 5 / 7
14,237
593
12,205
26,303
21,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
19
7 / 3 / 11
15,790
658
23,660
27,565
17,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
esflome97
Nemesis
18
7 / 6 / 10
15,941
664
26,199
24,912
17,116
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JojoGaruT
Yemoja
19
3 / 0 / 11
14,365
599
8,860
18,907
29,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
fartyr
Ares
13
0 / 17 / 8
12,495
521
3,397
33,030
35,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
jamestra5
Persephone
20
11 / 6 / 3
17,242
718
40,006
28,617
15,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
20
Kills
14
14
Deaths
23
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
JojoGaruT
Yemoja
3
0
11
8.5
W
Chaac
6
5
7
1.9
W
Hel
7
3
11
4.17
W
Nemesis
esflome97
Nemesis
7
6
10
2
L
Ares
fartyr
Ares
0
17
8
0.24
L
Persephone
jamestra5
Persephone
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,064
Damage
52,263
78,780
Taken
80,554
55,815
Mitigated
79,796
38,562
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
JojoGaruT
Yemoja
8,860
2,546
9,150
3,733
18,907
29,319
672
5,767
13,140
46,181
0
W
Chaac
12,205
1,652
0
6,991
26,303
21,336
454
14,559
11,355
0
41,030
W
Hel
23,660
2,256
13,730
16,789
27,565
17,363
1,627
19,637
7,468
112,541
0
W
Nemesis
esflome97
Nemesis
26,199
13,289
0
1,052
24,912
17,116
1,085
16,841
7,073
0
69,977
L
Ares
fartyr
Ares
3,397
391
0
252
33,030
35,402
0
7,982
25,048
12,698
0
L
Persephone
jamestra5
Persephone
40,006
1,449
634
5,765
28,617
15,075
1,062
10,233
18,378
118,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
44,102
259
Minions Killed
206
0
Camps Cleared
0
1,342,380
Distance Traveled
1,256,648
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,365
599
60
3
0
454,173
2
W
Chaac
14,237
593
46
2
0
457,863
0
W
Hel
15,790
658
152
6
0
456,576
4
W
Nemesis
15,941
664
61
3
0
427,941
3
L
Ares
12,495
521
5
0
0
383,207
4
L
Persephone
17,242
718
141
6
0
419,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role