Player Matchup

Jing Wei
Jing Wei
EpecoN
Jing Wei
Level 43
God Stats
7W - 2L
1,500 SR
Queue Stats
28W - 41L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
FlyingUnicorn
Sylvanus
Level 87
God Stats
15W - 3L
1,813 SR
Queue Stats
42W - 41L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
Kαppα
Amaterasu
Level 109
God Stats
1W - 1L
1,329 SR
Queue Stats
57W - 58L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
MyShRoOm
Baron Samedi
Level 29
God Stats
18W - 24L
1,548 SR
Queue Stats
37W - 55L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
kaptenpew
Hun Batz
Level 26
God Stats
7W - 6L
1,642 SR
Queue Stats
33W - 51L
1,420 Elo+
Party 1
Team Averages
Level 59
1,566 SR
1,460 Elo+

VS

Team Averages
Level 41
1,502 SR
1,381 Elo+
Chernobog
Chernobog
Acroama
Chernobog
Level 44
God Stats
19W - 24L
1,452 SR
Queue Stats
130W - 113L
1,419 Elo+
Party 2
Heimdallr
Heimdallr
DAL77
Heimdallr
Level 42
God Stats
28W - 33L
1,453 SR
Queue Stats
50W - 58L
1,428 Elo+
Solo
Da Ji
Da Ji
Daku123
Da Ji
Level 38
God Stats
7W - 6L
1,555 SR
Queue Stats
57W - 70L
1,347 Elo+
Party 3
Nike
Nike
Kylca
Nike
Level 41
God Stats
13W - 10L
1,552 SR
Queue Stats
64W - 81L
1,325 Elo+
Party 3
Bacchus
Bacchus
Smoudinyy
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 119L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EpecoN
Jing Wei
18
8 / 2 / 13
12,616
549
19,547
13,423
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
FlyingUnicorn
Sylvanus
16
7 / 0 / 15
11,495
500
14,305
17,522
20,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Kαppα
Amaterasu
20
6 / 1 / 1
12,961
564
12,189
15,636
11,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MyShRoOm
Baron Samedi
20
7 / 0 / 7
13,051
567
19,321
14,743
8,767
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
kaptenpew
Hun Batz
17
6 / 1 / 7
11,188
486
7,352
11,450
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Acroama
Chernobog
14
3 / 7 / 1
9,615
418
10,459
18,841
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
DAL77
Heimdallr
14
0 / 7 / 0
8,826
384
6,852
16,428
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Daku123
Da Ji
16
0 / 10 / 2
9,906
431
9,074
21,614
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Kylca
Nike
17
1 / 2 / 0
10,665
464
5,774
16,251
12,175
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
Smoudinyy
Bacchus
13
0 / 8 / 2
8,590
373
9,533
21,793
18,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
34
Kills
4
4
Deaths
34
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Acroama
Chernobog
3
7
1
0.5
L
Heimdallr
DAL77
Heimdallr
0
7
0
0
L
Da Ji
Daku123
Da Ji
0
10
2
0.1
W
Jing Wei
EpecoN
Jing Wei
8
2
13
7.25
W
Sylvanus
FlyingUnicorn
Sylvanus
7
0
15
14.5
L
Nike
Kylca
Nike
1
2
0
0.5
W
Amaterasu
Kαppα
Amaterasu
6
1
1
6.5
W
Baron Samedi
MyShRoOm
Baron Samedi
7
0
7
10.5
L
Bacchus
Smoudinyy
Bacchus
0
8
2
0.13
W
Hun Batz
kaptenpew
Hun Batz
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,714
Damage
41,692
72,774
Taken
94,927
49,985
Mitigated
49,563
36,703
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Acroama
Chernobog
10,459
5,189
780
4,722
18,841
5,795
620
8,892
9,949
0
52,396
L
Heimdallr
DAL77
Heimdallr
6,852
2,220
486
2,575
16,428
5,709
445
8,508
7,920
0
45,606
L
Da Ji
Daku123
Da Ji
9,074
1,462
0
6,134
21,614
7,696
596
5,578
16,036
0
75,287
W
Jing Wei
EpecoN
Jing Wei
19,547
16,616
0
2,728
13,423
5,467
2,280
2,396
11,027
0
83,472
W
Sylvanus
FlyingUnicorn
Sylvanus
14,305
3,938
4,938
7,925
17,522
20,027
892
3,973
13,549
40,141
6,683
L
Nike
Kylca
Nike
5,774
733
291
3,758
16,251
12,175
394
1,535
14,716
5,108
49,607
W
Amaterasu
Kαppα
Amaterasu
12,189
7,084
0
6,283
15,636
11,939
2,377
1,771
13,865
0
83,202
W
Baron Samedi
MyShRoOm
Baron Samedi
19,321
2,168
1,596
8,551
14,743
8,767
437
2,387
12,356
95,622
0
L
Bacchus
Smoudinyy
Bacchus
9,533
1,058
1,125
2,074
21,793
18,188
0
8,578
13,215
30,344
0
W
Hun Batz
kaptenpew
Hun Batz
7,352
2,080
0
4,682
11,450
3,785
0
830
10,620
0
68,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,311
Gold Earned
47,602
568
Minions Killed
475
0
Camps Cleared
0
2,245,942
Distance Traveled
1,847,312
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,615
418
98
4
0
366,745
0
L
Heimdallr
8,826
384
75
3
0
298,692
0
L
Da Ji
9,906
431
124
5
0
392,243
8
W
Jing Wei
12,616
549
115
5
0
420,209
1
W
Sylvanus
11,495
500
57
2
0
492,934
9
L
Nike
10,665
464
135
6
0
372,878
4
W
Amaterasu
12,961
564
148
6
0
441,663
8
W
Baron Samedi
13,051
567
156
7
0
462,915
4
L
Bacchus
8,590
373
43
2
0
416,754
7
W
Hun Batz
11,188
486
92
4
0
428,221
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role