Player Matchup

Gilgamesh
Gilgamesh
CONSSUL
Gilgamesh
Level 77
God Stats
1W - 1L
1,546 SR
Queue Stats
267W - 258L
1,511 Elo+
Party 2
Guan Yu
Guan Yu
NERO456
Guan Yu
Level 29
God Stats
4W - 4L
1,672 SR
Queue Stats
92W - 111L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Pedruless
Kukulkan
Level 45
God Stats
1W - 0L
1,568 SR
Queue Stats
38W - 40L
1,495 Elo+
Party 4
Bacchus
Bacchus
Pyroronchino
Bacchus
Level 26
God Stats
3W - 0L
1,871 SR
Queue Stats
29W - 25L
1,485 Elo+
Party 2
Apollo
Apollo
RomeroDesign
Apollo
Level 81
God Stats
11W - 3L
1,589 SR
Queue Stats
98W - 63L
1,516 Elo+
Party 4
Team Averages
Level 52
1,649 SR
1,495 Elo+

VS

Team Averages
Level 45
1,388 SR
1,365 Elo+
Kukulkan
Kukulkan
ALJO2511
Kukulkan
Level 29
God Stats
3W - 10L
1,227 SR
Queue Stats
90W - 100L
1,424 Elo+
Party 1
Thanatos
Thanatos
GipsusSlim
Thanatos
Level 48
God Stats
42W - 45L
1,558 SR
Queue Stats
297W - 337L
1,383 Elo+
Solo
Tyr
Tyr
Itzkaiserr
Tyr
Level 78
God Stats
1W - 5L
1,206 SR
Queue Stats
164W - 168L
1,422 Elo+
Party 1
Chang'e
Chang'e
ToxicSteam
Chang'e
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Jing Wei
Jing Wei
Turtleleef
Jing Wei
Level 25
God Stats
1W - 3L
1,447 SR
Queue Stats
9W - 8L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CONSSUL
Gilgamesh
20
8 / 0 / 10
15,663
627
15,634
18,381
12,015
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
NERO456
Guan Yu
20
1 / 3 / 12
13,583
543
11,415
20,688
23,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Pedruless
Kukulkan
20
7 / 4 / 9
14,332
573
15,631
14,016
6,972
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Pyroronchino
Bacchus
18
6 / 2 / 13
13,257
530
7,236
11,810
16,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
20
20 / 4 / 8
16,263
651
26,406
24,593
10,602
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALJO2511
Kukulkan
16
3 / 9 / 5
10,953
438
12,821
15,832
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
GipsusSlim
Thanatos
19
5 / 12 / 5
12,667
507
12,836
24,713
9,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 2 / 2
12,679
507
12,295
21,167
17,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
ToxicSteam
Chang'e
16
0 / 9 / 8
9,637
385
9,749
14,496
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Turtleleef
Jing Wei
17
2 / 10 / 4
11,816
473
8,788
21,564
7,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
42
Kills
12
13
Deaths
42
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALJO2511
Kukulkan
3
9
5
0.61
W
Gilgamesh
CONSSUL
Gilgamesh
8
0
10
13
L
Thanatos
GipsusSlim
Thanatos
5
12
5
0.63
L
2
2
2
1.5
W
Guan Yu
NERO456
Guan Yu
1
3
12
2.33
W
Kukulkan
Pedruless
Kukulkan
7
4
9
2.88
W
Bacchus
Pyroronchino
Bacchus
6
2
13
6.25
W
Apollo
20
4
8
6
L
Chang'e
ToxicSteam
Chang'e
0
9
8
0.44
L
Jing Wei
Turtleleef
Jing Wei
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,322
Damage
56,489
89,488
Taken
97,772
68,924
Mitigated
48,054
24,856
Healing
24,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALJO2511
Kukulkan
12,821
1,887
0
1,370
15,832
5,973
0
6,733
9,099
71,340
0
W
Gilgamesh
CONSSUL
Gilgamesh
15,634
5,531
0
2,328
18,381
12,015
2,229
3,049
15,288
0
133,852
L
Thanatos
GipsusSlim
Thanatos
12,836
5,810
0
10,031
24,713
9,907
0
5,352
19,361
0
73,961
L
12,295
3,561
0
7,231
21,167
17,644
485
3,250
17,917
0
92,643
W
Guan Yu
NERO456
Guan Yu
11,415
1,850
1,558
8,122
20,688
23,250
1,327
3,071
17,465
0
78,885
W
Kukulkan
Pedruless
Kukulkan
15,631
1,803
0
2,625
14,016
6,972
2,334
3,676
10,300
100,321
0
W
Bacchus
Pyroronchino
Bacchus
7,236
408
0
1,019
11,810
16,085
586
2,950
8,642
38,502
0
W
Apollo
26,406
20,200
0
9,204
24,593
10,602
2,440
8,822
15,223
0
121,967
L
Chang'e
ToxicSteam
Chang'e
9,749
298
2,169
2,174
14,496
7,242
0
3,532
10,964
32,414
0
L
Jing Wei
Turtleleef
Jing Wei
8,788
6,968
0
1,091
21,564
7,288
0
4,000
17,564
0
72,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,098
Gold Earned
57,752
739
Minions Killed
626
0
Camps Cleared
0
2,405,969
Distance Traveled
2,216,786
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,953
438
132
5
0
393,035
8
W
Gilgamesh
15,663
627
197
8
0
501,413
1
L
Thanatos
12,667
507
105
4
0
440,481
1
L
Tyr
12,679
507
182
7
0
515,412
7
W
Guan Yu
13,583
543
143
6
0
445,540
3
W
Kukulkan
14,332
573
187
7
0
451,702
2
W
Bacchus
13,257
530
45
2
0
512,224
6
W
Apollo
16,263
651
167
7
0
495,090
3
L
Chang'e
9,637
385
55
2
0
463,950
0
L
Jing Wei
11,816
473
152
6
0
403,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role