Player Matchup

Nu Wa
Nu Wa
GreenMiracle66
Nu Wa
Level 80
God Stats
13W - 10L
1,511 SR
Queue Stats
68W - 95L
1,372 Elo+
Party 2
Heimdallr
Heimdallr
Tokio2406
Heimdallr
Level 62
God Stats
3W - 4L
1,482 SR
Queue Stats
45W - 77L
1,337 Elo+
Party 2
Hercules
Hercules
Yellowpony7279
Hercules
Level 24
God Stats
2W - 4L
1,066 SR
Queue Stats
35W - 54L
1,312 Elo+
Party 2
Team Averages
Level 55
1,353 SR
1,340 Elo+

VS

Team Averages
Level 35
1,477 SR
1,328 Elo+
Medusa
Medusa
KingMarc_1998
Medusa
Level 81
God Stats
66W - 45L
1,660 SR
Queue Stats
695W - 798L
1,456 Elo+
Party 1
Zeus
Zeus
djsombra2003
Zeus
Level 7
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 3L
1,337 Elo+
Solo
Merlin
Merlin
ttslil
Merlin
Level 18
God Stats
12W - 24L
1,500 SR
Queue Stats
322W - 415L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 9
12,680
793
13,707
10,940
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Tokio2406
Heimdallr
16
8 / 5 / 11
11,843
740
11,379
13,650
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
3 / 3 / 13
11,452
716
3,711
12,340
9,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 1
13,125
820
17,505
12,411
4,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 13 / 6
9,450
591
6,168
13,113
3,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
ttslil
Merlin
14
1 / 7 / 9
10,491
656
5,395
8,734
3,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
23
Kills
13
13
Deaths
25
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
5
9
3.3
L
12
5
1
2.5
W
Heimdallr
Tokio2406
Heimdallr
8
5
11
2.7
W
Hercules
3
3
13
3.17
L
0
13
6
0.23
L
Merlin
ttslil
Merlin
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,797
Damage
29,068
36,930
Taken
34,258
18,523
Mitigated
10,804
6,803
Healing
1,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,707
3,876
267
1,842
10,940
3,520
1,455
1,324
9,616
58,959
0
L
17,505
7,360
0
332
12,411
4,437
336
5,207
7,204
0
67,250
W
Heimdallr
Tokio2406
Heimdallr
11,379
2,635
569
2,118
13,650
5,850
1,698
4,633
9,017
0
49,999
W
Hercules
3,711
1,558
0
2,007
12,340
9,153
316
5,862
6,478
0
20,679
L
6,168
1,431
0
690
13,113
3,352
320
5,098
8,013
23,430
0
L
Merlin
ttslil
Merlin
5,395
360
0
0
8,734
3,015
286
3,467
5,267
25,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
33,066
175
Minions Killed
158
0
Camps Cleared
0
778,291
Distance Traveled
743,470
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,680
793
72
5
0
239,856
2
L
Medusa
13,125
820
68
4
0
243,478
0
W
Heimdallr
11,843
740
73
5
0
270,743
1
W
Hercules
11,452
716
30
2
0
267,692
5
L
Zeus
9,450
591
36
2
0
262,501
1
L
Merlin
10,491
656
54
3
0
237,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role