Player Matchup

The Morrigan
The Morrigan
Adam0512
The Morrigan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Moonanite2
Odin
Level 29
God Stats
19W - 12L
1,701 SR
Queue Stats
307W - 301L
1,532 Elo+
Party 1
Thanatos
Thanatos
Tomtanker
Thanatos
Level 25
God Stats
28W - 24L
1,568 SR
Queue Stats
91W - 76L
1,542 Elo+
Party 1
Janus
Janus
WW2imaPanda
Janus
Level 25
God Stats
8W - 2L
1,775 SR
Queue Stats
63W - 47L
1,481 Elo+
Party 3
Horus
Horus
Wasinqa
Horus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,593 Elo+
Party 3
Team Averages
Level 28
1,609 SR
1,530 Elo+

VS

Team Averages
Level 17
1,609 SR
1,430 Elo+
Ymir
Ymir
C4sar
Ymir
Level 5
God Stats
2W - 2L
1,523 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
Dannyjordao
Danzaburou
Level 29
God Stats
2W - 2L
1,703 SR
Queue Stats
66W - 74L
1,425 Elo+
Solo
Merlin
Merlin
FatCaesar1701
Merlin
Level 22
God Stats
0W - 2L
1,702 SR
Queue Stats
82W - 64L
1,526 Elo+
Party 4
Thor
Thor
sWitny
Thor
Level 24
God Stats
5W - 4L
1,616 SR
Queue Stats
74W - 71L
1,503 Elo+
Party 4
Gilgamesh
Gilgamesh
wilson4real
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adam0512
The Morrigan
17
6 / 1 / 4
10,611
624
7,251
8,761
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 5
8,762
515
4,052
12,242
10,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Tomtanker
Thanatos
15
13 / 3 / 3
10,121
595
11,079
15,653
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 0 / 5
9,747
573
7,260
7,255
2,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Wasinqa
Horus
11
1 / 2 / 5
7,578
446
1,227
13,452
9,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
C4sar
Ymir
11
0 / 6 / 1
6,385
376
2,974
9,802
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Dannyjordao
Danzaburou
12
1 / 4 / 0
7,535
443
3,105
7,730
2,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 7 / 2
8,859
521
9,263
9,002
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
sWitny
Thor
12
0 / 3 / 3
7,483
440
6,956
11,150
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
wilson4real
Gilgamesh
11
2 / 6 / 1
7,444
438
5,285
8,490
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
25
Kills
7
7
Deaths
26
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Adam0512
The Morrigan
6
1
4
8
L
Ymir
C4sar
Ymir
0
6
1
0.08
L
Danzaburou
Dannyjordao
Danzaburou
1
4
0
0.25
L
4
7
2
0.71
W
2
1
5
4.5
W
Thanatos
Tomtanker
Thanatos
13
3
3
4.83
W
3
0
5
5.5
W
Horus
Wasinqa
Horus
1
2
5
1.75
L
Thor
sWitny
Thor
0
3
3
0.5
L
Gilgamesh
wilson4real
Gilgamesh
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
27,583
57,363
Taken
46,174
32,710
Mitigated
18,515
28,063
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Adam0512
The Morrigan
7,251
971
0
2,772
8,761
3,701
0
2,014
6,349
88,337
1,775
L
Ymir
C4sar
Ymir
2,974
286
0
264
9,802
3,903
92
6,040
3,762
12,412
961
L
Danzaburou
Dannyjordao
Danzaburou
3,105
472
0
1,657
7,730
2,398
577
3,830
3,900
0
41,897
L
9,263
765
0
453
9,002
3,303
396
1,498
7,504
48,449
0
W
4,052
1,018
0
2,340
12,242
10,515
0
1,093
11,092
1,033
36,398
W
Thanatos
Tomtanker
Thanatos
11,079
2,975
99
12,465
15,653
5,981
0
3,900
11,531
0
52,831
W
7,260
546
0
3,154
7,255
2,769
481
777
6,478
78,915
0
W
Horus
Wasinqa
Horus
1,227
630
2,767
4,466
13,452
9,744
0
3,620
9,692
0
12,584
L
Thor
sWitny
Thor
6,956
2,004
0
2,635
11,150
3,878
397
1,500
9,650
0
43,285
L
Gilgamesh
wilson4real
Gilgamesh
5,285
1,920
0
165
8,490
5,033
408
889
7,601
0
23,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,819
Gold Earned
37,706
479
Minions Killed
348
0
Camps Cleared
0
1,603,980
Distance Traveled
1,463,354
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,611
624
165
10
0
342,784
4
L
Ymir
6,385
376
30
2
0
333,524
5
L
Danzaburou
7,535
443
88
5
0
326,183
4
L
Merlin
8,859
521
100
6
0
273,548
2
W
Odin
8,762
515
72
4
0
342,414
7
W
Thanatos
10,121
595
89
5
0
340,117
2
W
Janus
9,747
573
142
8
0
312,005
2
W
Horus
7,578
446
11
1
0
266,660
0
L
Thor
7,483
440
73
4
0
331,760
1
L
Gilgamesh
7,444
438
57
3
0
198,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role