Player Matchup

Izanami
Izanami
Bakamonoo
Izanami
Level 108
God Stats
14W - 11L
1,647 SR
Queue Stats
22W - 36L
1,427 Elo+
Solo
Anubis
Anubis
BeautifulForest
Anubis
Level 125
God Stats
12W - 9L
1,500 SR
Queue Stats
719W - 754L
1,492 Elo+
Solo
Cernunnos
Cernunnos
CrissClockman
Cernunnos
Level 87
God Stats
1W - 3L
1,240 SR
Queue Stats
258W - 266L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
TarikJN
Sun Wukong
Level 69
God Stats
14W - 6L
1,660 SR
Queue Stats
639W - 654L
1,468 Elo+
Solo
Kali
Kali
TastyBigC
Kali
Level 103
God Stats
20W - 17L
1,548 SR
Queue Stats
583W - 585L
1,458 Elo+
Solo
Team Averages
Level 98
1,519 SR
1,456 Elo+

VS

Team Averages
Level 108
1,573 SR
1,505 Elo+
Pele
Pele
CG Silence
Pele
Level 107
God Stats
8W - 8L
1,694 SR
Queue Stats
699W - 641L
1,481 Elo+
Party 1
Thanatos
Thanatos
LiuTorreiro
Thanatos
Level 119
God Stats
5W - 8L
1,477 SR
Queue Stats
242W - 226L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
MrMajestic9008
Cthulhu
Level 97
God Stats
5W - 7L
1,694 SR
Queue Stats
582W - 529L
1,454 Elo+
Party 1
Ullr
Ullr
YaigoKot
Ullr
Level 128
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 2L
1,537 Elo+
Solo
Hades
Hades
xXadrianCUBAxX
Hades
Level 88
God Stats
22W - 14L
1,664 SR
Queue Stats
31W - 26L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bakamonoo
Izanami
17
3 / 6 / 7
11,289
594
7,629
14,346
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 6 / 6
11,772
620
17,996
16,194
8,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
CrissClockman
Cernunnos
17
6 / 6 / 1
11,516
606
11,130
13,951
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
TarikJN
Sun Wukong
17
2 / 3 / 7
11,169
588
16,383
17,966
10,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
17
9 / 5 / 13
12,187
641
13,517
17,487
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 1
11,604
611
16,112
20,816
14,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
LiuTorreiro
Thanatos
14
6 / 9 / 3
9,677
509
11,242
19,019
5,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 6 / 9
9,016
475
5,794
21,652
15,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
17
7 / 5 / 3
11,147
587
10,487
15,672
6,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 6 / 2
9,216
485
12,189
13,131
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
30
Kills
26
26
Deaths
30
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bakamonoo
Izanami
3
6
7
1.08
W
10
6
6
2.17
L
7
4
1
1.88
W
Cernunnos
CrissClockman
Cernunnos
6
6
1
1.08
L
Thanatos
LiuTorreiro
Thanatos
6
9
3
0.83
L
2
6
9
1.08
W
Sun Wukong
TarikJN
Sun Wukong
2
3
7
1.83
W
Kali
9
5
13
3.1
L
Ullr
7
5
3
1.7
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,655
Damage
55,824
79,944
Taken
90,290
37,529
Mitigated
48,355
26,301
Healing
24,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bakamonoo
Izanami
7,629
5,396
0
4,492
14,346
4,589
1,856
3,689
10,289
0
82,036
W
17,996
1,216
0
6,427
16,194
8,871
0
4,791
11,253
51,697
0
L
16,112
6,244
0
8,076
20,816
14,030
124
3,190
17,626
0
82,320
W
Cernunnos
CrissClockman
Cernunnos
11,130
6,764
0
2,738
13,951
4,892
2,652
2,917
10,954
0
63,253
L
Thanatos
LiuTorreiro
Thanatos
11,242
2,114
0
8,302
19,019
5,941
0
4,849
14,170
0
52,860
L
5,794
921
320
1,181
21,652
15,583
0
4,650
17,002
26,139
0
W
Sun Wukong
TarikJN
Sun Wukong
16,383
3,954
0
6,194
17,966
10,773
0
1,194
16,696
0
67,232
W
Kali
13,517
8,895
0
6,450
17,487
8,404
242
4,578
12,769
0
58,890
L
Ullr
10,487
5,599
0
2,525
15,672
6,260
534
2,417
13,255
0
65,567
L
12,189
491
182
3,521
13,131
6,541
0
2,890
10,241
44,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,933
Gold Earned
50,660
542
Minions Killed
488
0
Camps Cleared
0
1,728,423
Distance Traveled
1,674,105
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,289
594
147
8
0
310,602
0
W
Anubis
11,772
620
59
3
0
298,353
2
L
Pele
11,604
611
163
9
0
369,179
2
W
Cernunnos
11,516
606
121
6
0
325,220
7
L
Thanatos
9,677
509
84
4
0
315,242
1
L
Cthulhu
9,016
475
37
2
0
336,533
1
W
Sun Wukong
11,169
588
128
7
0
396,632
4
W
Kali
12,187
641
87
5
0
397,616
0
L
Ullr
11,147
587
133
7
0
350,940
2
L
Hades
9,216
485
71
4
0
302,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role