Player Matchup

Janus
Janus
Masters
ItzStallonee
Janus
Masters
Level 149
God Stats
42W - 48L
1,690 SR
Queue Stats
412W - 437L
2,374 MMR
Solo
Cernunnos
Cernunnos
Diamond I
NinjaSkroll
Cernunnos
Diamond I
Level 160
God Stats
12W - 11L
1,657 SR
Queue Stats
799W - 788L
2,395 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Stages
Sun Wukong
Diamond II
Level 146
God Stats
5W - 7L
1,830 SR
Queue Stats
579W - 561L
2,241 MMR
Solo
Cabrakan
Cabrakan
Diamond II
TheeHamburger
Cabrakan
Diamond II
Level 160
God Stats
2W - 5L
1,735 SR
Queue Stats
188W - 166L
2,274 MMR
Solo
Nemesis
Nemesis
Diamond II
Ömar
Nemesis
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,682 SR
2,157 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,574 SR
2,160 MMR
Rama
Rama
Diamond I
GucclG
Rama
Diamond I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
2,362 MMR
Solo
Sobek
Sobek
Diamond II
JoFoShow
Sobek
Diamond II
Level 133
God Stats
4W - 1L
1,953 SR
Queue Stats
75W - 55L
2,472 MMR
Party 2
Loki
Loki
Platinum III
MaceWindú
Loki
Platinum III
Level 145
God Stats
1W - 0L
1,722 SR
Queue Stats
29W - 15L
2,139 MMR
Party 1
The Morrigan
The Morrigan
Diamond II
Nesfor
The Morrigan
Diamond II
Level 160
God Stats
3W - 7L
1,196 SR
Queue Stats
462W - 419L
2,328 MMR
Party 1
Tyr
Tyr
Diamond II
lrpee
Tyr
Diamond II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 5
12,780
492
18,070
14,610
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
NinjaSkroll
Cernunnos
20
1 / 10 / 5
13,032
501
14,384
23,211
9,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Stages
Sun Wukong
20
5 / 4 / 10
13,315
512
17,010
24,958
25,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
TheeHamburger
Cabrakan
17
7 / 8 / 10
11,899
458
13,739
24,695
35,231
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Ömar
Nemesis
20
5 / 6 / 9
12,785
492
19,214
22,986
11,649
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatAthenaGuan YuSetGilgamesh

VS

Bans
TsukuyomiCamazotzThothFenrirRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GucclG
Rama
20
15 / 2 / 5
18,549
713
30,179
26,936
10,162
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
JoFoShow
Sobek
16
0 / 4 / 18
12,283
472
10,027
22,625
26,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 7 / 7
14,029
540
12,603
21,803
12,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Nesfor
The Morrigan
20
5 / 5 / 11
14,332
551
20,747
17,377
7,323
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
lrpee
Tyr
20
6 / 4 / 8
14,823
570
13,655
30,668
34,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
82
22
Kills
33
33
Deaths
22
39
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Rama
GucclG
Rama
15
2
5
8.75
L
4
5
5
1.3
W
Sobek
JoFoShow
Sobek
0
4
18
2.25
W
7
7
7
1.5
W
The Morrigan
Nesfor
The Morrigan
5
5
11
2.1
L
Cernunnos
NinjaSkroll
Cernunnos
1
10
5
0.35
L
Sun Wukong
Stages
Sun Wukong
5
4
10
2.5
L
Cabrakan
TheeHamburger
Cabrakan
7
8
10
1.5
W
Tyr
lrpee
Tyr
6
4
8
2.5
L
Nemesis
Ömar
Nemesis
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,417
Damage
87,211
110,460
Taken
119,409
86,849
Mitigated
90,979
20,497
Healing
43,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
GucclG
Rama
30,179
26,826
0
15,872
26,936
10,162
2,953
5,266
21,610
0
175,742
L
18,070
1,358
432
2,932
14,610
5,346
372
5,291
9,307
114,776
0
W
Sobek
JoFoShow
Sobek
10,027
793
0
7,512
22,625
26,381
426
9,680
12,707
30,115
0
W
12,603
1,830
0
4,600
21,803
12,292
1,726
7,754
13,924
0
86,360
W
The Morrigan
Nesfor
The Morrigan
20,747
3,735
0
4,168
17,377
7,323
415
7,325
9,738
104,051
6,948
L
Cernunnos
NinjaSkroll
Cernunnos
14,384
8,050
0
5,843
23,211
9,296
0
3,773
19,438
0
112,541
L
Sun Wukong
Stages
Sun Wukong
17,010
3,367
0
5,077
24,958
25,327
0
6,326
18,632
1,580
95,384
L
Cabrakan
TheeHamburger
Cabrakan
13,739
1,358
0
2,580
24,695
35,231
0
7,125
17,570
37,071
0
W
Tyr
lrpee
Tyr
13,655
759
0
11,761
30,668
34,821
178
5,714
23,168
0
95,957
L
Nemesis
Ömar
Nemesis
19,214
10,071
0
3,633
22,986
11,649
0
4,658
18,328
0
103,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,811
Gold Earned
74,016
716
Minions Killed
729
0
Camps Cleared
0
2,452,091
Distance Traveled
2,512,787
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
18,549
713
216
8
0
458,482
4
L
Janus
12,780
492
210
8
0
551,408
3
W
Sobek
12,283
472
52
2
0
544,475
7
W
Loki
14,029
540
108
4
0
510,408
8
W
The Morrigan
14,332
551
186
7
0
451,688
9
L
Cernunnos
13,032
501
168
6
0
404,816
4
L
Sun Wukong
13,315
512
165
6
0
514,059
3
L
Cabrakan
11,899
458
21
1
0
464,375
13
W
Tyr
14,823
570
167
6
0
547,734
9
L
Nemesis
12,785
492
152
6
0
517,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role