Player Matchup

Cerberus
Cerberus
GachoElgrando
Cerberus
Level 101
God Stats
1W - 1L
1,263 SR
Queue Stats
52W - 25L
1,853 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kukluksclan
Ah Muzen Cab
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 1
Tiamat
Tiamat
PodaVaks
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,617 Elo+
Party 1
Team Averages
Level 62
1,421 SR
1,695 Elo+

VS

Team Averages
Level 90
1,559 SR
1,514 Elo+
Nemesis
Nemesis
Cactusspike
Nemesis
Level 57
God Stats
0W - 1L
1,697 SR
Queue Stats
35W - 40L
1,517 Elo+
Party 2
Chaac
Chaac
MrEzechiel
Chaac
Level 118
God Stats
0W - 2L
1,225 SR
Queue Stats
52W - 70L
1,518 Elo+
Party 2
Raijin
Raijin
Stanleeyo
Raijin
Level 95
God Stats
2W - 2L
1,755 SR
Queue Stats
209W - 250L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GachoElgrando
Cerberus
13
3 / 5 / 10
10,364
740
5,415
15,263
14,121
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Kukluksclan
Ah Muzen Cab
15
10 / 3 / 6
11,745
839
16,470
9,869
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
PodaVaks
Tiamat
15
5 / 2 / 9
11,462
819
12,537
10,798
7,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cactusspike
Nemesis
13
5 / 4 / 3
9,642
689
4,880
12,563
5,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
12
3 / 7 / 6
9,730
695
11,822
17,845
18,149
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Stanleeyo
Raijin
12
2 / 7 / 5
8,925
638
13,279
10,357
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
18
Kills
10
10
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cactusspike
Nemesis
5
4
3
1.63
W
Cerberus
GachoElgrando
Cerberus
3
5
10
1.6
W
Ah Muzen Cab
Kukluksclan
Ah Muzen Cab
10
3
6
4.33
L
Chaac
3
7
6
0.86
W
Tiamat
PodaVaks
Tiamat
5
2
9
4.75
L
Raijin
Stanleeyo
Raijin
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,422
Damage
29,981
35,930
Taken
40,765
26,118
Mitigated
26,519
11,528
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cactusspike
Nemesis
4,880
1,694
0
1,446
12,563
5,226
0
4,923
7,640
0
27,358
W
Cerberus
GachoElgrando
Cerberus
5,415
608
686
3,597
15,263
14,121
0
5,515
9,352
20,602
0
W
Ah Muzen Cab
Kukluksclan
Ah Muzen Cab
16,470
6,939
0
2,839
9,869
4,418
2,706
3,215
6,466
0
56,333
L
Chaac
11,822
2,578
0
4,216
17,845
18,149
0
7,973
9,872
101
49,829
W
Tiamat
PodaVaks
Tiamat
12,537
2,392
0
4,406
10,798
7,579
69
3,865
6,666
47,547
0
L
Raijin
Stanleeyo
Raijin
13,279
1,634
0
1,232
10,357
3,144
0
5,128
5,229
28,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
28,297
210
Minions Killed
180
0
Camps Cleared
0
731,932
Distance Traveled
707,327
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,642
689
67
5
0
276,804
0
W
Cerberus
10,364
740
40
3
0
252,281
2
W
Ah Muzen Cab
11,745
839
92
7
0
218,441
3
L
Chaac
9,730
695
65
5
0
243,577
3
W
Tiamat
11,462
819
78
6
0
261,210
2
L
Raijin
8,925
638
48
3
0
186,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role