Player Matchup

Fenrir
Fenrir
BastionEL
Fenrir
Level 135
God Stats
5W - 2L
1,503 SR
Queue Stats
52W - 38L
1,715 Elo+
Party 1
Poseidon
Poseidon
Chabou EL
Poseidon
Level 104
God Stats
9W - 0L
1,713 SR
Queue Stats
38W - 23L
1,523 Elo+
Party 1
Medusa
Medusa
CuRe iPaitan
Medusa
Level 121
God Stats
5W - 2L
1,574 SR
Queue Stats
204W - 153L
1,576 Elo+
Party 1
Ymir
Ymir
x DerGiftpilz
Ymir
Level 106
God Stats
4W - 1L
1,492 SR
Queue Stats
11W - 3L
1,635 Elo+
Party 1
Vulcan
Vulcan
x NeoMoH
Vulcan
Level 64
God Stats
12W - 9L
1,577 SR
Queue Stats
33W - 29L
1,581 Elo+
Party 1
Team Averages
Level 106
1,572 SR
1,606 Elo+

VS

Team Averages
Level 92
1,330 SR
1,339 Elo+
Pele
Pele
Cimmerier
Pele
Level 109
God Stats
1W - 4L
1,259 SR
Queue Stats
266W - 309L
1,426 Elo+
Solo
Apollo
Apollo
DeLuXe D Ace
Apollo
Level 88
God Stats
4W - 7L
1,198 SR
Queue Stats
523W - 600L
1,356 Elo+
Party 2
Achilles
Achilles
Javier_07_2003
Achilles
Level 55
God Stats
12W - 6L
1,500 SR
Queue Stats
42W - 48L
1,182 Elo+
Solo
Nu Wa
Nu Wa
Muerbi
Nu Wa
Level 79
God Stats
80W - 100L
1,450 SR
Queue Stats
389W - 487L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
flightys
Cthulhu
Level 129
God Stats
2W - 5L
1,241 SR
Queue Stats
47W - 51L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BastionEL
Fenrir
17
7 / 2 / 6
10,159
635
8,972
13,137
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Chabou EL
Poseidon
15
3 / 1 / 6
9,954
622
7,479
5,810
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
11 / 1 / 4
10,315
645
13,800
9,848
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 10
9,685
605
5,574
11,073
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
x NeoMoH
Vulcan
15
6 / 0 / 1
9,677
605
9,361
7,377
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 7 / 1
6,103
381
2,984
14,782
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
11
3 / 11 / 0
7,795
487
6,030
15,993
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
11
0 / 7 / 0
6,745
422
4,337
15,819
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Muerbi
Nu Wa
12
1 / 5 / 1
7,350
459
6,897
8,357
2,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
flightys
Cthulhu
5
0 / 1 / 0
5,081
318
2,621
3,893
1,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
31
Kills
4
4
Deaths
31
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BastionEL
Fenrir
7
2
6
5
W
Poseidon
Chabou EL
Poseidon
3
1
6
6
L
Pele
0
7
1
0.07
W
Medusa
11
1
4
13
L
Apollo
3
11
0
0.27
L
Achilles
0
7
0
0
L
Nu Wa
Muerbi
Nu Wa
1
5
1
0.3
L
Cthulhu
flightys
Cthulhu
0
1
0
0
W
4
0
10
9
W
Vulcan
x NeoMoH
Vulcan
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,186
Damage
22,869
47,245
Taken
58,844
25,180
Mitigated
23,903
15,864
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BastionEL
Fenrir
8,972
2,938
0
6,993
13,137
7,476
1,496
1,604
11,443
0
62,055
W
Poseidon
Chabou EL
Poseidon
7,479
453
0
1,160
5,810
2,192
1,148
2,483
3,327
65,607
0
L
Pele
2,984
650
0
4,346
14,782
3,939
0
4,910
9,656
0
22,496
W
Medusa
13,800
5,733
0
500
9,848
3,627
3,314
2,433
7,415
0
73,419
L
Apollo
6,030
2,425
234
3,301
15,993
4,424
0
2,783
13,188
0
25,859
L
Achilles
4,337
894
0
3,454
15,819
11,630
0
9,098
6,061
0
30,593
L
Nu Wa
Muerbi
Nu Wa
6,897
1,246
0
2,103
8,357
2,769
0
3,578
4,519
45,563
0
L
Cthulhu
flightys
Cthulhu
2,621
37
238
474
3,893
1,141
0
855
3,006
11,722
0
W
5,574
536
0
4,368
11,073
8,891
507
2,237
8,776
36,804
0
W
Vulcan
x NeoMoH
Vulcan
9,361
2,695
0
2,843
7,377
2,994
1,726
761
6,136
49,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,790
Gold Earned
33,074
572
Minions Killed
245
0
Camps Cleared
0
1,515,085
Distance Traveled
1,221,273
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,159
635
114
7
0
322,858
2
W
Poseidon
9,954
622
153
10
0
287,680
2
L
Pele
6,103
381
41
3
0
290,624
2
W
Medusa
10,315
645
131
8
0
295,361
0
L
Apollo
7,795
487
41
3
0
225,002
0
L
Achilles
6,745
422
69
4
0
275,286
1
L
Nu Wa
7,350
459
79
5
0
262,437
2
L
Cthulhu
5,081
318
15
1
0
167,924
1
W
Ymir
9,685
605
68
4
0
305,625
0
W
Vulcan
9,677
605
106
7
0
303,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role