Player Matchup

Sol
Sol
AlphaZoN
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,315 Elo+
Solo
Nu Wa
Nu Wa
NecroSkeleton
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,372 Elo+
Solo
Ganesha
Ganesha
Zarlenia
Ganesha
Level 28
God Stats
1W - 2L
1,491 SR
Queue Stats
68W - 93L
1,544 Elo+
Solo
Cerberus
Cerberus
pazik87top
Cerberus
Level 8
God Stats
3W - 4L
1,726 SR
Queue Stats
7W - 13L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
sinfulkiller113
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,568 Elo+
Solo
Team Averages
Level 13
1,544 SR
1,422 Elo+

VS

Team Averages
Level 15
1,493 SR
1,389 Elo+
Neith
Neith
Doominator2001
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Erenz
Izanami
Level 27
God Stats
36W - 26L
1,531 SR
Queue Stats
52W - 49L
1,449 Elo+
Party 1
Sobek
Sobek
Kickweb
Sobek
Level 30
God Stats
4W - 2L
1,434 SR
Queue Stats
563W - 528L
1,567 Elo+
Solo
Danzaburou
Danzaburou
LunarMatrix
Danzaburou
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,289 Elo+
Party 1
Yemoja
Yemoja
PerfectChaos94
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,270
773
287
774
184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
7 / 11 / 8
12,626
1,052
25,226
22,825
8,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Zarlenia
Ganesha
20
1 / 7 / 17
13,886
1,157
18,576
32,236
45,248
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
pazik87top
Cerberus
19
8 / 11 / 6
13,533
1,128
13,352
31,811
39,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
sinfulkiller113
Tsukuyomi
18
3 / 11 / 11
12,177
1,015
23,829
24,684
11,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 24
11,985
999
10,267
11,387
3,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Erenz
Izanami
20
25 / 1 / 14
17,367
1,447
53,716
18,114
7,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sobek
Kickweb
Sobek
20
7 / 3 / 30
15,027
1,252
15,900
24,659
37,750
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
LunarMatrix
Danzaburou
19
5 / 6 / 28
13,001
1,083
15,819
19,000
6,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 2 / 35
13,741
1,145
9,858
12,562
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
172
19
Kills
41
41
Deaths
19
42
Assists
131
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
7
24
2.14
W
Izanami
Erenz
Izanami
25
1
14
32
W
Sobek
Kickweb
Sobek
7
3
30
7.33
W
Danzaburou
LunarMatrix
Danzaburou
5
6
28
3.17
L
7
11
8
1
W
1
2
35
9.25
L
Ganesha
Zarlenia
Ganesha
1
7
17
1.36
L
Cerberus
pazik87top
Cerberus
8
11
6
1
L
Tsukuyomi
sinfulkiller113
Tsukuyomi
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,270
Damage
105,560
112,330
Taken
85,722
106,114
Mitigated
67,238
13,062
Healing
25,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
287
51
0
56
774
184
0
218
556
1,149
0
W
10,267
3,209
0
980
11,387
3,785
0
7,952
3,435
0
23,858
W
Izanami
Erenz
Izanami
53,716
45,816
1,529
6,028
18,114
7,438
0
12,358
5,756
0
119,624
W
Sobek
Kickweb
Sobek
15,900
1,868
0
4,933
24,659
37,750
0
14,342
10,317
36,259
0
W
Danzaburou
LunarMatrix
Danzaburou
15,819
6,590
1,052
2,645
19,000
6,800
0
13,581
5,419
0
32,111
L
25,226
6,108
93
2,819
22,825
8,920
0
6,286
16,539
53,926
0
W
9,858
1,415
5,761
2,441
12,562
11,465
0
9,208
3,354
32,599
0
L
Ganesha
Zarlenia
Ganesha
18,576
602
0
3,845
32,236
45,248
0
6,368
25,868
32,127
0
L
Cerberus
pazik87top
Cerberus
13,352
1,195
0
5,982
31,811
39,800
0
5,958
25,853
37,504
0
L
Tsukuyomi
sinfulkiller113
Tsukuyomi
23,829
5,404
0
267
24,684
11,962
0
6,928
17,756
0
57,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,492
Gold Earned
71,121
227
Minions Killed
295
5
Camps Cleared
3
879,256
Distance Traveled
923,916
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,270
773
2
0
1
19,426
0
W
Neith
11,985
999
31
3
0
156,357
1
W
Izanami
17,367
1,447
158
13
1
189,018
0
W
Sobek
15,027
1,252
29
2
1
227,492
3
W
Danzaburou
13,001
1,083
38
3
0
177,764
0
L
Nu Wa
12,626
1,052
58
5
1
182,438
0
W
Yemoja
13,741
1,145
39
3
1
173,285
0
L
Ganesha
13,886
1,157
0
0
0
240,979
1
L
Cerberus
13,533
1,128
65
5
2
210,378
2
L
Tsukuyomi
12,177
1,015
102
9
1
226,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role