Player Matchup

Mercury
Mercury
Simiga08
Mercury
Level 29
God Stats
7W - 11L
1,419 SR
Queue Stats
30W - 60L
1,231 Elo+
Party 3
Aphrodite
Aphrodite
SnprMonkey
Aphrodite
Level 123
God Stats
3W - 11L
1,051 SR
Queue Stats
894W - 782L
1,643 Elo+
Party 1
Ganesha
Ganesha
The Phoenix39
Ganesha
Level 49
God Stats
132W - 89L
1,697 SR
Queue Stats
314W - 256L
1,625 Elo+
Party 1
Anhur
Anhur
YoRHaHuntz
Anhur
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
345W - 290L
1,597 Elo+
Party 1
Cu Chulainn
Cu Chulainn
agusaldeadavila
Cu Chulainn
Level 48
God Stats
11W - 7L
1,472 SR
Queue Stats
140W - 182L
1,393 Elo+
Party 3
Team Averages
Level 70
1,428 SR
1,498 Elo+

VS

Team Averages
Level 46
1,596 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
Iver321
Tsukuyomi
Level 60
God Stats
23W - 11L
1,703 SR
Queue Stats
125W - 114L
1,444 Elo+
Party 2
Discordia
Discordia
Lyckefant
Discordia
Level 29
God Stats
27W - 14L
1,642 SR
Queue Stats
97W - 82L
1,437 Elo+
Party 2
Athena
Athena
Teslow96
Athena
Level 22
God Stats
4W - 1L
1,745 SR
Queue Stats
53W - 49L
1,451 Elo+
Party 2
Osiris
Osiris
XxDyslXIon51th
Osiris
Level 85
God Stats
16W - 10L
1,574 SR
Queue Stats
95W - 97L
1,486 Elo+
Solo
Xbalanque
Xbalanque
paulw93
Xbalanque
Level 34
God Stats
1W - 1L
1,318 SR
Queue Stats
113W - 104L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Simiga08
Mercury
12
1 / 6 / 2
8,957
358
1,596
10,073
3,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SnprMonkey
Aphrodite
17
4 / 5 / 7
11,281
451
10,698
14,592
6,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
16
1 / 2 / 15
11,687
467
9,217
17,514
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
19
9 / 3 / 6
13,058
522
15,166
14,359
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
agusaldeadavila
Cu Chulainn
18
3 / 6 / 6
11,555
462
18,324
25,453
18,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Iver321
Tsukuyomi
20
5 / 1 / 9
13,369
535
12,334
20,232
9,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Lyckefant
Discordia
20
8 / 3 / 10
13,522
541
25,519
11,087
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Teslow96
Athena
16
1 / 4 / 12
11,704
468
4,435
20,017
21,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 3 / 5
12,748
510
12,386
20,374
17,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
paulw93
Xbalanque
15
2 / 7 / 6
10,596
424
7,804
14,155
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
64
18
Kills
22
22
Deaths
18
36
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Iver321
Tsukuyomi
5
1
9
9.5
W
Discordia
Lyckefant
Discordia
8
3
10
4.33
L
Mercury
Simiga08
Mercury
1
6
2
0.33
L
Aphrodite
SnprMonkey
Aphrodite
4
5
7
1.5
W
Athena
Teslow96
Athena
1
4
12
1.75
L
Ganesha
1
2
15
4.25
W
6
3
5
2.83
L
Anhur
9
3
6
4
L
Cu Chulainn
agusaldeadavila
Cu Chulainn
3
6
6
1
W
Xbalanque
paulw93
Xbalanque
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,001
Damage
62,478
81,991
Taken
85,865
52,424
Mitigated
57,256
22,445
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Iver321
Tsukuyomi
12,334
2,086
469
6,682
20,232
9,649
2,083
5,265
14,967
0
125,129
W
Discordia
Lyckefant
Discordia
25,519
997
0
1,246
11,087
4,534
1,300
3,566
7,521
100,739
0
L
Mercury
Simiga08
Mercury
1,596
403
0
450
10,073
3,700
0
1,910
8,031
0
35,214
L
Aphrodite
SnprMonkey
Aphrodite
10,698
1,281
2,772
6,718
14,592
6,976
475
5,050
9,094
62,566
0
W
Athena
Teslow96
Athena
4,435
907
0
1,805
20,017
21,951
991
4,739
15,278
35,549
0
L
Ganesha
9,217
495
1,311
3,135
17,514
17,492
395
7,802
9,280
45,529
0
W
12,386
4,528
0
8,270
20,374
17,177
1,722
5,093
15,281
0
76,301
L
Anhur
15,166
7,309
0
5,173
14,359
5,289
732
5,729
8,398
0
73,881
L
Cu Chulainn
agusaldeadavila
Cu Chulainn
18,324
2,685
0
2,886
25,453
18,967
698
7,917
17,234
9,952
67,319
W
Xbalanque
paulw93
Xbalanque
7,804
3,546
0
1,996
14,155
3,945
1,245
3,951
10,204
0
57,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,538
Gold Earned
61,939
497
Minions Killed
627
0
Camps Cleared
0
2,071,114
Distance Traveled
2,347,646
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,369
535
184
7
0
510,572
0
W
Discordia
13,522
541
157
6
0
487,407
2
L
Mercury
8,957
358
55
2
0
307,570
0
L
Aphrodite
11,281
451
126
5
0
363,649
1
W
Athena
11,704
468
59
2
0
468,781
0
L
Ganesha
11,687
467
36
1
0
501,460
4
W
Osiris
12,748
510
141
6
0
444,091
2
L
Anhur
13,058
522
136
5
0
456,946
5
L
Cu Chulainn
11,555
462
144
6
0
441,489
1
W
Xbalanque
10,596
424
86
3
0
436,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role