Player Matchup

Sun Wukong
Sun Wukong
Fire714
Sun Wukong
Level 12
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Koide9doc7268
Hera
Level 15
God Stats
3W - 4L
1,275 SR
Queue Stats
44W - 45L
1,554 Elo+
Solo
Neith
Neith
Master-_-spectre
Neith
Level 10
God Stats
4W - 9L
1,479 SR
Queue Stats
167W - 192L
1,334 Elo+
Solo
King Arthur
King Arthur
ismael95490
King Arthur
Level 27
God Stats
29W - 32L
1,354 SR
Queue Stats
57W - 54L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
koala-triste
Baron Samedi
Level 10
God Stats
3W - 8L
1,427 SR
Queue Stats
4W - 9L
1,458 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,435 Elo+

VS

Team Averages
Level 27
1,606 SR
1,479 Elo+
Arachne
Arachne
Olymp-Olymp
Arachne
Level 29
God Stats
2W - 2L
1,719 SR
Queue Stats
66W - 72L
1,413 Elo+
Solo
Susano
Susano
Punisher170303
Susano
Level 26
God Stats
23W - 17L
1,513 SR
Queue Stats
68W - 61L
1,421 Elo+
Party 1
King Arthur
King Arthur
XHJeppaHX
King Arthur
Level 28
God Stats
20W - 7L
1,785 SR
Queue Stats
86W - 47L
1,649 Elo+
Solo
Kukulkan
Kukulkan
pikoo_dz
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,467 Elo+
Solo
Anubis
Anubis
xXSeFaYiLmAz69Xx
Anubis
Level 26
God Stats
23W - 17L
1,513 SR
Queue Stats
66W - 58L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fire714
Sun Wukong
6
0 / 5 / 2
7,247
302
1,198
7,445
2,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

17
5 / 11 / 2
11,204
467
16,164
17,775
5,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 6 / 4
12,298
512
12,368
17,384
6,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
ismael95490
King Arthur
16
3 / 8 / 2
10,617
442
8,729
29,013
26,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
koala-triste
Baron Samedi
14
2 / 4 / 3
8,687
362
7,286
10,234
3,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Olymp-Olymp
Arachne
20
13 / 6 / 4
14,081
587
15,541
25,909
13,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
5 / 3 / 10
11,876
495
4,797
16,642
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
XHJeppaHX
King Arthur
20
9 / 4 / 8
15,603
650
22,468
25,059
26,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
pikoo_dz
Kukulkan
18
2 / 4 / 3
12,308
513
2,981
12,187
4,956
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 0 / 6
12,904
538
18,038
16,165
7,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
16
Kills
34
34
Deaths
17
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Fire714
Sun Wukong
0
5
2
0.2
L
5
11
2
0.55
L
6
6
4
1.33
W
Arachne
Olymp-Olymp
Arachne
13
6
4
2.5
W
5
3
10
3.33
W
King Arthur
XHJeppaHX
King Arthur
9
4
8
3.25
L
King Arthur
ismael95490
King Arthur
3
8
2
0.5
L
Baron Samedi
koala-triste
Baron Samedi
2
4
3
0.88
W
Kukulkan
pikoo_dz
Kukulkan
2
4
3
0.88
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,745
Damage
63,825
81,851
Taken
95,962
44,995
Mitigated
58,000
17,990
Healing
42,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Fire714
Sun Wukong
1,198
433
0
162
7,445
2,849
405
528
6,917
0
15,317
L
16,164
5,113
0
2,061
17,775
5,767
300
3,443
14,332
66,594
0
L
12,368
3,428
243
6,049
17,384
6,196
1,137
5,824
11,560
0
67,133
W
Arachne
Olymp-Olymp
Arachne
15,541
9,553
0
11,174
25,909
13,087
1,287
6,316
19,451
0
99,573
W
4,797
317
402
7,270
16,642
6,378
1,877
6,271
10,183
0
46,683
W
King Arthur
XHJeppaHX
King Arthur
22,468
2,130
0
6,536
25,059
26,014
1,797
5,480
19,427
404
131,703
L
King Arthur
ismael95490
King Arthur
8,729
346
0
8,029
29,013
26,193
138
8,802
20,211
0
54,159
L
Baron Samedi
koala-triste
Baron Samedi
7,286
1,086
339
1,107
10,234
3,990
0
2,506
7,728
32,176
0
W
Kukulkan
pikoo_dz
Kukulkan
2,981
813
0
5,456
12,187
4,956
955
1,460
10,689
74,153
0
W
18,038
343
517
11,406
16,165
7,565
2,688
6,539
9,500
126,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,053
Gold Earned
66,772
471
Minions Killed
663
0
Camps Cleared
0
1,713,492
Distance Traveled
2,237,268
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,247
302
33
1
0
179,184
0
L
Hera
11,204
467
115
5
0
388,918
4
L
Neith
12,298
512
152
6
0
437,036
4
W
Arachne
14,081
587
126
5
0
460,921
1
W
Susano
11,876
495
73
3
0
480,981
4
W
King Arthur
15,603
650
196
8
0
471,236
1
L
King Arthur
10,617
442
123
5
0
427,678
7
L
Baron Samedi
8,687
362
48
2
0
280,676
6
W
Kukulkan
12,308
513
109
5
0
395,252
0
W
Anubis
12,904
538
159
7
0
428,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role