Player Matchup

Serqet
Serqet
Say10sNut
Serqet
Level 124
God Stats
5W - 8L
1,478 SR
Queue Stats
278W - 318L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
SbubaBeve
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 390L
1,327 Elo+
Party 1
Skadi
Skadi
YallaQueen
Skadi
Level 44
God Stats
171W - 195L
1,423 SR
Queue Stats
177W - 202L
1,338 Elo+
Solo
Ares
Ares
iKoniqs
Ares
Level 158
God Stats
4W - 1L
1,618 SR
Queue Stats
178W - 161L
1,563 Elo+
Party 3
Kukulkan
Kukulkan
iLogiqz
Kukulkan
Level 18
God Stats
1W - 1L
1,482 SR
Queue Stats
19W - 30L
1,543 Elo+
Party 3
Team Averages
Level 74
1,500 SR
1,433 Elo+

VS

Team Averages
Level 55
1,480 SR
1,365 Elo+
Gilgamesh
Gilgamesh
Das Bambers
Gilgamesh
Level 134
God Stats
13W - 13L
1,636 SR
Queue Stats
515W - 490L
1,574 Elo+
Solo
Olorun
Olorun
GingerChu232
Olorun
Level 37
God Stats
10W - 11L
1,352 SR
Queue Stats
221W - 244L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
KyleIsAPerson
Danzaburou
Level 49
God Stats
8W - 13L
1,221 SR
Queue Stats
413W - 419L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
X360dogescopeX
Cthulhu
Level 26
God Stats
11W - 11L
1,691 SR
Queue Stats
103W - 128L
1,349 Elo+
Party 2
Ao Kuang
Ao Kuang
evanleah101
Ao Kuang
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 297L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Say10sNut
Serqet
13
5 / 1 / 2
7,781
599
6,284
7,569
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
SbubaBeve
Cthulhu
9
0 / 3 / 5
5,687
437
4,849
7,710
4,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
10
3 / 4 / 1
6,258
481
5,161
7,890
2,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
iKoniqs
Ares
13
5 / 1 / 2
7,497
577
5,809
7,302
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
iLogiqz
Kukulkan
14
3 / 2 / 2
7,890
607
7,589
6,448
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Das Bambers
Gilgamesh
11
0 / 4 / 1
6,543
503
5,165
10,473
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Olorun
12
2 / 3 / 2
6,793
523
3,026
10,819
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
KyleIsAPerson
Danzaburou
10
4 / 3 / 0
6,992
538
3,005
6,009
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 4
6,544
503
4,370
7,888
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
evanleah101
Ao Kuang
12
4 / 3 / 1
7,181
552
5,859
11,283
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
16
Kills
11
11
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Das Bambers
Gilgamesh
0
4
1
0.13
L
Olorun
2
3
2
1
L
Danzaburou
KyleIsAPerson
Danzaburou
4
3
0
1.33
W
Serqet
Say10sNut
Serqet
5
1
2
6
W
Cthulhu
SbubaBeve
Cthulhu
0
3
5
0.83
L
1
3
4
1
W
Skadi
3
4
1
0.88
L
Ao Kuang
evanleah101
Ao Kuang
4
3
1
1.5
W
Ares
iKoniqs
Ares
5
1
2
6
W
Kukulkan
iLogiqz
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,692
Damage
21,425
36,919
Taken
46,472
16,395
Mitigated
18,109
8,603
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Das Bambers
Gilgamesh
5,165
1,269
0
1,724
10,473
5,527
105
5,721
4,098
2,510
28,990
L
Olorun
3,026
1,234
0
4,779
10,819
3,549
554
5,035
5,490
35,318
0
L
Danzaburou
KyleIsAPerson
Danzaburou
3,005
1,031
0
1,252
6,009
1,630
350
2,049
3,960
0
20,256
W
Serqet
Say10sNut
Serqet
6,284
1,339
0
500
7,569
2,668
0
1,895
5,674
0
45,306
W
Cthulhu
SbubaBeve
Cthulhu
4,849
173
88
1,664
7,710
4,884
0
2,657
5,053
23,728
0
L
4,370
234
258
1,991
7,888
4,163
182
3,280
4,608
26,218
0
W
Skadi
5,161
2,062
0
1,717
7,890
2,341
258
3,706
4,184
0
24,913
L
Ao Kuang
evanleah101
Ao Kuang
5,859
1,382
0
2,718
11,283
3,240
0
1,712
9,159
47,862
0
W
Ares
iKoniqs
Ares
5,809
0
0
2,650
7,302
4,064
0
1,735
5,567
25,490
0
W
Kukulkan
iLogiqz
Kukulkan
7,589
396
0
1,984
6,448
2,438
374
3,777
2,671
54,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,113
Gold Earned
34,053
316
Minions Killed
310
0
Camps Cleared
0
1,232,709
Distance Traveled
1,191,427
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,543
503
70
5
0
236,240
0
L
Olorun
6,793
523
64
5
0
216,397
1
L
Danzaburou
6,992
538
49
4
0
215,732
1
W
Serqet
7,781
599
90
7
0
284,523
4
W
Cthulhu
5,687
437
29
2
0
251,799
0
L
Cthulhu
6,544
503
40
3
0
241,059
0
W
Skadi
6,258
481
40
3
0
209,584
1
L
Ao Kuang
7,181
552
87
7
0
281,999
2
W
Ares
7,497
577
46
4
0
232,932
1
W
Kukulkan
7,890
607
111
9
0
253,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role