Player Matchup

Ganesha
Ganesha
SeSs-homaru--
Ganesha
Level 47
God Stats
1W - 3L
1,281 SR
Queue Stats
56W - 89L
1,409 Elo+
Solo
Aphrodite
Aphrodite
cherribum
Aphrodite
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Party 2
Nemesis
Nemesis
khallid_g7
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,496 Elo+
Party 2
Team Averages
Level 25
1,427 SR
1,533 Elo+

VS

Team Averages
Level 59
1,390 SR
1,374 Elo+
Fenrir
Fenrir
Suppahotfiire
Fenrir
Level 21
God Stats
4W - 5L
1,381 SR
Queue Stats
43W - 37L
1,426 Elo+
Party 1
Ymir
Ymir
denbo97
Ymir
Level 119
God Stats
3W - 4L
1,615 SR
Queue Stats
99W - 74L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
minieggsy808
Kukulkan
Level 38
God Stats
0W - 3L
1,173 SR
Queue Stats
5W - 19L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
1 / 3 / 6
9,471
729
5,510
14,489
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
cherribum
Aphrodite
13
6 / 1 / 3
10,082
776
12,177
7,658
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
khallid_g7
Nemesis
11
2 / 7 / 5
8,728
671
7,063
17,487
8,547
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 4
8,838
680
8,401
10,830
4,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
denbo97
Ymir
12
3 / 4 / 8
9,655
743
10,158
14,171
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
minieggsy808
Kukulkan
13
4 / 1 / 6
9,455
727
13,719
6,779
2,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
11
11
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
3
6
1.33
L
4
4
4
1.5
W
Aphrodite
cherribum
Aphrodite
6
1
3
7.5
L
Ymir
denbo97
Ymir
3
4
8
1.75
W
Nemesis
khallid_g7
Nemesis
2
7
5
0.64
L
Kukulkan
minieggsy808
Kukulkan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
32,278
39,634
Taken
31,780
23,914
Mitigated
19,360
16,831
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,510
525
0
1,239
14,489
11,476
0
9,351
5,138
21,609
0
L
8,401
1,833
564
1,223
10,830
4,511
572
6,002
4,570
0
13,156
W
Aphrodite
cherribum
Aphrodite
12,177
944
8,933
5,298
7,658
3,891
0
2,891
4,767
37,070
0
L
Ymir
denbo97
Ymir
10,158
1,304
0
1,788
14,171
12,501
435
7,094
6,704
43,813
0
W
Nemesis
khallid_g7
Nemesis
7,063
1,577
0
1,361
17,487
8,547
0
11,677
5,810
0
18,188
L
Kukulkan
minieggsy808
Kukulkan
13,719
657
672
674
6,779
2,348
624
3,859
2,780
50,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
27,948
124
Minions Killed
149
0
Camps Cleared
0
760,548
Distance Traveled
713,953
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,471
729
2
0
0
258,736
5
L
Fenrir
8,838
680
9
1
0
264,123
0
W
Aphrodite
10,082
776
81
6
0
243,232
4
L
Ymir
9,655
743
48
4
0
199,296
0
W
Nemesis
8,728
671
41
3
0
258,580
2
L
Kukulkan
9,455
727
92
7
0
250,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role