Player Matchup

Cerberus
Cerberus
CaTeLiYa
Cerberus
Level 28
God Stats
7W - 19L
1,391 SR
Queue Stats
50W - 78L
1,356 Elo+
Party 1
Chronos
Chronos
DaTeBaYa
Chronos
Level 86
God Stats
0W - 1L
1,826 SR
Queue Stats
44W - 70L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
weshlazouz
Sun Wukong
Level 129
God Stats
0W - 2L
1,480 SR
Queue Stats
69W - 71L
1,451 Elo+
Party 1
Team Averages
Level 81
1,565 SR
1,391 Elo+

VS

Team Averages
Level 50
1,536 SR
1,528 Elo+
Nike
Nike
SkyRedFooO
Nike
Level 44
God Stats
30W - 26L
1,609 SR
Queue Stats
40W - 41L
1,504 Elo+
Party 2
Chiron
Chiron
Skywaazeblue
Chiron
Level 25
God Stats
7W - 1L
1,500 SR
Queue Stats
35W - 26L
1,580 Elo+
Party 2
Tiamat
Tiamat
Wadefo
Tiamat
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaTeLiYa
Cerberus
12
0 / 7 / 2
9,393
553
4,136
17,549
12,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
DaTeBaYa
Chronos
14
3 / 4 / 2
11,205
659
12,013
12,765
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
weshlazouz
Sun Wukong
13
3 / 6 / 2
10,682
628
12,819
23,375
19,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 13
11,468
675
8,072
12,526
8,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
14
6 / 3 / 10
11,827
696
20,434
17,167
5,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
Wadefo
Tiamat
16
7 / 2 / 8
12,048
709
14,053
11,460
7,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
17
17
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CaTeLiYa
Cerberus
0
7
2
0.14
L
Chronos
DaTeBaYa
Chronos
3
4
2
1
W
4
1
13
10.5
W
Chiron
6
3
10
3.67
W
Tiamat
Wadefo
Tiamat
7
2
8
5.5
L
Sun Wukong
weshlazouz
Sun Wukong
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
42,559
53,689
Taken
41,153
36,820
Mitigated
22,246
13,804
Healing
20,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CaTeLiYa
Cerberus
4,136
100
0
2,774
17,549
12,536
0
5,455
11,600
20,119
0
L
Chronos
DaTeBaYa
Chronos
12,013
3,383
0
2,894
12,765
4,523
0
3,110
9,473
46,704
0
W
8,072
0
1,645
4,894
12,526
8,833
416
5,089
7,259
0
27,322
W
Chiron
20,434
9,840
1,732
7,840
17,167
5,926
2,524
5,536
10,868
0
66,851
W
Tiamat
Wadefo
Tiamat
14,053
1,670
0
4,385
11,460
7,487
621
5,630
5,667
53,981
0
L
Sun Wukong
weshlazouz
Sun Wukong
12,819
2,186
0
8,136
23,375
19,761
44
4,430
18,555
0
49,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
35,343
173
Minions Killed
190
0
Camps Cleared
0
951,372
Distance Traveled
1,011,454
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,393
553
24
1
0
313,195
0
L
Chronos
11,205
659
95
6
0
306,311
1
W
Nike
11,468
675
35
2
0
375,448
1
W
Chiron
11,827
696
72
4
0
313,253
4
W
Tiamat
12,048
709
83
5
0
322,753
4
L
Sun Wukong
10,682
628
54
3
0
331,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role