Player Matchup

Scylla
Scylla
Aetherns
Scylla
Level 118
God Stats
1W - 3L
1,273 SR
Queue Stats
89W - 67L
1,485 Elo+
Party 1
Nemesis
Nemesis
BLANKll162
Nemesis
Level 57
God Stats
3W - 0L
1,477 SR
Queue Stats
61W - 48L
1,466 Elo+
Party 1
Skadi
Skadi
Judge_Mobuscus
Skadi
Level 17
God Stats
1W - 1L
1,277 SR
Queue Stats
10W - 8L
1,320 Elo+
Party 1
Team Averages
Level 64
1,342 SR
1,423 Elo+

VS

Team Averages
Level 40
1,347 SR
1,277 Elo+
Bacchus
Bacchus
HopelessRooster
Bacchus
Level 18
God Stats
0W - 2L
1,244 SR
Queue Stats
86W - 101L
1,285 Elo+
Party 2
Da Ji
Da Ji
IM YXUR
Da Ji
Level 16
God Stats
0W - 2L
1,297 SR
Queue Stats
5W - 15L
1,134 Elo+
Solo
Janus
Janus
lilsneacky509
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 236L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aetherns
Scylla
14
15 / 1 / 2
10,252
932
12,224
6,950
2,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
BLANKll162
Nemesis
12
1 / 1 / 13
8,695
790
3,709
5,800
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 6 / 10
7,704
700
5,094
6,959
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 3
8,309
755
6,815
13,259
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
IM YXUR
Da Ji
5
0 / 3 / 1
5,790
526
618
2,417
598
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 9 / 4
7,307
664
4,580
10,048
2,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
7
8
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aetherns
Scylla
15
1
2
16
W
Nemesis
BLANKll162
Nemesis
1
1
13
7.5
L
5
5
3
1.3
L
Da Ji
IM YXUR
Da Ji
0
3
1
0.17
W
1
6
10
1
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
12,013
19,709
Taken
25,724
7,362
Mitigated
13,877
5,333
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aetherns
Scylla
12,224
1,815
0
4,395
6,950
2,714
1,041
3,124
3,826
36,869
0
W
Nemesis
BLANKll162
Nemesis
3,709
2,122
0
938
5,800
2,114
592
3,180
2,620
0
33,045
L
6,815
1,034
0
754
13,259
10,398
0
5,129
8,130
11,553
0
L
Da Ji
IM YXUR
Da Ji
618
194
0
26
2,417
598
0
1,503
914
0
839
W
5,094
1,555
0
0
6,959
2,534
748
5,143
1,816
0
18,753
L
4,580
838
195
1,958
10,048
2,881
0
5,596
4,452
23,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
21,406
114
Minions Killed
34
0
Camps Cleared
0
571,389
Distance Traveled
378,086
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,252
932
39
4
0
178,612
1
W
Nemesis
8,695
790
55
5
0
221,951
0
L
Bacchus
8,309
755
6
1
0
193,592
0
L
Da Ji
5,790
526
0
0
0
27,153
0
W
Skadi
7,704
700
20
2
0
170,826
0
L
Janus
7,307
664
28
3
0
157,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role