Player Matchup

Scylla
Scylla
Platinum I
Oscar579
Scylla
Platinum I
Level 140
God Stats
14W - 17L
1,688 SR
Queue Stats
339W - 329L
1,982 MMR
Solo
Medusa
Medusa
Platinum II
Theocritus X
Medusa
Platinum II
Level 45
God Stats
13W - 9L
1,812 SR
Queue Stats
60W - 44L
2,079 MMR
Party 2
Ymir
Ymir
Platinum I
V8KiLLA38
Ymir
Platinum I
Level 145
God Stats
0W - 3L
1,812 SR
Queue Stats
121W - 105L
1,930 MMR
Solo
Mulan
Mulan
Platinum III
YourAznSpirit
Mulan
Platinum III
Level 157
God Stats
1W - 6L
1,344 SR
Queue Stats
119W - 119L
1,906 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
stealth_fox120
Sun Wukong
Platinum III
Level 100
God Stats
10W - 16L
1,728 SR
Queue Stats
87W - 70L
1,992 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,677 SR
1,978 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,482 SR
1,975 MMR
Odin
Odin
Platinum II
Alanp4j4s117
Odin
Platinum II
Level 157
God Stats
1W - 0L
1,166 SR
Queue Stats
121W - 105L
1,998 MMR
Solo
Janus
Janus
Platinum II
AzrealsBlade
Janus
Platinum II
Level 146
God Stats
4W - 3L
1,611 SR
Queue Stats
150W - 124L
1,888 MMR
Party 1
Neith
Neith
Platinum I
BigC_El_Tanke
Neith
Platinum I
Level 126
God Stats
25W - 28L
1,628 SR
Queue Stats
892W - 900L
2,009 MMR
Solo
Sobek
Sobek
Platinum I
Reel her in
Sobek
Platinum I
Level 128
God Stats
5W - 12L
1,507 SR
Queue Stats
577W - 550L
1,971 MMR
Party 1
Da Ji
Da Ji
Diamond V
wheres_wink
Da Ji
Diamond V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 203L
2,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Oscar579
Scylla
11
6 / 1 / 0
6,790
617
5,714
3,402
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
9
1 / 6 / 0
5,435
494
3,557
8,452
1,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
1
0 / 0 / 0
3,543
322
0
0
0
10
0 / 2 / 3
5,767
524
2,622
6,393
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
stealth_fox120
Sun Wukong
11
2 / 2 / 0
6,366
579
4,927
7,896
3,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
SetTiamatAthenaGuan YuGilgamesh

VS

Bans
DanzaburouYemojaRaijinTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,061
551
3,964
8,278
3,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 2
5,663
515
818
5,894
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 0 / 1
7,044
640
4,809
4,505
1,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
6,650
605
2,535
6,929
3,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 3
6,603
600
5,413
6,425
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
9
Kills
11
11
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
1
5
2
0.4
W
4
0
1
4.5
L
Scylla
Oscar579
Scylla
6
1
0
6
W
2
1
2
3
L
Medusa
1
6
0
0.17
L
Ymir
0
0
0
0
L
0
2
3
0.75
L
Sun Wukong
stealth_fox120
Sun Wukong
2
2
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,820
Damage
17,539
26,143
Taken
32,031
8,605
Mitigated
12,807
8,079
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,964
1,924
0
2,102
8,278
3,490
0
353
7,885
0
29,125
W
818
112
0
580
5,894
1,749
0
3,271
2,373
28,317
0
W
4,809
2,145
0
3,201
4,505
1,495
572
46
4,459
0
46,678
L
Scylla
Oscar579
Scylla
5,714
381
0
814
3,402
936
0
1,380
2,012
32,764
0
W
2,535
359
0
2,582
6,929
3,821
0
1,648
5,175
14,347
0
L
Medusa
3,557
2,021
0
2,218
8,452
1,979
0
895
7,475
0
25,561
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
2,622
340
0
2,498
6,393
2,534
0
529
5,864
0
31,299
L
Sun Wukong
stealth_fox120
Sun Wukong
4,927
1,683
0
2,549
7,896
3,156
0
453
7,439
0
38,992
W
5,413
1,229
0
2,585
6,425
2,252
0
0
6,425
0
34,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,901
Gold Earned
32,021
280
Minions Killed
318
0
Camps Cleared
0
853,725
Distance Traveled
1,109,416
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,061
551
62
6
0
211,309
2
W
Janus
5,663
515
69
6
0
208,668
0
W
Neith
7,044
640
86
8
0
185,506
4
L
Scylla
6,790
617
75
7
0
200,121
5
W
Sobek
6,650
605
26
2
0
253,065
0
L
Medusa
5,435
494
51
5
0
198,825
7
L
Ymir
3,543
322
0
0
0
0
0
L
Mulan
5,767
524
66
6
0
231,122
2
L
Sun Wukong
6,366
579
88
8
0
223,657
3
W
Da Ji
6,603
600
75
7
0
250,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role