Player Matchup

Poseidon
Poseidon
BLUNTBARRETTS
Poseidon
Level 84
God Stats
3W - 3L
1,413 SR
Queue Stats
682W - 512L
1,536 Elo+
Party 1
Anhur
Anhur
TsunamiPapii__
Anhur
Level 127
God Stats
5W - 6L
1,665 SR
Queue Stats
218W - 201L
1,650 Elo+
Solo
Ymir
Ymir
Vodewoken
Ymir
Level 125
God Stats
4W - 10L
1,461 SR
Queue Stats
275W - 239L
1,588 Elo+
Party 1
Team Averages
Level 112
1,513 SR
1,591 Elo+

VS

Team Averages
Level 116
1,575 SR
1,590 Elo+
Ne Zha
Ne Zha
ALG_Oso
Ne Zha
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 100L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
Ah_MuzenKab
Gilgamesh
Level 159
God Stats
10W - 6L
1,601 SR
Queue Stats
302W - 340L
1,580 Elo+
Solo
Merlin
Merlin
l Sheila x 69 l
Merlin
Level 107
God Stats
12W - 11L
1,625 SR
Queue Stats
199W - 198L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BLUNTBARRETTS
Poseidon
13
2 / 7 / 5
10,377
610
7,569
10,290
2,873
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
3 / 5 / 2
10,756
633
10,518
12,512
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
13
2 / 4 / 4
9,972
587
9,344
14,903
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ALG_Oso
Ne Zha
15
5 / 3 / 6
12,468
733
7,737
12,032
4,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Ah_MuzenKab
Gilgamesh
16
6 / 2 / 7
13,384
787
9,409
16,301
14,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 2 / 10
12,376
728
15,191
6,140
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
16
16
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ALG_Oso
Ne Zha
5
3
6
2.67
W
Gilgamesh
Ah_MuzenKab
Gilgamesh
6
2
7
4.75
L
Poseidon
BLUNTBARRETTS
Poseidon
2
7
5
0.64
L
3
5
2
0.8
L
Ymir
2
4
4
1
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,431
Damage
32,337
37,705
Taken
34,473
13,577
Mitigated
21,178
1,471
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ALG_Oso
Ne Zha
7,737
2,809
0
4,103
12,032
4,363
67
4,732
7,300
0
50,404
W
Gilgamesh
Ah_MuzenKab
Gilgamesh
9,409
2,194
0
3,887
16,301
14,401
555
8,189
8,112
0
36,070
L
Poseidon
BLUNTBARRETTS
Poseidon
7,569
711
0
0
10,290
2,873
0
2,173
7,905
45,421
0
L
10,518
6,650
0
389
12,512
4,095
0
5,786
6,465
0
55,497
L
Ymir
9,344
3,226
0
1,082
14,903
6,609
0
6,499
8,006
27,613
1,704
W
15,191
394
0
2,121
6,140
2,414
1,868
3,905
2,235
70,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
38,228
194
Minions Killed
204
0
Camps Cleared
0
844,810
Distance Traveled
950,817
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,468
733
58
3
0
332,906
2
W
Gilgamesh
13,384
787
54
3
0
315,400
4
L
Poseidon
10,377
610
94
6
0
289,939
4
L
Anhur
10,756
633
74
4
0
268,647
3
L
Ymir
9,972
587
26
2
0
286,224
3
W
Merlin
12,376
728
92
5
0
302,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role