Player Matchup

Ares
Ares
Gold IV
Beraleg
Ares
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
IAmDange
Scylla
Gold I
Level 146
God Stats
33W - 34L
1,616 SR
Queue Stats
383W - 380L
1,530 MMR
Party 1
Anubis
Anubis
Bronze III
Legend6YT
Anubis
Bronze III
Level 98
God Stats
0W - 2L
1,633 SR
Queue Stats
0W - 3L
1,460 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
ShiniiGamiii
Danzaburou
Bronze III
Level 59
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold V
SupremeNova02
Thanatos
Gold V
Level 128
God Stats
1W - 3L
1,504 SR
Queue Stats
337W - 337L
1,403 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,555 SR
1,479 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 85
1,575 SR
1,472 MMR
Loki
Loki
Gold III
AquilesRuko
Loki
Gold III
Level 85
God Stats
3W - 5L
1,702 SR
Queue Stats
105W - 105L
1,473 MMR
Solo
Tyr
Tyr
Gold III
NatPinkerton
Tyr
Gold III
Level 104
God Stats
28W - 19L
1,600 SR
Queue Stats
359W - 361L
1,471 MMR
Solo
Ah Puch
Ah Puch
Gold II
WWULD
Ah Puch
Gold II
Level 88
God Stats
2W - 5L
1,414 SR
Queue Stats
118W - 116L
1,475 MMR
Solo
Khepri
Khepri
Gold III
klauschwab
Khepri
Gold III
Level 62
God Stats
12W - 4L
1,719 SR
Queue Stats
101W - 112L
1,474 MMR
Solo
Izanami
Izanami
Gold IV
planinartanj
Izanami
Gold IV
Level 87
God Stats
3W - 7L
1,438 SR
Queue Stats
225W - 232L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Beraleg
Ares
16
3 / 5 / 7
12,296
492
9,385
24,159
30,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
IAmDange
Scylla
20
7 / 4 / 4
14,519
581
15,838
14,143
6,052
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Legend6YT
Anubis
16
1 / 13 / 3
11,490
460
18,679
26,342
14,336
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ShiniiGamiii
Danzaburou
18
2 / 5 / 2
12,208
488
7,046
19,080
8,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SupremeNova02
Thanatos
19
2 / 9 / 6
12,014
481
10,917
22,978
10,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetTsukuyomiTiamatAthenaApollo

VS

Bans
GilgameshGebNemesisGaneshaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 11
15,085
603
13,345
15,629
7,085
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
17 / 2 / 8
15,946
638
24,301
31,304
36,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
WWULD
Ah Puch
19
2 / 3 / 10
12,198
488
18,488
14,068
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
klauschwab
Khepri
20
2 / 3 / 17
13,454
538
7,149
21,287
22,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
planinartanj
Izanami
20
7 / 6 / 4
15,558
622
14,783
15,995
6,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
15
Kills
36
36
Deaths
15
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Ares
Beraleg
Ares
3
5
7
1.3
L
Scylla
IAmDange
Scylla
7
4
4
2.25
L
Anubis
Legend6YT
Anubis
1
13
3
0.19
W
17
2
8
10.5
L
Danzaburou
ShiniiGamiii
Danzaburou
2
5
2
0.6
L
Thanatos
SupremeNova02
Thanatos
2
9
6
0.56
W
Ah Puch
WWULD
Ah Puch
2
3
10
2.33
W
Khepri
klauschwab
Khepri
2
3
17
3.5
W
Izanami
planinartanj
Izanami
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,865
Damage
78,066
106,702
Taken
98,283
69,387
Mitigated
77,660
35,872
Healing
42,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,345
3,247
0
8,568
15,629
7,085
852
5,656
9,839
0
131,117
L
Ares
Beraleg
Ares
9,385
1,008
0
2,112
24,159
30,330
364
7,883
16,196
34,599
0
L
Scylla
IAmDange
Scylla
15,838
1,423
0
1,505
14,143
6,052
0
7,314
6,829
110,084
0
L
Anubis
Legend6YT
Anubis
18,679
1,244
0
8,503
26,342
14,336
296
5,789
20,543
80,752
0
W
24,301
4,320
0
17,076
31,304
36,761
2,638
12,818
18,370
1,040
102,177
L
Danzaburou
ShiniiGamiii
Danzaburou
7,046
3,518
0
7,578
19,080
8,600
4,804
1,588
17,412
0
91,041
L
Thanatos
SupremeNova02
Thanatos
10,917
3,053
0
16,174
22,978
10,069
389
4,028
18,950
0
89,808
W
Ah Puch
WWULD
Ah Puch
18,488
957
0
6,804
14,068
5,417
1,635
6,338
7,610
93,782
0
W
Khepri
klauschwab
Khepri
7,149
409
0
5,344
21,287
22,136
448
13,476
7,506
44,352
0
W
Izanami
planinartanj
Izanami
14,783
11,075
0
5,111
15,995
6,261
6,771
6,827
9,122
0
111,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,527
Gold Earned
72,241
687
Minions Killed
743
0
Camps Cleared
0
2,121,641
Distance Traveled
2,452,614
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,085
603
194
8
0
560,025
4
L
Ares
12,296
492
44
2
0
448,967
7
L
Scylla
14,519
581
206
8
0
465,310
5
L
Anubis
11,490
460
142
6
0
329,258
2
W
Tyr
15,946
638
151
6
0
546,711
5
L
Danzaburou
12,208
488
159
6
0
398,341
7
L
Thanatos
12,014
481
136
5
0
479,765
7
W
Ah Puch
12,198
488
144
6
0
492,006
7
W
Khepri
13,454
538
58
2
0
503,206
5
W
Izanami
15,558
622
196
8
0
350,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role