Player Matchup

Camazotz
Camazotz
Bloop5455
Camazotz
Level 22
God Stats
12W - 10L
1,378 SR
Queue Stats
504W - 543L
1,239 Elo+
Solo
Chernobog
Chernobog
OrionCP
Chernobog
Level 25
God Stats
5W - 7L
1,349 SR
Queue Stats
109W - 132L
1,288 Elo+
Party 1
Nu Wa
Nu Wa
Pato Vicious
Nu Wa
Level 29
God Stats
3W - 10L
1,190 SR
Queue Stats
242W - 288L
1,317 Elo+
Solo
Yemoja
Yemoja
Witcxh
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Rama
Rama
sismonkey7951
Rama
Level 25
God Stats
6W - 4L
1,453 SR
Queue Stats
66W - 79L
1,275 Elo+
Solo
Team Averages
Level 21
1,374 SR
1,324 Elo+

VS

Team Averages
Level 20
1,357 SR
1,373 Elo+
Loki
Loki
BoodaB23
Loki
Level 29
God Stats
19W - 23L
1,449 SR
Queue Stats
101W - 96L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
II x G3S0R x II
Gilgamesh
Level 29
God Stats
4W - 9L
1,290 SR
Queue Stats
91W - 145L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
Nuknod
Baron Samedi
Level 18
God Stats
0W - 1L
1,353 SR
Queue Stats
1W - 2L
1,450 Elo+
Solo
Hera
Hera
Timsterxd123
Hera
Level 19
God Stats
1W - 4L
1,193 SR
Queue Stats
16W - 21L
1,221 Elo+
Solo
Thor
Thor
demon2011oo
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bloop5455
Camazotz
20
13 / 3 / 3
13,596
591
17,902
18,766
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
OrionCP
Chernobog
16
3 / 2 / 4
10,615
462
5,936
9,081
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 3
11,322
492
10,275
11,944
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Witcxh
Yemoja
15
0 / 2 / 3
10,043
437
1,206
8,469
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 4 / 4
12,007
522
5,265
12,418
5,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
9 / 2 / 1
11,991
521
12,558
14,447
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
II x G3S0R x II
Gilgamesh
16
3 / 5 / 3
10,361
450
5,154
16,818
11,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Nuknod
Baron Samedi
15
1 / 3 / 1
9,326
405
3,782
11,204
4,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 10 / 2
10,235
445
11,042
13,886
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 6 / 1
6,553
285
41
5,327
1,180

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
21
Kills
16
17
Deaths
26
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Bloop5455
Camazotz
13
3
3
4.83
L
Loki
9
2
1
4.75
L
Gilgamesh
II x G3S0R x II
Gilgamesh
3
5
3
0.9
L
Baron Samedi
Nuknod
Baron Samedi
1
3
1
0.5
W
Chernobog
OrionCP
Chernobog
3
2
4
2.5
W
3
6
3
0.75
L
3
10
2
0.4
W
Yemoja
Witcxh
Yemoja
0
2
3
0.75
L
0
6
1
0.08
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,584
Damage
32,577
60,678
Taken
61,682
28,373
Mitigated
26,499
17,171
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Bloop5455
Camazotz
17,902
6,018
0
10,964
18,766
7,924
1,009
3,570
15,196
0
78,744
L
Loki
12,558
2,832
147
3,403
14,447
5,081
1,179
3,333
10,884
0
84,919
L
Gilgamesh
II x G3S0R x II
Gilgamesh
5,154
1,203
0
3,967
16,818
11,003
1,216
3,059
13,582
0
56,941
L
Baron Samedi
Nuknod
Baron Samedi
3,782
232
145
3,486
11,204
4,991
395
2,637
8,472
48,584
0
W
Chernobog
OrionCP
Chernobog
5,936
2,804
0
1,361
9,081
3,026
3,922
2,254
6,827
0
70,300
W
10,275
3,032
0
0
11,944
4,432
2,726
0
11,944
64,006
0
L
11,042
4,242
0
128
13,886
4,244
1,368
356
13,526
54,411
0
W
Yemoja
Witcxh
Yemoja
1,206
85
817
1,367
8,469
7,343
409
3,162
5,307
11,847
0
L
41
0
0
0
5,327
1,180
0
1,463
3,737
0
5,631
W
5,265
4,220
0
2,662
12,418
5,648
4,181
5,838
6,580
0
69,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
48,466
551
Minions Killed
400
0
Camps Cleared
0
2,029,039
Distance Traveled
1,564,777
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,596
591
127
6
0
494,102
2
L
Loki
11,991
521
125
5
0
454,238
2
L
Gilgamesh
10,361
450
100
4
0
328,379
2
L
Baron Samedi
9,326
405
95
4
0
350,956
5
W
Chernobog
10,615
462
145
6
0
402,345
2
W
Nu Wa
11,322
492
114
5
0
337,091
0
L
Hera
10,235
445
73
3
0
302,899
0
W
Yemoja
10,043
437
15
1
0
409,072
0
L
Thor
6,553
285
7
0
0
128,305
3
W
Rama
12,007
522
150
7
0
386,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role