Player Matchup

Gilgamesh
Gilgamesh
Bladadah-x
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 2
Nemesis
Nemesis
Elwelia
Nemesis
Level 26
God Stats
14W - 13L
1,450 SR
Queue Stats
18W - 21L
1,342 Elo+
Solo
Bellona
Bellona
MCdragonslayer
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
gamerteenxx
Bakasura
Level 5
God Stats
1W - 2L
1,280 SR
Queue Stats
1W - 6L
1,029 Elo+
Party 2
Kukulkan
Kukulkan
slendercrcm
Kukulkan
Level 18
God Stats
11W - 5L
1,496 SR
Queue Stats
43W - 39L
1,296 Elo+
Solo
Team Averages
Level 12
1,445 SR
1,300 Elo+

VS

Team Averages
Level 21
1,461 SR
1,294 Elo+
Odin
Odin
Bidome
Odin
Level 29
God Stats
2W - 4L
1,435 SR
Queue Stats
95W - 116L
1,453 Elo+
Solo
Bakasura
Bakasura
LilxJohn85
Bakasura
Level 28
God Stats
7W - 10L
1,417 SR
Queue Stats
22W - 38L
1,279 Elo+
Solo
Khepri
Khepri
RipKnight
Khepri
Level 28
God Stats
34W - 38L
1,453 SR
Queue Stats
67W - 131L
1,294 Elo+
Solo
Neith
Neith
Snowdark271016
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 1
Ra
Ra
jojoanborguesa
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bladadah-x
Gilgamesh
17
6 / 7 / 8
10,949
521
8,648
14,599
12,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Elwelia
Nemesis
19
5 / 1 / 5
11,449
545
7,727
15,919
8,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 5 / 1
10,853
517
6,965
12,744
10,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
gamerteenxx
Bakasura
19
7 / 6 / 7
12,058
574
10,854
13,868
9,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
slendercrcm
Kukulkan
19
7 / 3 / 6
12,019
572
12,076
9,493
4,338
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bidome
Odin
17
9 / 6 / 4
10,833
516
9,065
20,628
16,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
LilxJohn85
Bakasura
13
3 / 9 / 1
8,859
422
6,154
16,711
5,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
RipKnight
Khepri
6
0 / 0 / 1
6,706
319
519
2,128
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 6 / 1
10,014
477
5,406
11,204
3,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 7 / 0
10,414
496
10,462
13,778
5,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
28
Kills
19
22
Deaths
28
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
Bidome
Odin
9
6
4
1.83
W
Gilgamesh
Bladadah-x
Gilgamesh
6
7
8
1.43
W
Nemesis
Elwelia
Nemesis
5
1
5
7.5
L
Bakasura
LilxJohn85
Bakasura
3
9
1
0.39
W
3
5
1
0.7
L
Khepri
RipKnight
Khepri
0
0
1
0.5
L
2
6
1
0.42
W
Bakasura
gamerteenxx
Bakasura
7
6
7
1.75
L
5
7
0
0.71
W
Kukulkan
slendercrcm
Kukulkan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,270
Damage
31,606
66,623
Taken
64,449
44,750
Mitigated
33,316
15,056
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Bidome
Odin
9,065
4,075
0
3,238
20,628
16,545
848
1,661
17,414
0
52,104
W
Gilgamesh
Bladadah-x
Gilgamesh
8,648
3,276
0
767
14,599
12,033
91
1,108
13,366
857
48,045
W
Nemesis
Elwelia
Nemesis
7,727
4,579
0
9,066
15,919
8,688
0
3,380
12,329
0
81,937
L
Bakasura
LilxJohn85
Bakasura
6,154
4,153
0
2,735
16,711
5,976
42
1,906
14,795
0
45,266
W
6,965
2,999
0
1,318
12,744
10,556
1,738
2,190
10,407
0
63,375
L
Khepri
RipKnight
Khepri
519
0
10
1,372
2,128
1,280
316
639
1,489
6,649
0
L
5,406
1,210
0
961
11,204
3,830
2,369
1,870
8,984
0
43,310
W
Bakasura
gamerteenxx
Bakasura
10,854
7,117
0
2,853
13,868
9,135
1,093
507
13,221
0
64,055
L
10,462
1,807
86
3,758
13,778
5,685
1,404
6,224
7,554
62,464
0
W
Kukulkan
slendercrcm
Kukulkan
12,076
1,144
175
877
9,493
4,338
2,531
3,796
5,697
73,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,328
Gold Earned
46,826
603
Minions Killed
384
0
Camps Cleared
0
2,003,633
Distance Traveled
1,416,715
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,833
516
81
4
0
346,054
2
W
Gilgamesh
10,949
521
81
4
0
448,952
0
W
Nemesis
11,449
545
129
6
0
463,185
0
L
Bakasura
8,859
422
89
4
0
316,474
0
W
Bellona
10,853
517
116
6
0
387,885
1
L
Khepri
6,706
319
6
0
0
107,981
2
L
Neith
10,014
477
93
4
0
301,576
0
W
Bakasura
12,058
574
133
6
0
371,650
1
L
Ra
10,414
496
115
5
0
344,630
1
W
Kukulkan
12,019
572
144
7
0
331,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role