Player Matchup

Hercules
Hercules
Bradweeb
Hercules
Level 104
God Stats
4W - 6L
1,435 SR
Queue Stats
25W - 25L
1,535 Elo+
Party 2
Anubis
Anubis
Caerunyx
Anubis
Level 90
God Stats
1W - 2L
1,489 SR
Queue Stats
113W - 113L
1,484 Elo+
Party 2
Merlin
Merlin
GhostPanda42
Merlin
Level 122
God Stats
11W - 12L
1,529 SR
Queue Stats
282W - 250L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
LumpBeefBroth
Danzaburou
Level 36
God Stats
32W - 19L
1,748 SR
Queue Stats
61W - 49L
1,619 Elo+
Party 2
Horus
Horus
Tankallari
Horus
Level 68
God Stats
21W - 18L
1,656 SR
Queue Stats
154W - 130L
1,570 Elo+
Party 2
Team Averages
Level 84
1,572 SR
1,561 Elo+

VS

Team Averages
Level 78
1,593 SR
1,584 Elo+
Gilgamesh
Gilgamesh
FRONKOZO
Gilgamesh
Level 142
God Stats
9W - 5L
1,690 SR
Queue Stats
202W - 133L
1,653 Elo+
Party 1
Artemis
Artemis
Plommon
Artemis
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
71W - 50L
1,500 Elo+
Party 1
Chang'e
Chang'e
Slushier
Chang'e
Level 49
God Stats
16W - 9L
1,630 SR
Queue Stats
120W - 82L
1,640 Elo+
Party 1
Nox
Nox
siggeboi
Nox
Level 26
God Stats
10W - 5L
1,459 SR
Queue Stats
119W - 99L
1,616 Elo+
Party 1
Artio
Artio
snaxmax81
Artio
Level 44
God Stats
31W - 22L
1,684 SR
Queue Stats
101W - 100L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bradweeb
Hercules
18
9 / 5 / 3
11,876
594
11,655
17,787
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Caerunyx
Anubis
16
4 / 5 / 6
10,310
516
13,392
12,711
6,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
17
3 / 7 / 4
10,489
524
8,814
11,103
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LumpBeefBroth
Danzaburou
15
2 / 6 / 1
9,232
462
10,905
14,842
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
13
2 / 6 / 6
8,533
427
8,159
18,292
16,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FRONKOZO
Gilgamesh
20
13 / 2 / 7
12,629
631
14,221
19,738
10,963
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Plommon
Artemis
18
6 / 0 / 11
11,413
571
19,933
11,540
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Slushier
Chang'e
19
4 / 6 / 6
11,375
569
8,188
13,337
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 7 / 6
10,381
519
5,042
13,426
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
snaxmax81
Artio
15
1 / 5 / 15
9,818
491
10,436
21,214
17,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
20
Kills
29
29
Deaths
20
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bradweeb
Hercules
9
5
3
2.1
L
Anubis
Caerunyx
Anubis
4
5
6
1.4
W
Gilgamesh
FRONKOZO
Gilgamesh
13
2
7
8.25
L
Merlin
3
7
4
0.71
L
Danzaburou
LumpBeefBroth
Danzaburou
2
6
1
0.42
W
Artemis
Plommon
Artemis
6
0
11
11.5
W
Chang'e
Slushier
Chang'e
4
6
6
1.17
L
Horus
2
6
6
0.83
W
5
7
6
1.14
W
Artio
snaxmax81
Artio
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,925
Damage
57,820
74,735
Taken
79,255
40,623
Mitigated
40,957
17,660
Healing
30,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bradweeb
Hercules
11,655
3,272
0
5,634
17,787
8,385
0
4,978
12,721
0
76,584
L
Anubis
Caerunyx
Anubis
13,392
397
0
4,223
12,711
6,634
84
5,316
7,389
61,224
0
W
Gilgamesh
FRONKOZO
Gilgamesh
14,221
4,610
0
6,912
19,738
10,963
2,252
4,901
14,837
0
80,409
L
Merlin
8,814
1,081
0
960
11,103
3,948
104
4,191
6,732
75,151
0
L
Danzaburou
LumpBeefBroth
Danzaburou
10,905
4,736
0
3,714
14,842
4,869
972
3,962
10,806
0
69,775
W
Artemis
Plommon
Artemis
19,933
12,440
0
7,117
11,540
3,734
1,533
1,238
10,302
0
78,849
W
Chang'e
Slushier
Chang'e
8,188
1,382
2,508
5,009
13,337
3,519
560
6,074
7,263
64,053
0
L
Horus
8,159
4,396
611
2,518
18,292
16,787
420
4,867
13,421
0
25,056
W
5,042
522
0
1,062
13,426
4,965
420
6,071
7,355
58,752
0
W
Artio
snaxmax81
Artio
10,436
1,219
1,511
6,152
21,214
17,776
74
3,922
17,292
29,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
55,616
527
Minions Killed
548
0
Camps Cleared
0
1,704,086
Distance Traveled
1,833,656
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,876
594
108
5
0
395,356
3
L
Anubis
10,310
516
111
6
0
293,922
1
W
Gilgamesh
12,629
631
119
6
0
399,575
3
L
Merlin
10,489
524
157
8
0
315,870
7
L
Danzaburou
9,232
462
121
6
0
302,712
5
W
Artemis
11,413
571
133
7
0
345,459
2
W
Chang'e
11,375
569
144
7
0
346,731
2
L
Horus
8,533
427
30
2
0
396,226
3
W
Nox
10,381
519
120
6
0
361,870
0
W
Artio
9,818
491
32
2
0
380,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role