Player Matchup

Loki
Loki
Green Marshal
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,243 Elo+
Solo
Danzaburou
Danzaburou
OTAKUTUTU
Danzaburou
Level 4
God Stats
0W - 3L
1,268 SR
Queue Stats
1W - 3L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
god-_-a-_-toast
Gilgamesh
Level 6
God Stats
1W - 3L
1,463 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 1
Tiamat
Tiamat
jax290
Tiamat
Level 15
God Stats
6W - 4L
1,653 SR
Queue Stats
26W - 26L
1,375 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 24
God Stats
146W - 196L
1,457 SR
Queue Stats
152W - 215L
1,366 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,317 Elo+

VS

Team Averages
Level 15
1,465 SR
1,332 Elo+
Ares
Ares
GlobularAttic43
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
cce772000
Gilgamesh
Level 22
God Stats
19W - 17L
1,725 SR
Queue Stats
350W - 410L
1,454 Elo+
Solo
Hades
Hades
kangaroojosh21
Hades
Level 10
God Stats
39W - 33L
1,408 SR
Queue Stats
242W - 287L
1,346 Elo+
Solo
Ah Puch
Ah Puch
mendigo-viajado
Ah Puch
Level 16
God Stats
8W - 5L
1,374 SR
Queue Stats
27W - 32L
1,354 Elo+
Solo
Medusa
Medusa
りんごんなおとこ
Medusa
Level 18
God Stats
1W - 1L
1,318 SR
Queue Stats
33W - 35L
1,008 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
9,911
826
3,143
4,864
1,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
OTAKUTUTU
Danzaburou
17
0 / 12 / 5
10,839
903
10,467
20,799
10,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
god-_-a-_-toast
Gilgamesh
18
4 / 8 / 3
11,543
962
13,739
22,284
13,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
jax290
Tiamat
16
3 / 3 / 3
10,875
906
17,354
11,946
8,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
16
1 / 0 / 3
10,799
900
4,470
5,898
5,645
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

89

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 5
10,297
858
90
13,634
6,879
Gilgamesh
cce772000
Gilgamesh
19
11 / 0 / 8
13,359
1,113
19,924
11,083
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 2 / 12
12,022
1,002
13,495
14,411
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 0 / 12
12,340
1,028
11,859
5,482
2,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 2 / 9
11,097
925
13,279
12,265
5,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
11
Kills
24
25
Deaths
11
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
0
7
5
0.36
L
3
2
0
1.5
L
Danzaburou
OTAKUTUTU
Danzaburou
0
12
5
0.21
W
Gilgamesh
cce772000
Gilgamesh
11
0
8
15
L
Gilgamesh
god-_-a-_-toast
Gilgamesh
4
8
3
0.69
L
Tiamat
jax290
Tiamat
3
3
3
1.5
W
5
2
12
5.5
L
Sobek
1
0
3
2.5
W
5
0
12
11
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,173
Damage
58,647
65,791
Taken
56,875
39,324
Mitigated
29,972
6,285
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
90
90
0
27
13,634
6,879
0
2,806
10,828
4,718
0
L
3,143
823
0
0
4,864
1,456
0
690
3,686
0
6,564
L
Danzaburou
OTAKUTUTU
Danzaburou
10,467
9,038
0
1,632
20,799
10,080
0
5,437
15,362
0
27,592
W
Gilgamesh
cce772000
Gilgamesh
19,924
7,453
534
4,298
11,083
6,924
0
3,571
7,512
0
54,150
L
Gilgamesh
god-_-a-_-toast
Gilgamesh
13,739
4,796
0
1,495
22,284
13,767
0
11,086
11,198
0
43,210
L
Tiamat
jax290
Tiamat
17,354
598
0
1,403
11,946
8,376
0
5,308
6,638
29,516
0
W
13,495
2,073
618
5,936
14,411
8,033
0
8,049
6,362
37,404
0
L
Sobek
4,470
142
0
1,755
5,898
5,645
0
2,923
2,975
20,265
0
W
11,859
678
520
2,325
5,482
2,905
0
2,600
2,882
27,148
0
W
13,279
5,883
0
588
12,265
5,231
0
4,798
7,467
0
30,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,967
Gold Earned
59,115
186
Minions Killed
219
4
Camps Cleared
10
1,024,659
Distance Traveled
991,853
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,297
858
6
1
2
141,701
0
L
Loki
9,911
826
7
1
0
103,511
0
L
Danzaburou
10,839
903
46
4
1
176,334
0
W
Gilgamesh
13,359
1,113
62
5
3
265,072
1
L
Gilgamesh
11,543
962
77
6
1
232,002
0
L
Tiamat
10,875
906
27
2
0
235,073
1
W
Hades
12,022
1,002
80
7
2
166,184
1
L
Sobek
10,799
900
29
2
2
277,739
0
W
Ah Puch
12,340
1,028
34
3
1
200,514
0
W
Medusa
11,097
925
37
3
2
218,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role