Player Matchup

Chernobog
Chernobog
ESP--Andrew_A2X2
Chernobog
Level 42
God Stats
31W - 19L
1,633 SR
Queue Stats
142W - 141L
1,445 Elo+
Party 2
Fenrir
Fenrir
GilgaGarbage
Fenrir
Level 38
God Stats
5W - 1L
1,839 SR
Queue Stats
133W - 47L
1,690 Elo+
Party 3
Kuzenbo
Kuzenbo
KleineFoxx
Kuzenbo
Level 36
God Stats
3W - 3L
1,424 SR
Queue Stats
140W - 51L
1,713 Elo+
Party 3
King Arthur
King Arthur
NicolasStones
King Arthur
Level 97
God Stats
40W - 29L
1,599 SR
Queue Stats
267W - 263L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
XxJ03LxX-TTV
Kukulkan
Level 80
God Stats
6W - 4L
1,523 SR
Queue Stats
219W - 211L
1,478 Elo+
Party 2
Team Averages
Level 59
1,603 SR
1,574 Elo+

VS

Team Averages
Level 51
1,559 SR
1,454 Elo+
Neith
Neith
GB_Gaming91
Neith
Level 109
God Stats
4W - 4L
1,418 SR
Queue Stats
132W - 141L
1,462 Elo+
Solo
Pele
Pele
Iver321
Pele
Level 60
God Stats
14W - 8L
1,709 SR
Queue Stats
125W - 114L
1,451 Elo+
Party 1
Bellona
Bellona
Lyckefant
Bellona
Level 29
God Stats
8W - 3L
1,761 SR
Queue Stats
97W - 82L
1,445 Elo+
Party 1
Ares
Ares
Teslow96
Ares
Level 22
God Stats
13W - 11L
1,543 SR
Queue Stats
53W - 49L
1,459 Elo+
Party 1
Ra
Ra
paulw93
Ra
Level 33
God Stats
2W - 4L
1,365 SR
Queue Stats
113W - 104L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
15
6 / 5 / 7
9,658
508
7,527
12,199
4,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
19
9 / 4 / 9
11,796
621
14,071
15,791
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
KleineFoxx
Kuzenbo
14
5 / 1 / 6
9,473
499
5,680
12,942
13,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
NicolasStones
King Arthur
18
10 / 1 / 7
11,143
586
14,229
21,185
16,341
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
XxJ03LxX-TTV
Kukulkan
17
5 / 2 / 13
10,614
559
14,344
5,367
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,563
451
9,133
11,945
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Iver321
Pele
15
6 / 8 / 3
9,795
516
13,075
17,800
7,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Lyckefant
Bellona
15
2 / 7 / 2
8,942
471
6,392
16,721
11,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ares
13
2 / 7 / 7
8,499
447
8,181
16,209
12,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 7 / 3
7,851
413
4,213
9,852
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
35
Kills
13
13
Deaths
35
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
6
5
7
1.9
L
2
6
5
0.75
W
Fenrir
9
4
9
3.38
L
Pele
Iver321
Pele
6
8
3
0.94
W
Kuzenbo
KleineFoxx
Kuzenbo
5
1
6
8
L
Bellona
Lyckefant
Bellona
2
7
2
0.43
W
King Arthur
NicolasStones
King Arthur
10
1
7
13.5
L
Ares
2
7
7
0.79
W
Kukulkan
XxJ03LxX-TTV
Kukulkan
5
2
13
5.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,851
Damage
40,994
67,484
Taken
72,527
43,763
Mitigated
39,913
18,338
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
7,527
5,208
0
4,295
12,199
4,236
740
2,042
10,117
0
50,394
L
9,133
4,094
0
3,225
11,945
4,488
305
2,288
9,603
0
55,424
W
Fenrir
14,071
6,095
0
3,422
15,791
7,261
615
2,720
13,023
0
87,691
L
Pele
Iver321
Pele
13,075
2,947
849
3,826
17,800
7,412
0
3,098
14,598
0
69,142
W
Kuzenbo
KleineFoxx
Kuzenbo
5,680
2,041
0
1,314
12,942
13,759
1,187
1,707
11,195
30,496
0
L
Bellona
Lyckefant
Bellona
6,392
2,340
0
2,994
16,721
11,640
0
3,923
12,700
0
41,512
W
King Arthur
NicolasStones
King Arthur
14,229
977
0
8,743
21,185
16,341
510
3,778
17,278
0
67,380
L
Ares
8,181
264
0
2,868
16,209
12,173
0
7,445
8,566
22,407
0
W
Kukulkan
XxJ03LxX-TTV
Kukulkan
14,344
819
0
564
5,367
2,166
442
1,838
3,477
53,100
0
L
4,213
498
150
764
9,852
4,200
68
2,696
7,036
37,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,684
Gold Earned
43,650
477
Minions Killed
414
0
Camps Cleared
0
1,838,290
Distance Traveled
1,559,084
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,658
508
81
4
0
366,981
0
L
Neith
8,563
451
113
6
0
290,639
7
W
Fenrir
11,796
621
140
7
0
359,034
4
L
Pele
9,795
516
100
5
0
310,543
1
W
Kuzenbo
9,473
499
37
2
0
373,033
4
L
Bellona
8,942
471
92
5
0
317,801
1
W
King Arthur
11,143
586
103
5
0
371,532
0
L
Ares
8,499
447
27
1
0
321,489
0
W
Kukulkan
10,614
559
116
6
0
367,710
2
L
Ra
7,851
413
82
4
0
318,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role