Player Matchup

Chaac
Chaac
CrazyApeKing
Chaac
Level 49
God Stats
3W - 5L
1,415 SR
Queue Stats
25W - 32L
1,422 Elo+
Solo
Nemesis
Nemesis
LuvvMori
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
NinoGwap0_
Apollo
Level 122
God Stats
10W - 9L
1,490 SR
Queue Stats
198W - 197L
1,471 Elo+
Solo
Ymir
Ymir
XenoHxckz
Ymir
Level 105
God Stats
0W - 2L
1,319 SR
Queue Stats
43W - 23L
1,453 Elo+
Party 1
Tiamat
Tiamat
itsDims
Tiamat
Level 91
God Stats
0W - 1L
1,354 SR
Queue Stats
154W - 197L
1,375 Elo+
Solo
Team Averages
Level 87
1,416 SR
1,444 Elo+

VS

Team Averages
Level 79
1,428 SR
1,463 Elo+
Athena
Athena
Doker11
Athena
Level 71
God Stats
25W - 34L
1,287 SR
Queue Stats
522W - 596L
1,463 Elo+
Solo
Chaac
Chaac
Nababarsati
Chaac
Level 83
God Stats
11W - 13L
1,385 SR
Queue Stats
243W - 283L
1,435 Elo+
Solo
Ullr
Ullr
SonVegeta
Ullr
Level 49
God Stats
16W - 8L
1,547 SR
Queue Stats
47W - 35L
1,533 Elo+
Solo
Loki
Loki
carloxcam
Loki
Level 123
God Stats
10W - 6L
1,605 SR
Queue Stats
242W - 247L
1,447 Elo+
Solo
Janus
Janus
wolf1221aragon
Janus
Level 68
God Stats
8W - 9L
1,314 SR
Queue Stats
158W - 165L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,072
448
5,982
14,309
10,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
LuvvMori
Nemesis
9
1 / 2 / 1
6,697
372
1,212
6,606
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
NinoGwap0_
Apollo
12
1 / 3 / 2
7,852
436
3,874
9,695
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
3 / 4 / 4
7,824
435
5,258
10,300
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
itsDims
Tiamat
12
1 / 10 / 2
7,708
428
4,811
12,866
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doker11
Athena
17
6 / 1 / 6
9,923
551
11,497
12,528
6,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 2 / 7
7,476
415
4,077
9,129
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
13
0 / 1 / 4
7,821
435
2,821
4,962
1,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
17
10 / 1 / 6
10,697
594
14,231
11,250
4,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 2 / 1
9,450
525
5,509
6,971
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
22
22
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Athena
Doker11
Athena
6
1
6
9
L
Nemesis
LuvvMori
Nemesis
1
2
1
0.75
W
1
2
7
2.25
L
Apollo
NinoGwap0_
Apollo
1
3
2
0.67
W
Ullr
0
1
4
2
L
Ymir
3
4
4
1.25
W
Loki
10
1
6
13
L
Tiamat
itsDims
Tiamat
1
10
2
0.2
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,137
Damage
38,135
53,776
Taken
44,840
27,369
Mitigated
21,954
13,203
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,982
700
0
5,492
14,309
10,108
610
7,118
7,043
6,255
36,618
W
Athena
Doker11
Athena
11,497
3,396
414
5,469
12,528
6,673
487
2,869
8,899
57,491
0
L
Nemesis
LuvvMori
Nemesis
1,212
349
0
2,526
6,606
2,125
0
810
5,796
0
21,489
W
4,077
489
955
2,531
9,129
7,297
383
1,980
7,119
0
25,742
L
Apollo
NinoGwap0_
Apollo
3,874
2,135
0
1,294
9,695
2,867
175
2,710
6,519
0
34,863
W
Ullr
2,821
1,132
364
1,526
4,962
1,426
4,034
866
4,096
0
34,408
L
Ymir
5,258
1,226
0
2,174
10,300
5,035
26
3,696
6,347
14,870
0
W
Loki
14,231
3,393
0
2,705
11,250
4,509
120
4,176
6,989
0
68,260
L
Tiamat
itsDims
Tiamat
4,811
1,167
0
1,717
12,866
7,234
273
2,213
10,506
39,519
0
W
5,509
566
0
0
6,971
2,049
0
1,317
5,624
59,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,153
Gold Earned
45,367
330
Minions Killed
428
0
Camps Cleared
0
1,349,829
Distance Traveled
1,679,850
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,072
448
95
5
0
293,940
2
W
Athena
9,923
551
96
5
0
338,407
3
L
Nemesis
6,697
372
55
3
0
231,953
0
W
Chaac
7,476
415
50
3
0
306,335
4
L
Apollo
7,852
436
75
4
0
288,484
5
W
Ullr
7,821
435
77
4
0
303,576
4
L
Ymir
7,824
435
20
1
0
272,722
1
W
Loki
10,697
594
94
5
0
374,719
1
L
Tiamat
7,708
428
85
5
0
262,730
3
W
Janus
9,450
525
111
6
0
356,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role