Player Matchup

Jing Wei
Jing Wei
AttackOnSmitens
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,662 Elo+
Solo
King Arthur
King Arthur
FreeEelEstate
King Arthur
Level 15
God Stats
5W - 3L
1,690 SR
Queue Stats
21W - 14L
1,698 Elo+
Solo
Thanatos
Thanatos
SaltedSalamari
Thanatos
Level 127
God Stats
19W - 12L
1,713 SR
Queue Stats
140W - 121L
1,568 Elo+
Party 1
Chang'e
Chang'e
Soulzippey
Chang'e
Level 27
God Stats
2W - 1L
1,988 SR
Queue Stats
7W - 6L
1,730 Elo+
Party 1
Kukulkan
Kukulkan
iBurr
Kukulkan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,730 Elo+
Party 1
Team Averages
Level 38
1,678 SR
1,678 Elo+

VS

Team Averages
Level 19
1,559 SR
1,604 Elo+
Zhong Kui
Zhong Kui
GINCAFETO
Zhong Kui
Level 27
God Stats
20W - 12L
1,649 SR
Queue Stats
141W - 117L
1,680 Elo+
Solo
Izanami
Izanami
PacharatÔiÔ
Izanami
Level 15
God Stats
27W - 31L
1,645 SR
Queue Stats
46W - 37L
1,553 Elo+
Solo
Sobek
Sobek
SWEGAB
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,655 Elo+
Solo
Chernobog
Chernobog
TrillWill33
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,552 Elo+
Solo
Chronos
Chronos
yukiknowss
Chronos
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 170L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
5 / 0 / 1
8,190
630
6,141
8,039
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
FreeEelEstate
King Arthur
15
7 / 0 / 5
9,428
725
10,194
10,886
6,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
15
7 / 0 / 5
8,924
686
8,244
10,290
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Soulzippey
Chang'e
12
1 / 0 / 7
7,832
602
3,096
6,331
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
iBurr
Kukulkan
13
2 / 0 / 1
7,601
585
3,287
3,635
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GINCAFETO
Zhong Kui
8
0 / 2 / 0
6,166
474
3,279
4,650
2,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
12
0 / 6 / 0
7,286
560
5,860
13,217
4,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
SWEGAB
Sobek
9
0 / 5 / 0
5,555
427
2,489
10,178
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
TrillWill33
Chernobog
9
0 / 5 / 0
5,330
410
1,642
8,320
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
yukiknowss
Chronos
9
0 / 4 / 0
6,031
464
1,007
7,180
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
22
Kills
0
0
Deaths
22
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
0
1
5.5
W
King Arthur
FreeEelEstate
King Arthur
7
0
5
9.5
L
Zhong Kui
GINCAFETO
Zhong Kui
0
2
0
0
L
Izanami
0
6
0
0
L
Sobek
SWEGAB
Sobek
0
5
0
0
W
Thanatos
7
0
5
9.5
W
Chang'e
Soulzippey
Chang'e
1
0
7
4.5
L
Chernobog
TrillWill33
Chernobog
0
5
0
0
W
Kukulkan
iBurr
Kukulkan
2
0
1
2.5
L
Chronos
yukiknowss
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,962
Damage
14,277
39,181
Taken
43,545
15,148
Mitigated
18,211
27,526
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,141
4,381
0
5,615
8,039
2,466
1,499
922
7,117
0
62,157
W
King Arthur
FreeEelEstate
King Arthur
10,194
972
0
3,134
10,886
6,043
0
4,344
6,542
0
55,026
L
Zhong Kui
GINCAFETO
Zhong Kui
3,279
1,004
0
1,814
4,650
2,365
0
0
4,650
17,647
0
L
Izanami
5,860
3,358
0
2,192
13,217
4,814
1,156
2,597
10,620
0
54,361
L
Sobek
SWEGAB
Sobek
2,489
303
0
2,301
10,178
7,112
0
2,089
8,089
11,391
0
W
Thanatos
8,244
2,819
0
12,268
10,290
3,447
67
549
9,741
0
59,261
W
Chang'e
Soulzippey
Chang'e
3,096
880
1,332
4,587
6,331
2,206
893
960
5,371
23,265
0
L
Chernobog
TrillWill33
Chernobog
1,642
1,131
0
1,793
8,320
1,975
0
1,391
6,929
0
28,635
W
Kukulkan
iBurr
Kukulkan
3,287
368
0
590
3,635
986
315
0
3,635
36,644
0
L
Chronos
yukiknowss
Chronos
1,007
446
0
2,023
7,180
1,945
0
306
6,874
29,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,975
Gold Earned
30,368
455
Minions Killed
317
0
Camps Cleared
0
1,357,145
Distance Traveled
943,569
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,190
630
109
8
0
240,220
2
W
King Arthur
9,428
725
108
8
0
296,120
3
L
Zhong Kui
6,166
474
41
3
0
119,385
2
L
Izanami
7,286
560
124
10
0
176,536
2
L
Sobek
5,555
427
19
1
0
253,333
3
W
Thanatos
8,924
686
109
8
0
314,722
0
W
Chang'e
7,832
602
43
3
0
273,970
0
L
Chernobog
5,330
410
54
4
0
219,287
5
W
Kukulkan
7,601
585
86
7
0
232,113
1
L
Chronos
6,031
464
79
6
0
175,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role