Player Matchup

Anubis
Anubis
M0rtslip
Anubis
Level 107
God Stats
9W - 1L
1,742 SR
Queue Stats
136W - 126L
1,541 Elo+
Solo
Arachne
Arachne
Moloden
Arachne
Level 100
God Stats
9W - 2L
1,712 SR
Queue Stats
167W - 137L
1,571 Elo+
Solo
Anhur
Anhur
ZeG2ZaG
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
lauritseske
Khepri
Level 143
God Stats
3W - 5L
1,386 SR
Queue Stats
351W - 306L
1,582 Elo+
Solo
Neith
Neith
robinsuurs
Neith
Level 98
God Stats
18W - 13L
1,558 SR
Queue Stats
300W - 278L
1,640 Elo+
Solo
Team Averages
Level 121
1,580 SR
1,567 Elo+

VS

Team Averages
Level 93
1,555 SR
1,568 Elo+
Jing Wei
Jing Wei
EmberSwordArt
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,674 Elo+
Party 1
Fafnir
Fafnir
IScorpioI
Fafnir
Level 149
God Stats
13W - 4L
1,838 SR
Queue Stats
113W - 103L
1,675 Elo+
Party 1
Janus
Janus
ahmedtak
Janus
Level 139
God Stats
25W - 23L
1,628 SR
Queue Stats
305W - 291L
1,542 Elo+
Solo
Pele
Pele
snaxmax81
Pele
Level 44
God Stats
28W - 24L
1,530 SR
Queue Stats
101W - 100L
1,520 Elo+
Solo
Neith
Neith
tatustyle
Neith
Level 121
God Stats
0W - 2L
1,279 SR
Queue Stats
22W - 32L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
M0rtslip
Anubis
16
6 / 0 / 0
9,920
709
7,905
4,423
2,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Moloden
Arachne
15
8 / 0 / 6
9,326
666
10,375
11,410
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
ZeG2ZaG
Anhur
14
4 / 0 / 4
8,789
628
7,345
7,227
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
11
2 / 0 / 6
7,607
543
4,064
7,999
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
13
1 / 1 / 4
7,885
563
3,347
6,486
2,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EmberSwordArt
Jing Wei
11
0 / 4 / 0
6,401
457
3,183
9,745
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
IScorpioI
Fafnir
9
0 / 2 / 0
5,522
394
4,219
7,652
3,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ahmedtak
Janus
12
1 / 5 / 0
7,002
500
5,404
7,127
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
0 / 6 / 0
6,288
449
3,386
10,430
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
tatustyle
Neith
11
0 / 4 / 0
6,394
457
1,460
9,807
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
21
Kills
1
1
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EmberSwordArt
Jing Wei
0
4
0
0
L
Fafnir
IScorpioI
Fafnir
0
2
0
0
W
Anubis
M0rtslip
Anubis
6
0
0
6
W
Arachne
Moloden
Arachne
8
0
6
11
W
Anhur
ZeG2ZaG
Anhur
4
0
4
6
L
Janus
ahmedtak
Janus
1
5
0
0.2
W
Khepri
2
0
6
5
W
Neith
1
1
4
3
L
Pele
0
6
0
0
L
Neith
tatustyle
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,036
Damage
17,652
37,545
Taken
44,761
16,989
Mitigated
13,002
16,661
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EmberSwordArt
Jing Wei
3,183
2,463
0
2,210
9,745
2,275
0
793
8,952
0
32,576
L
Fafnir
IScorpioI
Fafnir
4,219
780
352
2,292
7,652
3,603
0
2,312
5,340
19,722
0
W
Anubis
M0rtslip
Anubis
7,905
582
0
3,282
4,423
2,656
707
809
3,614
65,709
0
W
Arachne
Moloden
Arachne
10,375
6,308
0
5,758
11,410
5,794
0
2,674
8,736
0
64,457
W
Anhur
ZeG2ZaG
Anhur
7,345
2,169
0
3,939
7,227
2,569
128
993
6,234
0
54,183
L
Janus
ahmedtak
Janus
5,404
305
0
477
7,127
1,754
0
1,153
5,974
55,254
0
W
Khepri
4,064
395
0
2,589
7,999
3,564
0
1,490
6,509
19,879
0
W
Neith
3,347
388
0
1,093
6,486
2,406
386
3,657
2,829
0
54,372
L
Pele
3,386
390
0
1,006
10,430
3,058
0
1,426
9,004
0
42,710
L
Neith
tatustyle
Neith
1,460
236
0
2,909
9,807
2,312
0
6,285
3,522
0
36,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,527
Gold Earned
31,607
499
Minions Killed
391
0
Camps Cleared
0
1,375,631
Distance Traveled
1,301,785
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,401
457
86
6
0
227,226
2
L
Fafnir
5,522
394
20
1
0
283,852
6
W
Anubis
9,920
709
155
11
0
245,846
5
W
Arachne
9,326
666
102
7
0
308,040
1
W
Anhur
8,789
628
108
8
0
247,519
8
L
Janus
7,002
500
115
8
0
264,561
3
W
Khepri
7,607
543
20
1
0
285,439
7
W
Neith
7,885
563
114
8
0
288,787
5
L
Pele
6,288
449
88
6
0
294,912
2
L
Neith
6,394
457
82
6
0
231,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role