Player Matchup

Yemoja
Yemoja
AWEbaLLasNiNja
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Solo
Kali
Kali
FugtigiFugen
Kali
Level 29
God Stats
5W - 6L
1,425 SR
Queue Stats
202W - 228L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
SCHRANZHANF
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 119L
1,291 Elo+
Solo
Izanami
Izanami
TheFatGandalfs
Izanami
Level 29
God Stats
10W - 11L
1,460 SR
Queue Stats
195W - 232L
1,359 Elo+
Solo
Danzaburou
Danzaburou
bodker91
Danzaburou
Level 17
God Stats
25W - 33L
1,363 SR
Queue Stats
60W - 72L
1,329 Elo+
Party 1
Team Averages
Level 22
1,450 SR
1,326 Elo+

VS

Team Averages
Level 20
1,520 SR
1,359 Elo+
Baron Samedi
Baron Samedi
Endlesspain-99
Baron Samedi
Level 18
God Stats
3W - 4L
1,635 SR
Queue Stats
33W - 35L
1,358 Elo+
Party 2
Cupid
Cupid
Kloppmaniac
Cupid
Level 30
God Stats
54W - 43L
1,594 SR
Queue Stats
302W - 309L
1,433 Elo+
Solo
Aphrodite
Aphrodite
Sonsonnyson
Aphrodite
Level 26
God Stats
52W - 49L
1,537 SR
Queue Stats
79W - 97L
1,334 Elo+
Party 2
Thor
Thor
Sth_Eliot
Thor
Level 21
God Stats
1W - 1L
1,336 SR
Queue Stats
31W - 38L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
wfcnexus1
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
12,280
372
9,426
17,693
15,603
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
10 / 9 / 7
17,066
517
22,114
34,522
18,675
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
SCHRANZHANF
Gilgamesh
20
4 / 8 / 10
14,299
433
14,973
29,588
24,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 15 / 7
14,871
451
32,796
38,342
16,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
bodker91
Danzaburou
20
9 / 7 / 7
16,932
513
23,286
27,766
13,126
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Endlesspain-99
Baron Samedi
20
18 / 3 / 20
18,010
546
49,085
42,979
46,484
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 4 / 17
18,246
553
33,777
35,283
17,216
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Sonsonnyson
Aphrodite
20
11 / 6 / 24
16,807
509
15,739
32,680
53,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
20
7 / 7 / 9
15,361
465
12,346
23,146
11,302
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
wfcnexus1
Gilgamesh
19
0 / 11 / 5
13,515
410
4,311
27,595
20,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
122
28
Kills
47
47
Deaths
31
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Baron Samedi
Endlesspain-99
Baron Samedi
18
3
20
9.33
L
10
9
7
1.5
W
11
4
17
4.88
L
Gilgamesh
SCHRANZHANF
Gilgamesh
4
8
10
1.13
W
Aphrodite
Sonsonnyson
Aphrodite
11
6
24
3.83
W
Thor
7
7
9
1.64
L
2
15
7
0.37
L
Danzaburou
bodker91
Danzaburou
9
7
7
1.79
W
Gilgamesh
wfcnexus1
Gilgamesh
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,595
Damage
115,258
147,911
Taken
161,683
88,902
Mitigated
149,223
30,468
Healing
75,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,426
1,775
1,285
141
17,693
15,603
664
8,426
9,267
32,865
0
W
Baron Samedi
Endlesspain-99
Baron Samedi
49,085
3,039
9,288
18,228
42,979
46,484
1,555
2,255
40,724
120,765
0
L
22,114
10,528
0
15,689
34,522
18,675
360
13,844
20,678
0
121,896
W
33,777
24,122
0
14,726
35,283
17,216
4,818
1,331
33,952
0
137,766
L
Gilgamesh
SCHRANZHANF
Gilgamesh
14,973
4,303
0
2,676
29,588
24,510
396
10,695
18,893
0
72,096
W
Aphrodite
Sonsonnyson
Aphrodite
15,739
1,608
11,495
15,379
32,680
53,840
1,539
3,129
29,551
63,132
0
W
Thor
12,346
2,751
0
5,057
23,146
11,302
1,680
1,419
21,727
0
86,223
L
32,796
25,978
0
8,950
38,342
16,988
3,162
15,954
22,388
0
119,950
L
Danzaburou
bodker91
Danzaburou
23,286
15,693
0
1,727
27,766
13,126
6,849
15,905
11,861
0
115,132
W
Gilgamesh
wfcnexus1
Gilgamesh
4,311
790
0
1,618
27,595
20,381
3,290
2,528
24,872
0
80,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,448
Gold Earned
81,939
647
Minions Killed
602
0
Camps Cleared
0
2,380,721
Distance Traveled
2,804,794
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,280
372
37
1
0
365,571
1
W
Baron Samedi
18,010
546
114
3
0
574,449
7
L
Kali
17,066
517
184
6
0
624,196
0
W
Cupid
18,246
553
167
5
0
566,486
2
L
Gilgamesh
14,299
433
106
3
0
426,562
1
W
Aphrodite
16,807
509
87
3
0
561,534
0
W
Thor
15,361
465
123
4
0
617,781
8
L
Izanami
14,871
451
173
5
0
437,946
1
L
Danzaburou
16,932
513
147
4
0
526,446
0
W
Gilgamesh
13,515
410
111
3
0
484,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role