Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GG_CiBiT
Fenrir
Level 121
God Stats
4W - 4L
1,545 SR
Queue Stats
611W - 546L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
MarZe-kun
Jing Wei
Level 37
God Stats
2W - 0L
1,711 SR
Queue Stats
9W - 15L
1,459 Elo+
Solo
The Morrigan
The Morrigan
Niemandhier
The Morrigan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 42L
1,788 Elo+
Party 1
Serqet
Serqet
UnknownsYuna
Serqet
Level 34
God Stats
15W - 3L
1,867 SR
Queue Stats
139W - 74L
1,668 Elo+
Party 1
Team Averages
Level 72
1,624 SR
1,582 Elo+

VS

Team Averages
Level 40
1,591 SR
1,429 Elo+
Pele
Pele
Abstaubaer91
Pele
Level 49
God Stats
9W - 7L
1,476 SR
Queue Stats
224W - 218L
1,384 Elo+
Party 3
Sylvanus
Sylvanus
Bronsward
Sylvanus
Level 46
God Stats
2W - 4L
1,520 SR
Queue Stats
164W - 171L
1,373 Elo+
Party 2
Vulcan
Vulcan
CaveDave
Vulcan
Level 29
God Stats
3W - 5L
1,705 SR
Queue Stats
68W - 70L
1,403 Elo+
Party 3
Zhong Kui
Zhong Kui
OnakoCookie
Zhong Kui
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 97L
1,620 Elo+
Solo
Anhur
Anhur
Vikfrid
Anhur
Level 40
God Stats
1W - 2L
1,756 SR
Queue Stats
129W - 148L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 5 / 3
8,710
458
3,712
15,371
9,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
GG_CiBiT
Fenrir
19
15 / 3 / 14
12,643
665
17,818
17,729
9,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
MarZe-kun
Jing Wei
14
0 / 4 / 2
8,414
443
2,927
8,031
2,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Niemandhier
The Morrigan
19
16 / 3 / 13
12,239
644
19,139
11,787
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
17
7 / 1 / 15
11,411
601
9,476
16,534
22,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 3
11,001
579
12,647
16,434
8,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Bronsward
Sylvanus
11
1 / 8 / 3
7,556
398
10,702
18,124
15,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
CaveDave
Vulcan
13
3 / 11 / 1
8,782
462
6,803
11,640
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
OnakoCookie
Zhong Kui
15
4 / 7 / 0
9,816
517
15,054
16,007
12,125
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
Vikfrid
Anhur
14
2 / 4 / 1
8,804
463
3,248
10,179
4,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
39
Kills
16
16
Deaths
39
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
5
3
0.5
L
6
9
3
0.83
L
Sylvanus
Bronsward
Sylvanus
1
8
3
0.31
L
Vulcan
CaveDave
Vulcan
3
11
1
0.32
W
Fenrir
GG_CiBiT
Fenrir
15
3
14
7.33
W
Jing Wei
MarZe-kun
Jing Wei
0
4
2
0.25
W
The Morrigan
Niemandhier
The Morrigan
16
3
13
7.5
L
Zhong Kui
OnakoCookie
Zhong Kui
4
7
0
0.57
W
Serqet
7
1
15
14.5
L
Anhur
Vikfrid
Anhur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,072
Damage
48,454
69,452
Taken
72,384
49,644
Mitigated
45,165
11,076
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,712
1,035
85
2,447
15,371
9,765
195
9,041
6,330
0
32,262
L
12,647
4,349
0
1,176
16,434
8,633
0
3,226
12,792
0
75,713
L
Sylvanus
Bronsward
Sylvanus
10,702
3,496
2,692
5,791
18,124
15,532
1,139
4,568
13,132
35,237
5,595
L
Vulcan
CaveDave
Vulcan
6,803
1,295
0
710
11,640
4,234
300
2,246
8,949
43,154
0
W
Fenrir
GG_CiBiT
Fenrir
17,818
8,288
0
2,849
17,729
9,332
0
7,797
9,776
0
93,950
W
Jing Wei
MarZe-kun
Jing Wei
2,927
1,931
282
1,025
8,031
2,581
408
2,858
5,129
0
42,070
W
The Morrigan
Niemandhier
The Morrigan
19,139
3,539
0
4,013
11,787
5,076
623
5,603
5,910
89,332
7,512
L
Zhong Kui
OnakoCookie
Zhong Kui
15,054
1,639
0
4,310
16,007
12,125
441
1,508
14,070
54,186
0
W
Serqet
9,476
2,142
0
375
16,534
22,890
29
5,797
10,595
0
20,604
L
Anhur
Vikfrid
Anhur
3,248
943
0
1,565
10,179
4,641
1,135
2,911
7,268
0
39,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,417
Gold Earned
45,959
451
Minions Killed
467
0
Camps Cleared
0
1,883,246
Distance Traveled
1,637,325
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,710
458
59
3
0
361,008
1
L
Pele
11,001
579
136
7
0
384,571
3
L
Sylvanus
7,556
398
55
3
0
316,561
1
L
Vulcan
8,782
462
80
4
0
320,554
2
W
Fenrir
12,643
665
139
7
0
422,892
6
W
Jing Wei
8,414
443
84
4
0
343,301
0
W
The Morrigan
12,239
644
138
7
0
356,289
3
L
Zhong Kui
9,816
517
103
5
0
289,111
2
W
Serqet
11,411
601
31
2
0
399,756
1
L
Anhur
8,804
463
93
5
0
326,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role