Player Matchup

Amaterasu
Amaterasu
AutisticBEE
Amaterasu
Level 11
God Stats
1W - 1L
1,478 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Stémôn
Ah Muzen Cab
Level 29
God Stats
18W - 15L
1,419 SR
Queue Stats
127W - 131L
1,427 Elo+
Party 1
Bellona
Bellona
SusChungus
Bellona
Level 3
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
ZaileurEuu
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
yaboyghost
Vulcan
Level 24
God Stats
10W - 7L
1,386 SR
Queue Stats
86W - 96L
1,403 Elo+
Party 1
Team Averages
Level 18
1,412 SR
1,529 Elo+

VS

Team Averages
Level 27
1,526 SR
1,437 Elo+
Khepri
Khepri
DanBoShi
Khepri
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 93L
1,388 Elo+
Solo
Izanami
Izanami
Fiksaaa
Izanami
Level 27
God Stats
27W - 30L
1,474 SR
Queue Stats
106W - 136L
1,426 Elo+
Solo
Nemesis
Nemesis
GHJEXCOMMANDER
Nemesis
Level 28
God Stats
163W - 106L
1,591 SR
Queue Stats
337W - 334L
1,466 Elo+
Party 2
Anubis
Anubis
Kinemal
Anubis
Level 29
God Stats
11W - 11L
1,470 SR
Queue Stats
48W - 49L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Lumetirmo
Guan Yu
Level 27
God Stats
20W - 15L
1,596 SR
Queue Stats
251W - 279L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AutisticBEE
Amaterasu
12
3 / 8 / 0
7,635
424
3,600
15,271
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Stémôn
Ah Muzen Cab
13
3 / 8 / 4
8,491
472
8,174
13,354
3,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SusChungus
Bellona
12
2 / 10 / 0
7,865
437
8,483
12,124
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 1
6,664
370
1,412
8,143
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
yaboyghost
Vulcan
14
2 / 6 / 1
8,452
470
7,524
11,245
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DanBoShi
Khepri
13
1 / 4 / 10
9,193
511
4,325
8,973
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Fiksaaa
Izanami
13
6 / 2 / 4
9,302
517
6,550
6,950
2,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 2 / 4
11,068
615
8,155
10,947
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Kinemal
Anubis
17
9 / 1 / 2
10,858
603
13,039
9,646
5,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Lumetirmo
Guan Yu
16
8 / 1 / 5
10,586
588
8,762
13,755
9,932
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
10
Kills
35
35
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AutisticBEE
Amaterasu
3
8
0
0.38
W
Khepri
DanBoShi
Khepri
1
4
10
1.5
W
Izanami
Fiksaaa
Izanami
6
2
4
4
W
11
2
4
6.5
W
Anubis
Kinemal
Anubis
9
1
2
10
W
Guan Yu
Lumetirmo
Guan Yu
8
1
5
10.5
L
Ah Muzen Cab
Stémôn
Ah Muzen Cab
3
8
4
0.63
L
Bellona
SusChungus
Bellona
2
10
0
0.2
L
0
3
1
0.17
L
Vulcan
yaboyghost
Vulcan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
40,831
60,137
Taken
50,271
22,248
Mitigated
31,693
12,292
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AutisticBEE
Amaterasu
3,600
1,726
0
4,450
15,271
5,488
915
6,370
8,901
0
21,919
W
Khepri
DanBoShi
Khepri
4,325
625
0
2,300
8,973
7,684
381
1,216
7,597
22,876
0
W
Izanami
Fiksaaa
Izanami
6,550
4,715
0
1,831
6,950
2,562
1,752
1,599
5,265
0
53,002
W
8,155
3,895
0
859
10,947
5,804
1,488
582
10,325
0
76,401
W
Anubis
Kinemal
Anubis
13,039
410
0
5,093
9,646
5,711
952
2,928
6,246
78,938
0
W
Guan Yu
Lumetirmo
Guan Yu
8,762
1,104
255
6,157
13,755
9,932
1,544
401
13,314
0
43,431
L
Ah Muzen Cab
Stémôn
Ah Muzen Cab
8,174
3,763
0
2,478
13,354
3,577
601
2,662
10,692
0
51,353
L
Bellona
SusChungus
Bellona
8,483
2,312
0
282
12,124
7,944
234
950
11,174
0
31,824
L
1,412
598
0
2,794
8,143
1,755
0
1,120
7,023
0
23,190
L
Vulcan
yaboyghost
Vulcan
7,524
948
150
2,138
11,245
3,484
246
6,262
4,983
42,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
51,007
309
Minions Killed
495
0
Camps Cleared
0
1,388,655
Distance Traveled
1,581,759
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,635
424
31
2
0
322,201
0
W
Khepri
9,193
511
29
2
0
340,849
5
W
Izanami
9,302
517
109
6
0
251,856
1
W
Nemesis
11,068
615
139
8
0
352,742
1
W
Anubis
10,858
603
136
8
0
306,910
3
W
Guan Yu
10,586
588
82
5
0
329,402
0
L
Ah Muzen Cab
8,491
472
86
5
0
322,490
0
L
Bellona
7,865
437
56
3
0
268,369
2
L
Loki
6,664
370
57
3
0
208,153
2
L
Vulcan
8,452
470
79
4
0
267,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role