Player Matchup

Vulcan
Vulcan
Platinum IV
Fanthoz
Vulcan
Platinum IV
Level 67
God Stats
15W - 7L
1,890 SR
Queue Stats
167W - 167L
1,849 MMR
Solo
Yemoja
Yemoja
Gold I
ItsChechito
Yemoja
Gold I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,827 MMR
Party 2
King Arthur
King Arthur
Platinum V
JesusNOOB
King Arthur
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum III
Rÿou
Sol
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum IV
YourAchillesHeel
Bakasura
Platinum IV
Level 46
God Stats
0W - 1L
1,589 SR
Queue Stats
188W - 182L
1,853 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,596 SR
1,706 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,539 SR
1,724 MMR
Kukulkan
Kukulkan
Platinum III
CHKISPIKI
Kukulkan
Platinum III
Level 129
God Stats
3W - 1L
1,488 SR
Queue Stats
166W - 155L
1,851 MMR
Solo
Anhur
Anhur
Diamond V
PhenomDuck
Anhur
Diamond V
Level 147
God Stats
8W - 2L
1,869 SR
Queue Stats
249W - 234L
1,987 MMR
Party 1
Ganesha
Ganesha
Platinum V
kycbo
Ganesha
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum II
renzo767
Achilles
Platinum II
Level 82
God Stats
3W - 7L
1,337 SR
Queue Stats
56W - 46L
1,785 MMR
Solo
He Bo
He Bo
Platinum IV
yosho17
He Bo
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fanthoz
Vulcan
15
2 / 3 / 3
9,180
510
9,387
6,857
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
13
1 / 1 / 2
8,258
459
6,133
10,679
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
JesusNOOB
King Arthur
15
0 / 4 / 1
9,051
503
9,779
20,868
11,145
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Rÿou
Sol
14
0 / 7 / 2
8,692
483
8,203
16,311
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 2 / 2
10,139
563
6,074
13,352
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatSetTsukuyomiGilgameshApollo

VS

Bans
AthenaYmirGuan YuSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHKISPIKI
Kukulkan
17
5 / 1 / 2
10,394
577
9,874
7,798
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
17
3 / 1 / 7
10,835
602
7,681
11,173
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
kycbo
Ganesha
15
0 / 3 / 9
9,427
524
4,433
12,935
8,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
renzo767
Achilles
17
2 / 0 / 6
10,195
566
12,101
16,068
12,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
yosho17
He Bo
17
7 / 1 / 5
10,579
588
12,412
9,504
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
17
17
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CHKISPIKI
Kukulkan
5
1
2
6
L
Vulcan
Fanthoz
Vulcan
2
3
3
1.17
L
Yemoja
1
1
2
2
L
King Arthur
JesusNOOB
King Arthur
0
4
1
0.13
W
Anhur
3
1
7
6.5
L
Sol
Rÿou
Sol
0
7
2
0.14
L
3
2
2
2
W
Ganesha
kycbo
Ganesha
0
3
9
1.5
W
Achilles
renzo767
Achilles
2
0
6
5
W
He Bo
yosho17
He Bo
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,576
Damage
46,501
68,067
Taken
57,478
29,500
Mitigated
30,954
21,200
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CHKISPIKI
Kukulkan
9,874
858
0
1,235
7,798
2,936
186
4,070
3,309
84,829
0
L
Vulcan
Fanthoz
Vulcan
9,387
2,153
0
1,576
6,857
2,597
404
4,587
2,270
52,819
0
L
Yemoja
6,133
687
1,679
3,135
10,679
7,160
327
5,555
5,124
35,561
0
L
King Arthur
JesusNOOB
King Arthur
9,779
754
0
6,877
20,868
11,145
0
6,263
14,605
0
58,790
W
Anhur
7,681
4,080
0
4,446
11,173
4,457
2,910
5,338
5,660
0
69,528
L
Sol
Rÿou
Sol
8,203
2,309
0
5,240
16,311
4,112
1,295
4,842
11,469
65,665
0
L
6,074
3,964
0
2,693
13,352
4,486
0
6,661
6,691
0
76,423
W
Ganesha
kycbo
Ganesha
4,433
184
0
940
12,935
8,000
0
7,662
3,958
25,609
0
W
Achilles
renzo767
Achilles
12,101
3,748
0
7,359
16,068
12,246
58
2,795
13,023
0
68,039
W
He Bo
yosho17
He Bo
12,412
518
809
4,042
9,504
3,315
72
2,341
6,267
78,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
51,430
591
Minions Killed
586
0
Camps Cleared
0
1,759,149
Distance Traveled
1,781,622
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,394
577
159
9
0
332,367
6
L
Vulcan
9,180
510
125
7
0
333,211
6
L
Yemoja
8,258
459
49
3
0
348,646
9
L
King Arthur
9,051
503
136
8
0
362,240
7
W
Anhur
10,835
602
140
8
0
339,958
5
L
Sol
8,692
483
123
7
0
300,174
3
L
Bakasura
10,139
563
158
9
0
414,878
4
W
Ganesha
9,427
524
15
1
0
373,359
9
W
Achilles
10,195
566
129
7
0
392,630
4
W
He Bo
10,579
588
143
8
0
343,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role