Player Matchup

Ares
Ares
BaixoBaxista
Ares
Level 27
God Stats
15W - 11L
1,775 SR
Queue Stats
596W - 586L
1,458 Elo+
Solo
Tiamat
Tiamat
Coconomaxi
Tiamat
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Fritszz
Mercury
Level 29
God Stats
1W - 1L
1,316 SR
Queue Stats
130W - 136L
1,504 Elo+
Solo
Rama
Rama
Lu_Ramosx
Rama
Level 4
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 3L
1,101 Elo+
Solo
Guan Yu
Guan Yu
clickaruim
Guan Yu
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 6L
1,630 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,439 Elo+

VS

Team Averages
Level 11
1,429 SR
1,463 Elo+
Cthulhu
Cthulhu
Azur6734
Cthulhu
Level 4
God Stats
1W - 3L
1,289 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo
Thor
Thor
Ehidenes
Thor
Level 11
God Stats
1W - 4L
1,432 SR
Queue Stats
15W - 21L
1,549 Elo+
Solo
Da Ji
Da Ji
TwiPlayZone
Da Ji
Level 17
God Stats
2W - 7L
1,425 SR
Queue Stats
25W - 33L
1,464 Elo+
Solo
Guan Yu
Guan Yu
White beard9580
Guan Yu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 307L
1,500 Elo+
Solo
Ra
Ra
murmooo
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 67L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 8
5,687
569
4,279
7,312
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Coconomaxi
Tiamat
11
3 / 0 / 3
6,589
659
2,913
2,111
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Fritszz
Mercury
10
0 / 1 / 2
5,878
588
2,145
6,701
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
10
10 / 0 / 1
6,655
666
5,325
4,943
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
clickaruim
Guan Yu
13
7 / 0 / 0
7,189
719
6,451
6,764
4,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azur6734
Cthulhu
8
2 / 3 / 0
4,623
462
4,504
6,226
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
7
0 / 4 / 0
4,071
407
3,084
5,554
2,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
5,008
501
1,267
7,460
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 6 / 2
4,025
403
674
6,513
2,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 0
4,195
420
1,862
4,144
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
3
3
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Azur6734
Cthulhu
2
3
0
0.67
W
0
2
8
2
W
Tiamat
Coconomaxi
Tiamat
3
0
3
4.5
L
Thor
0
4
0
0
W
Mercury
Fritszz
Mercury
0
1
2
1
W
Rama
10
0
1
10.5
L
1
4
0
0.25
L
0
6
2
0.17
W
Guan Yu
clickaruim
Guan Yu
7
0
0
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
11,391
27,831
Taken
29,897
13,123
Mitigated
10,146
9,041
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Azur6734
Cthulhu
4,504
389
152
1,151
6,226
2,932
0
2,483
3,743
12,899
0
W
4,279
605
0
2,077
7,312
4,308
167
2,841
4,027
9,949
0
W
Tiamat
Coconomaxi
Tiamat
2,913
326
0
962
2,111
1,074
2,561
346
1,742
34,134
0
L
Thor
3,084
699
0
820
5,554
2,020
0
0
5,554
0
12,223
W
Mercury
Fritszz
Mercury
2,145
632
0
1,065
6,701
2,028
0
297
6,344
0
39,011
W
Rama
5,325
4,682
0
2,645
4,943
1,577
660
1,389
3,278
0
23,952
L
1,267
370
0
2,092
7,460
2,214
0
1,121
6,339
0
23,537
L
674
407
264
788
6,513
2,256
0
2,788
3,725
0
4,213
W
Guan Yu
clickaruim
Guan Yu
6,451
1,275
0
2,292
6,764
4,136
0
600
5,594
0
36,222
L
1,862
503
102
26
4,144
724
0
800
3,344
14,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,998
Gold Earned
21,922
278
Minions Killed
146
0
Camps Cleared
0
945,095
Distance Traveled
912,692
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,623
462
23
2
0
203,926
4
W
Ares
5,687
569
16
2
0
191,017
3
W
Tiamat
6,589
659
80
8
0
189,180
3
L
Thor
4,071
407
26
3
0
174,333
1
W
Mercury
5,878
588
77
8
0
213,954
3
W
Rama
6,655
666
39
4
0
155,480
0
L
Da Ji
5,008
501
60
6
0
187,530
1
L
Guan Yu
4,025
403
6
1
0
172,880
2
W
Guan Yu
7,189
719
66
7
0
195,464
0
L
Ra
4,195
420
31
3
0
174,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role