Player Matchup

Erlang Shen
Erlang Shen
Gold IV
 
Erlang Shen
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
Corgi Rump
Sol
Bronze III
Level 124
God Stats
1W - 3L
1,436 SR
Queue Stats
31W - 36L
1,458 MMR
Solo
Bastet
Bastet
Bronze III
Jaserix
Bastet
Bronze III
Level 109
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 2L
1,459 MMR
Solo
Thoth
Thoth
Bronze III
Ochilles
Thoth
Bronze III
Level 91
God Stats
0W - 2L
1,605 SR
Queue Stats
38W - 41L
1,488 MMR
Solo
Ares
Ares
Gold II
Sumping
Ares
Gold II
Level 86
God Stats
33W - 23L
1,480 SR
Queue Stats
315W - 295L
1,473 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,503 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,541 SR
1,467 MMR
Ymir
Ymir
Gold III
BDUB314go0n
Ymir
Gold III
Level 147
God Stats
3W - 2L
1,713 SR
Queue Stats
97W - 105L
1,468 MMR
Solo
Vamana
Vamana
Bronze III
LorenczM21
Vamana
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,452 MMR
Solo
Janus
Janus
Gold III
WockInMyVeins
Janus
Gold III
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 137L
1,599 MMR
Party 1
Chiron
Chiron
Gold III
deadlysniper105
Chiron
Gold III
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 123L
1,463 MMR
Solo
Cabrakan
Cabrakan
Gold III
slumbrosmars
Cabrakan
Gold III
Level 155
God Stats
34W - 34L
1,491 SR
Queue Stats
398W - 384L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 1 / 0
5,056
632
2,049
3,400
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 2 / 0
4,097
512
1,974
3,092
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
Jaserix
Bastet
6
0 / 3 / 0
3,783
473
668
4,012
1,055
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Ochilles
Thoth
8
1 / 2 / 0
4,903
613
1,083
3,081
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
Sumping
Ares
2
0 / 1 / 0
3,336
417
360
1,641
465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ScyllaAthenaGilgameshDanzaburou

VS

Bans
HeimdallrTiamatAwilixTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
4,684
586
758
3,216
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
LorenczM21
Vamana
7
0 / 0 / 1
4,022
503
1,303
3,870
1,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 2
4,915
614
2,993
1,830
417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 0
5,382
673
3,156
4,654
1,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cabrakan
slumbrosmars
Cabrakan
8
2 / 1 / 2
4,868
609
1,154
4,465
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
9
9
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
1
0
4
3
L
0
2
0
0
L
Bastet
Jaserix
Bastet
0
3
0
0
W
Vamana
LorenczM21
Vamana
0
0
1
0.5
L
Thoth
Ochilles
Thoth
1
2
0
0.5
L
Ares
Sumping
Ares
0
1
0
0
W
3
0
2
4
W
3
0
0
3
W
Cabrakan
slumbrosmars
Cabrakan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,134
Damage
9,364
15,226
Taken
18,035
4,688
Mitigated
7,205
3,296
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,049
518
0
1,020
3,400
1,421
688
456
2,660
0
26,300
W
758
106
0
0
3,216
1,222
0
479
2,723
13,666
0
L
1,974
486
0
769
3,092
736
0
0
3,092
15,087
1,114
L
Bastet
Jaserix
Bastet
668
292
0
250
4,012
1,055
180
1,632
2,280
0
8,396
W
Vamana
LorenczM21
Vamana
1,303
418
0
2,214
3,870
1,644
0
0
3,870
0
11,174
L
Thoth
Ochilles
Thoth
1,083
96
0
500
3,081
1,011
0
2,338
569
23,224
0
L
Ares
Sumping
Ares
360
0
0
757
1,641
465
0
205
1,436
2,636
0
W
2,993
92
0
153
1,830
417
144
571
1,201
22,855
0
W
3,156
1,296
316
2,334
4,654
1,509
742
1,850
2,804
0
29,668
W
Cabrakan
slumbrosmars
Cabrakan
1,154
92
0
458
4,465
2,413
19
309
4,127
21,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,175
Gold Earned
23,871
165
Minions Killed
211
0
Camps Cleared
0
577,982
Distance Traveled
726,391
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,056
632
58
7
0
119,909
2
W
Ymir
4,684
586
34
4
0
155,288
2
L
Sol
4,097
512
29
4
0
122,735
0
L
Bastet
3,783
473
22
3
0
157,269
1
W
Vamana
4,022
503
20
3
0
155,643
1
L
Thoth
4,903
613
51
6
0
144,624
2
L
Ares
3,336
417
5
1
0
33,445
0
W
Janus
4,915
614
36
5
0
143,505
1
W
Chiron
5,382
673
75
9
0
138,546
0
W
Cabrakan
4,868
609
46
6
0
133,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role