Player Matchup

Ravana
Ravana
Hamlot
Ravana
Level 155
God Stats
5W - 8L
1,367 SR
Queue Stats
415W - 454L
1,409 Elo+
Solo
Awilix
Awilix
Lordwolffang736
Awilix
Level 127
God Stats
2W - 3L
1,230 SR
Queue Stats
267W - 272L
1,469 Elo+
Party 2
Set
Set
Shadowdragon018
Set
Level 127
God Stats
1W - 4L
1,269 SR
Queue Stats
83W - 95L
1,475 Elo+
Party 2
Yemoja
Yemoja
SpykillerKu2
Yemoja
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 50L
1,607 Elo+
Party 2
Tyr
Tyr
xionic madness9
Tyr
Level 147
God Stats
3W - 6L
1,350 SR
Queue Stats
287W - 290L
1,522 Elo+
Party 2
Team Averages
Level 125
1,343 SR
1,497 Elo+

VS

Team Averages
Level 118
1,394 SR
1,489 Elo+
Discordia
Discordia
BatonGagnant920
Discordia
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 60L
1,385 Elo+
Solo
Eset
Eset
DFA Rook
Eset
Level 156
God Stats
3W - 3L
1,569 SR
Queue Stats
165W - 153L
1,420 Elo+
Solo
Freya
Freya
Super Scraggy
Freya
Level 147
God Stats
1W - 0L
1,278 SR
Queue Stats
40W - 43L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
SuperKamiGuruZZ
Kukulkan
Level 108
God Stats
1W - 1L
1,267 SR
Queue Stats
26W - 30L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
uBeagle
Sylvanus
Level 128
God Stats
1W - 1L
1,355 SR
Queue Stats
21W - 19L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hamlot
Ravana
20
6 / 5 / 13
15,796
564
21,813
26,198
37,966
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
15 / 3 / 9
18,141
648
28,370
24,270
12,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 15
14,501
518
22,128
37,791
65,077
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
20
1 / 3 / 22
15,984
571
16,896
28,169
45,036
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 4 / 18
14,341
512
27,509
47,352
84,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BatonGagnant920
Discordia
20
5 / 9 / 8
15,791
564
24,698
26,061
14,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
20
0 / 7 / 15
14,849
530
25,935
27,837
15,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 9
16,536
591
23,140
29,108
19,341
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
20
6 / 2 / 10
19,707
704
40,414
19,406
15,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
uBeagle
Sylvanus
20
2 / 4 / 15
15,424
551
15,350
29,383
43,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
77
27
Kills
20
20
Deaths
27
77
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Discordia
BatonGagnant920
Discordia
5
9
8
1
W
Eset
0
7
15
1.07
L
Ravana
Hamlot
Ravana
6
5
13
2.5
L
15
3
9
6.5
L
4
5
15
2.3
L
Yemoja
1
3
22
4
W
7
5
9
2.3
W
Kukulkan
6
2
10
5.5
W
Sylvanus
uBeagle
Sylvanus
2
4
15
2.38
L
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,716
Damage
129,537
163,780
Taken
131,795
244,649
Mitigated
107,530
95,743
Healing
71,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BatonGagnant920
Discordia
24,698
2,274
1,628
2,283
26,061
14,489
433
2,661
23,250
44,911
0
W
Eset
25,935
2,175
4,716
4,660
27,837
15,156
859
2,218
25,439
59,217
0
L
Ravana
Hamlot
Ravana
21,813
5,382
4,338
4,767
26,198
37,966
2,335
21,748
4,450
0
52,336
L
28,370
7,443
5,212
4,047
24,270
12,248
2,790
19,435
4,835
0
60,626
L
22,128
6,626
4,914
7,865
37,791
65,077
240
31,885
5,906
0
47,556
L
Yemoja
16,896
3,680
34,227
9,051
28,169
45,036
251
22,534
5,635
44,153
0
W
23,140
7,376
5,891
8,998
29,108
19,341
2,226
3,136
25,792
44,202
0
W
Kukulkan
40,414
4,710
2,076
3,083
19,406
15,117
2,742
2,717
16,569
120,313
0
W
Sylvanus
uBeagle
Sylvanus
15,350
2,465
26,681
11,656
29,383
43,427
815
6,164
22,775
20,182
0
L
27,509
3,588
6,004
15,318
47,352
84,322
249
33,935
13,417
0
47,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,763
Gold Earned
82,307
286
Minions Killed
313
0
Camps Cleared
0
2,267,853
Distance Traveled
2,252,401
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,791
564
31
1
0
389,070
2
W
Eset
14,849
530
48
2
0
433,989
1
L
Ravana
15,796
564
52
2
0
463,461
0
L
Awilix
18,141
648
94
3
0
513,098
0
L
Set
14,501
518
34
1
0
441,060
0
L
Yemoja
15,984
571
51
2
0
388,524
6
W
Freya
16,536
591
37
1
0
482,289
0
W
Kukulkan
19,707
704
187
7
0
483,266
4
W
Sylvanus
15,424
551
10
0
0
463,787
2
L
Tyr
14,341
512
55
2
0
461,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role